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| 1 //===- subzero/src/IceCfg.cpp - Control flow graph implementation ---------===// | 1 //===- subzero/src/IceCfg.cpp - Control flow graph implementation ---------===// |
| 2 // | 2 // |
| 3 // The Subzero Code Generator | 3 // The Subzero Code Generator |
| 4 // | 4 // |
| 5 // This file is distributed under the University of Illinois Open Source | 5 // This file is distributed under the University of Illinois Open Source |
| 6 // License. See LICENSE.TXT for details. | 6 // License. See LICENSE.TXT for details. |
| 7 // | 7 // |
| 8 //===----------------------------------------------------------------------===// | 8 //===----------------------------------------------------------------------===// |
| 9 // | 9 // |
| 10 // This file implements the Cfg class, including constant pool | 10 // This file implements the Cfg class, including constant pool |
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| 21 #include "IceOperand.h" | 21 #include "IceOperand.h" |
| 22 #include "IceTargetLowering.h" | 22 #include "IceTargetLowering.h" |
| 23 | 23 |
| 24 namespace Ice { | 24 namespace Ice { |
| 25 | 25 |
| 26 Cfg::Cfg(GlobalContext *Ctx) | 26 Cfg::Cfg(GlobalContext *Ctx) |
| 27 : Ctx(Ctx), FunctionName(""), ReturnType(IceType_void), | 27 : Ctx(Ctx), FunctionName(""), ReturnType(IceType_void), |
| 28 IsInternalLinkage(false), HasError(false), ErrorMessage(""), Entry(NULL), | 28 IsInternalLinkage(false), HasError(false), ErrorMessage(""), Entry(NULL), |
| 29 NextInstNumber(1), Live(NULL), | 29 NextInstNumber(1), Live(NULL), |
| 30 Target(TargetLowering::createLowering(Ctx->getTargetArch(), this)), | 30 Target(TargetLowering::createLowering(Ctx->getTargetArch(), this)), |
| 31 CurrentNode(NULL) {} | 31 VMetadata(new VariablesMetadata(this)), CurrentNode(NULL) {} |
| 32 | 32 |
| 33 Cfg::~Cfg() {} | 33 Cfg::~Cfg() {} |
| 34 | 34 |
| 35 void Cfg::setError(const IceString &Message) { | 35 void Cfg::setError(const IceString &Message) { |
| 36 HasError = true; | 36 HasError = true; |
| 37 ErrorMessage = Message; | 37 ErrorMessage = Message; |
| 38 Ctx->getStrDump() << "ICE translation error: " << ErrorMessage << "\n"; | 38 Ctx->getStrDump() << "ICE translation error: " << ErrorMessage << "\n"; |
| 39 } | 39 } |
| 40 | 40 |
| 41 CfgNode *Cfg::makeNode(const IceString &Name) { | 41 CfgNode *Cfg::makeNode(const IceString &Name) { |
| 42 SizeT LabelIndex = Nodes.size(); | 42 SizeT LabelIndex = Nodes.size(); |
| 43 CfgNode *Node = CfgNode::create(this, LabelIndex, Name); | 43 CfgNode *Node = CfgNode::create(this, LabelIndex, Name); |
| 44 Nodes.push_back(Node); | 44 Nodes.push_back(Node); |
| 45 return Node; | 45 return Node; |
| 46 } | 46 } |
| 47 | 47 |
| 48 Variable *Cfg::makeVariable(Type Ty, const CfgNode *Node, | 48 Variable *Cfg::makeVariable(Type Ty, const IceString &Name) { |
| 49 const IceString &Name) { | 49 return makeVariable<Variable>(Ty, Name); |
| 50 return makeVariable<Variable>(Ty, Node, Name); | |
| 51 } | 50 } |
| 52 | 51 |
| 53 void Cfg::addArg(Variable *Arg) { | 52 void Cfg::addArg(Variable *Arg) { |
| 54 Arg->setIsArg(this); | 53 Arg->setIsArg(); |
| 55 Args.push_back(Arg); | 54 Args.push_back(Arg); |
| 56 } | 55 } |
| 57 | 56 |
| 58 // Returns whether the stack frame layout has been computed yet. This | 57 // Returns whether the stack frame layout has been computed yet. This |
| 59 // is used for dumping the stack frame location of Variables. | 58 // is used for dumping the stack frame location of Variables. |
| 60 bool Cfg::hasComputedFrame() const { return getTarget()->hasComputedFrame(); } | 59 bool Cfg::hasComputedFrame() const { return getTarget()->hasComputedFrame(); } |
| 61 | 60 |
| 62 void Cfg::translate() { | 61 void Cfg::translate() { |
| 63 if (hasError()) | 62 if (hasError()) |
| 64 return; | 63 return; |
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| 140 if (Node->getHasReturn()) | 139 if (Node->getHasReturn()) |
| 141 getTarget()->addEpilog(Node); | 140 getTarget()->addEpilog(Node); |
| 142 } | 141 } |
| 143 } | 142 } |
| 144 | 143 |
| 145 // This is a lightweight version of live-range-end calculation. Marks | 144 // This is a lightweight version of live-range-end calculation. Marks |
| 146 // the last use of only those variables whose definition and uses are | 145 // the last use of only those variables whose definition and uses are |
| 147 // completely with a single block. It is a quick single pass and | 146 // completely with a single block. It is a quick single pass and |
| 148 // doesn't need to iterate until convergence. | 147 // doesn't need to iterate until convergence. |
| 149 void Cfg::livenessLightweight() { | 148 void Cfg::livenessLightweight() { |
| 149 getVMetadata()->init(); |
| 150 for (NodeList::iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) { | 150 for (NodeList::iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) { |
| 151 (*I)->livenessLightweight(); | 151 (*I)->livenessLightweight(); |
| 152 } | 152 } |
| 153 } | 153 } |
| 154 | 154 |
| 155 void Cfg::liveness(LivenessMode Mode) { | 155 void Cfg::liveness(LivenessMode Mode) { |
| 156 Live.reset(new Liveness(this, Mode)); | 156 Live.reset(new Liveness(this, Mode)); |
| 157 getVMetadata()->init(); |
| 157 Live->init(); | 158 Live->init(); |
| 158 // Initialize with all nodes needing to be processed. | 159 // Initialize with all nodes needing to be processed. |
| 159 llvm::BitVector NeedToProcess(Nodes.size(), true); | 160 llvm::BitVector NeedToProcess(Nodes.size(), true); |
| 160 while (NeedToProcess.any()) { | 161 while (NeedToProcess.any()) { |
| 161 // Iterate in reverse topological order to speed up convergence. | 162 // Iterate in reverse topological order to speed up convergence. |
| 162 for (NodeList::reverse_iterator I = Nodes.rbegin(), E = Nodes.rend(); | 163 for (NodeList::reverse_iterator I = Nodes.rbegin(), E = Nodes.rend(); |
| 163 I != E; ++I) { | 164 I != E; ++I) { |
| 164 CfgNode *Node = *I; | 165 CfgNode *Node = *I; |
| 165 if (NeedToProcess[Node->getIndex()]) { | 166 if (NeedToProcess[Node->getIndex()]) { |
| 166 NeedToProcess[Node->getIndex()] = false; | 167 NeedToProcess[Node->getIndex()] = false; |
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| 354 Args[i]->dump(this); | 355 Args[i]->dump(this); |
| 355 } | 356 } |
| 356 Str << ") {\n"; | 357 Str << ") {\n"; |
| 357 } | 358 } |
| 358 resetCurrentNode(); | 359 resetCurrentNode(); |
| 359 if (getContext()->isVerbose(IceV_Liveness)) { | 360 if (getContext()->isVerbose(IceV_Liveness)) { |
| 360 // Print summary info about variables | 361 // Print summary info about variables |
| 361 for (VarList::const_iterator I = Variables.begin(), E = Variables.end(); | 362 for (VarList::const_iterator I = Variables.begin(), E = Variables.end(); |
| 362 I != E; ++I) { | 363 I != E; ++I) { |
| 363 Variable *Var = *I; | 364 Variable *Var = *I; |
| 364 Str << "//" | 365 Str << "// multiblock="; |
| 365 << " multiblock=" << Var->isMultiblockLife() << " " | 366 if (getVMetadata()->isTracked(Var)) |
| 366 << " weight=" << Var->getWeight() << " "; | 367 Str << getVMetadata()->isMultiBlock(Var); |
| 368 else |
| 369 Str << "?"; |
| 370 Str << " weight=" << Var->getWeight() << " "; |
| 367 Var->dump(this); | 371 Var->dump(this); |
| 368 if (Variable *Pref = Var->getPreferredRegister()) { | 372 if (Variable *Pref = Var->getPreferredRegister()) { |
| 369 Str << " pref="; | 373 Str << " pref="; |
| 370 Pref->dump(this); | 374 Pref->dump(this); |
| 371 if (Var->getRegisterOverlap()) | 375 if (Var->getRegisterOverlap()) |
| 372 Str << ",overlap"; | 376 Str << ",overlap"; |
| 373 Str << " "; | 377 Str << " "; |
| 374 } | 378 } |
| 375 Str << " LIVE=" << Var->getLiveRange() << "\n"; | 379 Str << " LIVE=" << Var->getLiveRange() << "\n"; |
| 376 } | 380 } |
| 377 } | 381 } |
| 378 // Print each basic block | 382 // Print each basic block |
| 379 for (NodeList::const_iterator I = Nodes.begin(), E = Nodes.end(); I != E; | 383 for (NodeList::const_iterator I = Nodes.begin(), E = Nodes.end(); I != E; |
| 380 ++I) { | 384 ++I) { |
| 381 (*I)->dump(this); | 385 (*I)->dump(this); |
| 382 } | 386 } |
| 383 if (getContext()->isVerbose(IceV_Instructions)) { | 387 if (getContext()->isVerbose(IceV_Instructions)) { |
| 384 Str << "}\n"; | 388 Str << "}\n"; |
| 385 } | 389 } |
| 386 } | 390 } |
| 387 | 391 |
| 388 } // end of namespace Ice | 392 } // end of namespace Ice |
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