| Index: ash/wm/window_animations_unittest.cc
|
| diff --git a/ash/wm/window_animations_unittest.cc b/ash/wm/window_animations_unittest.cc
|
| index 4e4c51893a1bdb5e68aa507726e6fffa4323dfbc..387f6f9b94da5cf44ceb64727ce5c6fd93b34f69 100644
|
| --- a/ash/wm/window_animations_unittest.cc
|
| +++ b/ash/wm/window_animations_unittest.cc
|
| @@ -168,6 +168,46 @@ TEST_F(WindowAnimationsTest, CrossFadeToBounds) {
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| base::TimeDelta::FromSeconds(1));
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| }
|
|
|
| +// Tests that when crossfading from a window which has a transform that the
|
| +// crossfade starts from this transformed size rather than snapping the window
|
| +// to an identity transform and crossfading from there.
|
| +TEST_F(WindowAnimationsTest, CrossFadeToBoundsFromTransform) {
|
| + ui::ScopedAnimationDurationScaleMode test_duration_mode(
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| + ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
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| +
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| + scoped_ptr<Window> window(CreateTestWindowInShellWithId(0));
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| + window->SetBounds(gfx::Rect(10, 10, 320, 240));
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| + gfx::Transform half_size;
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| + half_size.Translate(10, 10);
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| + half_size.Scale(0.5f, 0.5f);
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| + window->SetTransform(half_size);
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| + window->Show();
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| +
|
| + Layer* old_layer = window->layer();
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| + EXPECT_EQ(1.0f, old_layer->GetTargetOpacity());
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| +
|
| + // Cross fade to a larger size, as in a maximize animation.
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| + GetWindowState(window.get())->SetBoundsDirectCrossFade(
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| + gfx::Rect(0, 0, 640, 480));
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| + // Window's layer has been replaced.
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| + EXPECT_NE(old_layer, window->layer());
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| + // Original layer stays opaque and stretches to new size.
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| + EXPECT_EQ(1.0f, old_layer->GetTargetOpacity());
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| + EXPECT_EQ("10,10 320x240", old_layer->bounds().ToString());
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| + EXPECT_EQ(half_size, old_layer->transform());
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| +
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| + // New layer animates in from the old window's transformed size to the
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| + // identity transform.
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| + EXPECT_EQ(1.0f, window->layer()->GetTargetOpacity());
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| + // Set up the transform necessary to start at the old windows transformed
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| + // position.
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| + gfx::Transform quarter_size_shifted;
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| + quarter_size_shifted.Translate(20, 20);
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| + quarter_size_shifted.Scale(0.25f, 0.25f);
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| + EXPECT_EQ(quarter_size_shifted, window->layer()->transform());
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| + EXPECT_EQ(gfx::Transform(), window->layer()->GetTargetTransform());
|
| +}
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| +
|
| } // namespace wm
|
|
|
| TEST_F(WindowAnimationsTest, LockAnimationDuration) {
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|
|