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Side by Side Diff: ash/wm/maximize_mode/maximize_mode_window_state.cc

Issue 588193003: Defer maximize mode bounds updates until after exiting overview. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/maximize_mode/maximize_mode_window_state.h" 5 #include "ash/wm/maximize_mode/maximize_mode_window_state.h"
6 6
7 #include "ash/display/display_controller.h" 7 #include "ash/display/display_controller.h"
8 #include "ash/screen_util.h" 8 #include "ash/screen_util.h"
9 #include "ash/shell.h" 9 #include "ash/shell.h"
10 #include "ash/shell_window_ids.h" 10 #include "ash/shell_window_ids.h"
11 #include "ash/wm/coordinate_conversion.h" 11 #include "ash/wm/coordinate_conversion.h"
12 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h" 12 #include "ash/wm/maximize_mode/maximize_mode_window_manager.h"
13 #include "ash/wm/window_animations.h" 13 #include "ash/wm/window_animations.h"
14 #include "ash/wm/window_properties.h" 14 #include "ash/wm/window_properties.h"
15 #include "ash/wm/window_state_delegate.h" 15 #include "ash/wm/window_state_delegate.h"
16 #include "ash/wm/window_state_util.h" 16 #include "ash/wm/window_state_util.h"
17 #include "ash/wm/window_util.h" 17 #include "ash/wm/window_util.h"
18 #include "ash/wm/wm_event.h" 18 #include "ash/wm/wm_event.h"
19 #include "ash/wm/workspace/workspace_window_resizer.h" 19 #include "ash/wm/workspace/workspace_window_resizer.h"
20 #include "ui/aura/client/aura_constants.h" 20 #include "ui/aura/client/aura_constants.h"
21 #include "ui/aura/window.h" 21 #include "ui/aura/window.h"
22 #include "ui/aura/window_delegate.h" 22 #include "ui/aura/window_delegate.h"
23 #include "ui/compositor/layer.h"
23 #include "ui/gfx/display.h" 24 #include "ui/gfx/display.h"
24 #include "ui/gfx/rect.h" 25 #include "ui/gfx/rect.h"
25 #include "ui/views/view_constants_aura.h" 26 #include "ui/views/view_constants_aura.h"
26 #include "ui/views/widget/widget.h" 27 #include "ui/views/widget/widget.h"
27 28
28 namespace ash { 29 namespace ash {
29 namespace { 30 namespace {
30 31
31 // Returns the biggest possible size for a window which is about to be 32 // Returns the biggest possible size for a window which is about to be
32 // maximized. 33 // maximized.
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after
91 if (animated) 92 if (animated)
92 window_state->SetBoundsDirect(bounds_in_parent); 93 window_state->SetBoundsDirect(bounds_in_parent);
93 else 94 else
94 window_state->SetBoundsDirectAnimated(bounds_in_parent); 95 window_state->SetBoundsDirectAnimated(bounds_in_parent);
95 } 96 }
96 97
97 MaximizeModeWindowState::MaximizeModeWindowState( 98 MaximizeModeWindowState::MaximizeModeWindowState(
98 aura::Window* window, MaximizeModeWindowManager* creator) 99 aura::Window* window, MaximizeModeWindowManager* creator)
99 : window_(window), 100 : window_(window),
100 creator_(creator), 101 creator_(creator),
101 current_state_type_(wm::GetWindowState(window)->GetStateType()) { 102 current_state_type_(wm::GetWindowState(window)->GetStateType()),
103 defer_bounds_updates_(false) {
102 old_state_.reset( 104 old_state_.reset(
103 wm::GetWindowState(window)->SetStateObject( 105 wm::GetWindowState(window)->SetStateObject(
104 scoped_ptr<State>(this).Pass()).release()); 106 scoped_ptr<State>(this).Pass()).release());
105 } 107 }
106 108
107 MaximizeModeWindowState::~MaximizeModeWindowState() { 109 MaximizeModeWindowState::~MaximizeModeWindowState() {
108 creator_->WindowStateDestroyed(window_); 110 creator_->WindowStateDestroyed(window_);
109 } 111 }
110 112
111 void MaximizeModeWindowState::LeaveMaximizeMode(wm::WindowState* window_state) { 113 void MaximizeModeWindowState::LeaveMaximizeMode(wm::WindowState* window_state) {
112 // Note: When we return we will destroy ourselves with the |our_reference|. 114 // Note: When we return we will destroy ourselves with the |our_reference|.
113 scoped_ptr<wm::WindowState::State> our_reference = 115 scoped_ptr<wm::WindowState::State> our_reference =
114 window_state->SetStateObject(old_state_.Pass()); 116 window_state->SetStateObject(old_state_.Pass());
115 } 117 }
116 118
119 void MaximizeModeWindowState::SetDeferBoundsUpdates(bool defer_bounds_updates) {
120 if (defer_bounds_updates_ == defer_bounds_updates)
121 return;
122
123 defer_bounds_updates_ = defer_bounds_updates;
124 if (!defer_bounds_updates_)
125 UpdateBounds(wm::GetWindowState(window_), true);
126 }
127
117 void MaximizeModeWindowState::OnWMEvent(wm::WindowState* window_state, 128 void MaximizeModeWindowState::OnWMEvent(wm::WindowState* window_state,
118 const wm::WMEvent* event) { 129 const wm::WMEvent* event) {
119 switch (event->type()) { 130 switch (event->type()) {
120 case wm::WM_EVENT_TOGGLE_FULLSCREEN: 131 case wm::WM_EVENT_TOGGLE_FULLSCREEN:
121 ToggleFullScreen(window_state, window_state->delegate()); 132 ToggleFullScreen(window_state, window_state->delegate());
122 break; 133 break;
123 case wm::WM_EVENT_FULLSCREEN: 134 case wm::WM_EVENT_FULLSCREEN:
124 UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_FULLSCREEN, true); 135 UpdateWindow(window_state, wm::WINDOW_STATE_TYPE_FULLSCREEN, true);
125 break; 136 break;
126 case wm::WM_EVENT_TOGGLE_MAXIMIZE_CAPTION: 137 case wm::WM_EVENT_TOGGLE_MAXIMIZE_CAPTION:
(...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after
273 } 284 }
274 285
275 wm::WindowStateType MaximizeModeWindowState::GetMaximizedOrCenteredWindowType( 286 wm::WindowStateType MaximizeModeWindowState::GetMaximizedOrCenteredWindowType(
276 wm::WindowState* window_state) { 287 wm::WindowState* window_state) {
277 return window_state->CanMaximize() ? wm::WINDOW_STATE_TYPE_MAXIMIZED : 288 return window_state->CanMaximize() ? wm::WINDOW_STATE_TYPE_MAXIMIZED :
278 wm::WINDOW_STATE_TYPE_NORMAL; 289 wm::WINDOW_STATE_TYPE_NORMAL;
279 } 290 }
280 291
281 void MaximizeModeWindowState::UpdateBounds(wm::WindowState* window_state, 292 void MaximizeModeWindowState::UpdateBounds(wm::WindowState* window_state,
282 bool animated) { 293 bool animated) {
294 if (defer_bounds_updates_)
Mr4D (OOO till 08-26) 2014/09/23 22:27:14 Just checking - you don't want the window to chang
flackr 2014/09/30 16:42:29 As long as the window is in overview, it should be
295 return;
283 gfx::Rect bounds_in_parent = GetBoundsInMaximizedMode(window_state); 296 gfx::Rect bounds_in_parent = GetBoundsInMaximizedMode(window_state);
284 // If we have a target bounds rectangle, we center it and set it 297 // If we have a target bounds rectangle, we center it and set it
285 // accordingly. 298 // accordingly.
286 if (!bounds_in_parent.IsEmpty() && 299 if (!bounds_in_parent.IsEmpty() &&
287 bounds_in_parent != window_state->window()->bounds()) { 300 bounds_in_parent != window_state->window()->bounds()) {
288 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED || 301 if (current_state_type_ == wm::WINDOW_STATE_TYPE_MINIMIZED ||
289 !window_state->window()->IsVisible() || 302 !window_state->window()->IsVisible() ||
290 !animated) { 303 !animated) {
291 window_state->SetBoundsDirect(bounds_in_parent); 304 window_state->SetBoundsDirect(bounds_in_parent);
292 } else { 305 } else {
293 // If we animate (to) maximized mode, we want to use the cross fade to 306 // If we animate (to) maximized mode, we want to use the cross fade to
294 // avoid flashing. 307 // avoid flashing.
295 if (window_state->IsMaximized()) 308 if (window_state->IsMaximized())
296 window_state->SetBoundsDirectCrossFade(bounds_in_parent); 309 window_state->SetBoundsDirectCrossFade(bounds_in_parent);
297 else 310 else
298 window_state->SetBoundsDirectAnimated(bounds_in_parent); 311 window_state->SetBoundsDirectAnimated(bounds_in_parent);
299 } 312 }
300 } 313 }
301 } 314 }
302 315
303 } // namespace ash 316 } // namespace ash
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