Index: ash/wm/maximize_mode/maximize_mode_window_state.cc |
diff --git a/ash/wm/maximize_mode/maximize_mode_window_state.cc b/ash/wm/maximize_mode/maximize_mode_window_state.cc |
index e30c4b1878a05804808da4e901fbfcb4a0913d9e..07f0c120a786ef560ae4e0b182df04d692477a81 100644 |
--- a/ash/wm/maximize_mode/maximize_mode_window_state.cc |
+++ b/ash/wm/maximize_mode/maximize_mode_window_state.cc |
@@ -20,6 +20,7 @@ |
#include "ui/aura/client/aura_constants.h" |
#include "ui/aura/window.h" |
#include "ui/aura/window_delegate.h" |
+#include "ui/compositor/layer.h" |
#include "ui/gfx/display.h" |
#include "ui/gfx/rect.h" |
#include "ui/views/view_constants_aura.h" |
@@ -98,7 +99,8 @@ MaximizeModeWindowState::MaximizeModeWindowState( |
aura::Window* window, MaximizeModeWindowManager* creator) |
: window_(window), |
creator_(creator), |
- current_state_type_(wm::GetWindowState(window)->GetStateType()) { |
+ current_state_type_(wm::GetWindowState(window)->GetStateType()), |
+ defer_bounds_updates_(false) { |
old_state_.reset( |
wm::GetWindowState(window)->SetStateObject( |
scoped_ptr<State>(this).Pass()).release()); |
@@ -114,6 +116,15 @@ void MaximizeModeWindowState::LeaveMaximizeMode(wm::WindowState* window_state) { |
window_state->SetStateObject(old_state_.Pass()); |
} |
+void MaximizeModeWindowState::SetDeferBoundsUpdates(bool defer_bounds_updates) { |
+ if (defer_bounds_updates_ == defer_bounds_updates) |
+ return; |
+ |
+ defer_bounds_updates_ = defer_bounds_updates; |
+ if (!defer_bounds_updates_) |
+ UpdateBounds(wm::GetWindowState(window_), true); |
+} |
+ |
void MaximizeModeWindowState::OnWMEvent(wm::WindowState* window_state, |
const wm::WMEvent* event) { |
switch (event->type()) { |
@@ -280,6 +291,8 @@ wm::WindowStateType MaximizeModeWindowState::GetMaximizedOrCenteredWindowType( |
void MaximizeModeWindowState::UpdateBounds(wm::WindowState* window_state, |
bool animated) { |
+ if (defer_bounds_updates_) |
+ return; |
gfx::Rect bounds_in_parent = GetBoundsInMaximizedMode(window_state); |
// If we have a target bounds rectangle, we center it and set it |
// accordingly. |