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1 {% extends 'interface_base.cpp' %} | 1 {% extends 'interface_base.cpp' %} |
2 | 2 |
3 | 3 |
4 {##############################################################################} | 4 {##############################################################################} |
5 {% block constructor_getter %} | 5 {% block constructor_getter %} |
6 {% if has_constructor_attributes %} | 6 {% if has_constructor_attributes %} |
7 static void {{cpp_class}}ConstructorGetter(v8::Local<v8::String>, const v8::Prop
ertyCallbackInfo<v8::Value>& info) | 7 static void {{cpp_class}}ConstructorGetter(v8::Local<v8::String>, const v8::Prop
ertyCallbackInfo<v8::Value>& info) |
8 { | 8 { |
9 v8::Handle<v8::Value> data = info.Data(); | 9 v8::Handle<v8::Value> data = info.Data(); |
10 ASSERT(data->IsExternal()); | 10 ASSERT(data->IsExternal()); |
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576 exceptionState.throwIfNeeded(); | 576 exceptionState.throwIfNeeded(); |
577 return; | 577 return; |
578 } | 578 } |
579 | 579 |
580 TOSTRING_VOID(V8StringResource<>, type, info[0]); | 580 TOSTRING_VOID(V8StringResource<>, type, info[0]); |
581 {% for attribute in any_type_attributes %} | 581 {% for attribute in any_type_attributes %} |
582 v8::Local<v8::Value> {{attribute.name}}; | 582 v8::Local<v8::Value> {{attribute.name}}; |
583 {% endfor %} | 583 {% endfor %} |
584 {{cpp_class}}Init eventInit; | 584 {{cpp_class}}Init eventInit; |
585 if (info.Length() >= 2) { | 585 if (info.Length() >= 2) { |
586 TONATIVE_VOID(Dictionary, options, Dictionary(info[1], info.GetIsolate()
)); | 586 Dictionary options(info[1], info.GetIsolate()); |
587 if (!initialize{{cpp_class}}(eventInit, options, exceptionState, info))
{ | 587 if (!initialize{{cpp_class}}(eventInit, options, exceptionState, info))
{ |
588 exceptionState.throwIfNeeded(); | 588 exceptionState.throwIfNeeded(); |
589 return; | 589 return; |
590 } | 590 } |
591 {# Store attributes of type |any| on the wrapper to avoid leaking them | 591 {# Store attributes of type |any| on the wrapper to avoid leaking them |
592 between isolated worlds. #} | 592 between isolated worlds. #} |
593 {% for attribute in any_type_attributes %} | 593 {% for attribute in any_type_attributes %} |
594 options.get("{{attribute.name}}", {{attribute.name}}); | 594 options.get("{{attribute.name}}", {{attribute.name}}); |
595 if (!{{attribute.name}}.IsEmpty()) | 595 if (!{{attribute.name}}.IsEmpty()) |
596 V8HiddenValue::setHiddenValue(info.GetIsolate(), info.Holder(), v8At
omicString(info.GetIsolate(), "{{attribute.name}}"), {{attribute.name}}); | 596 V8HiddenValue::setHiddenValue(info.GetIsolate(), info.Holder(), v8At
omicString(info.GetIsolate(), "{{attribute.name}}"), {{attribute.name}}); |
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1263 {% endif %} | 1263 {% endif %} |
1264 } | 1264 } |
1265 | 1265 |
1266 template<> | 1266 template<> |
1267 v8::Handle<v8::Value> toV8NoInline({{cpp_class}}* impl, v8::Handle<v8::Object> c
reationContext, v8::Isolate* isolate) | 1267 v8::Handle<v8::Value> toV8NoInline({{cpp_class}}* impl, v8::Handle<v8::Object> c
reationContext, v8::Isolate* isolate) |
1268 { | 1268 { |
1269 return toV8(impl, creationContext, isolate); | 1269 return toV8(impl, creationContext, isolate); |
1270 } | 1270 } |
1271 | 1271 |
1272 {% endblock %} | 1272 {% endblock %} |
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