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1 ; This checks to ensure that Subzero aligns spill slots. | 1 ; This checks to ensure that Subzero aligns spill slots. |
2 | 2 |
3 ; RUN: %llvm2ice --verbose none %s | FileCheck %s | 3 ; RUN: %llvm2ice --verbose none %s | FileCheck %s |
4 ; RUN: %llvm2ice -O2 --verbose none %s | FileCheck %s | 4 ; RUN: %llvm2ice -O2 --verbose none %s | FileCheck %s |
5 ; RUN: %llvm2ice --verbose none %s | FileCheck --check-prefix=ERRORS %s | 5 ; RUN: %llvm2ice --verbose none %s | FileCheck --check-prefix=ERRORS %s |
6 | 6 |
7 ; The location of the stack slot for a variable is inferred from the | 7 ; The location of the stack slot for a variable is inferred from the |
8 ; return sequence. | 8 ; return sequence. |
9 | 9 |
10 ; In this file, "global" refers to a variable with a live range across | 10 ; In this file, "global" refers to a variable with a live range across |
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71 entry: | 71 entry: |
72 %float.global = sitofp i32 %arg to float | 72 %float.global = sitofp i32 %arg to float |
73 call void @ForceXmmSpillsAndUseFloat(float %float.global) | 73 call void @ForceXmmSpillsAndUseFloat(float %float.global) |
74 br label %block | 74 br label %block |
75 block: | 75 block: |
76 %vec.local = insertelement <4 x i32> undef, i32 undef, i32 0 | 76 %vec.local = insertelement <4 x i32> undef, i32 undef, i32 0 |
77 call void @ForceXmmSpillsAndUseFloat(float %float.global) | 77 call void @ForceXmmSpillsAndUseFloat(float %float.global) |
78 ret <4 x i32> %vec.local | 78 ret <4 x i32> %vec.local |
79 ; CHECK-LABEL: align_local_vector_and_global_float: | 79 ; CHECK-LABEL: align_local_vector_and_global_float: |
80 ; CHECK: cvtsi2ss xmm0, eax | 80 ; CHECK: cvtsi2ss xmm0, eax |
81 ; CHECK-NEXT: movss dword ptr [esp+28], xmm0 | 81 ; CHECK-NEXT: movss dword ptr [esp+{{12|28}}], xmm0 |
82 ; CHECK: movups xmm0, xmmword ptr [esp] | 82 ; CHECK: movups xmm0, xmmword ptr [{{esp|esp\+16}}] |
83 ; CHECK-NEXT: add esp, 44 | 83 ; CHECK-NEXT: add esp, 44 |
84 ; CHECK-NEXT: ret | 84 ; CHECK-NEXT: ret |
85 } | 85 } |
86 | 86 |
87 declare void @ForceXmmSpillsAndUseAlloca(i8*) | 87 declare void @ForceXmmSpillsAndUseAlloca(i8*) |
88 declare void @ForceXmmSpillsAndUseFloat(float) | 88 declare void @ForceXmmSpillsAndUseFloat(float) |
89 | 89 |
90 ; ERRORS-NOT: ICE translation error | 90 ; ERRORS-NOT: ICE translation error |
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