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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLProgramDesc_DEFINED | 8 #ifndef GrGLProgramDesc_DEFINED |
9 #define GrGLProgramDesc_DEFINED | 9 #define GrGLProgramDesc_DEFINED |
10 | 10 |
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38 // Gets the number of bytes in asKey(). It will be a 4-byte aligned value. W
hen comparing two | 38 // Gets the number of bytes in asKey(). It will be a 4-byte aligned value. W
hen comparing two |
39 // keys the size of either key can be used with memcmp() since the lengths t
hemselves begin the | 39 // keys the size of either key can be used with memcmp() since the lengths t
hemselves begin the |
40 // keys and thus the memcmp will exit early if the keys are of different len
gths. | 40 // keys and thus the memcmp will exit early if the keys are of different len
gths. |
41 uint32_t keyLength() const { return *this->atOffset<uint32_t, kLengthOffset>
(); } | 41 uint32_t keyLength() const { return *this->atOffset<uint32_t, kLengthOffset>
(); } |
42 | 42 |
43 // Gets the a checksum of the key. Can be used as a hash value for a fast lo
okup in a cache. | 43 // Gets the a checksum of the key. Can be used as a hash value for a fast lo
okup in a cache. |
44 uint32_t getChecksum() const { return *this->atOffset<uint32_t, kChecksumOff
set>(); } | 44 uint32_t getChecksum() const { return *this->atOffset<uint32_t, kChecksumOff
set>(); } |
45 | 45 |
46 // For unit testing. | 46 // For unit testing. |
47 bool setRandom(SkRandom*, | 47 bool setRandom(SkRandom*, |
48 const GrGpuGL* gpu, | 48 GrGpuGL* gpu, |
49 const GrRenderTarget* dummyDstRenderTarget, | 49 const GrRenderTarget* dummyDstRenderTarget, |
50 const GrTexture* dummyDstCopyTexture, | 50 const GrTexture* dummyDstCopyTexture, |
51 const GrEffectStage* geometryProcessor, | 51 const GrEffectStage* geometryProcessor, |
52 const GrEffectStage* stages[], | 52 const GrEffectStage* stages[], |
53 int numColorStages, | 53 int numColorStages, |
54 int numCoverageStages, | 54 int numCoverageStages, |
55 int currAttribIndex); | 55 int currAttribIndex, |
| 56 GrGpu::DrawType); |
56 | 57 |
57 /** | 58 /** |
58 * Builds a program descriptor from a GrOptDrawState. Whether the primitive
type is points, and | 59 * Builds a program descriptor from a GrOptDrawState. Whether the primitive
type is points, and |
59 * the caps of the GrGpuGL are also inputs. It also outputs the color and co
verage stages | 60 * the caps of the GrGpuGL are also inputs. It also outputs the color and co
verage stages |
60 * referenced by the generated descriptor. Coverage stages from the drawStat
e may be treated as | 61 * referenced by the generated descriptor. Coverage stages from the drawStat
e may be treated as |
61 * color stages in the output. | 62 * color stages in the output. |
62 */ | 63 */ |
63 static bool Build(const GrOptDrawState&, | 64 static bool Build(const GrOptDrawState&, |
64 GrGpu::DrawType drawType, | 65 GrGpu::DrawType drawType, |
65 GrBlendCoeff srcCoeff, | 66 GrBlendCoeff srcCoeff, |
66 GrBlendCoeff dstCoeff, | 67 GrBlendCoeff dstCoeff, |
67 const GrGpuGL* gpu, | 68 GrGpuGL* gpu, |
68 const GrDeviceCoordTexture* dstCopy, | 69 const GrDeviceCoordTexture* dstCopy, |
69 const GrEffectStage** outGeometryProcessor, | 70 const GrEffectStage** outGeometryProcessor, |
70 SkTArray<const GrEffectStage*, true>* outColorStages, | 71 SkTArray<const GrEffectStage*, true>* outColorStages, |
71 SkTArray<const GrEffectStage*, true>* outCoverageStages, | 72 SkTArray<const GrEffectStage*, true>* outCoverageStages, |
72 GrGLProgramDesc* outDesc); | 73 GrGLProgramDesc* outDesc); |
73 | 74 |
74 bool hasGeometryProcessor() const { | 75 bool hasGeometryProcessor() const { |
75 return SkToBool(this->getHeader().fHasGeometryProcessor); | 76 return SkToBool(this->getHeader().fHasGeometryProcessor); |
76 } | 77 } |
77 | 78 |
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144 uint8_t fDstReadKey; // set by GrGLShaderBuil
der if there | 145 uint8_t fDstReadKey; // set by GrGLShaderBuil
der if there |
145 // are effects that must
read the dst. | 146 // are effects that must
read the dst. |
146 // Otherwise, 0. | 147 // Otherwise, 0. |
147 uint8_t fFragPosKey; // set by GrGLShaderBuil
der if there are | 148 uint8_t fFragPosKey; // set by GrGLShaderBuil
der if there are |
148 // effects that read the
fragment position. | 149 // effects that read the
fragment position. |
149 // Otherwise, 0. | 150 // Otherwise, 0. |
150 ColorInput fColorInput : 8; | 151 ColorInput fColorInput : 8; |
151 ColorInput fCoverageInput : 8; | 152 ColorInput fCoverageInput : 8; |
152 CoverageOutput fCoverageOutput : 8; | 153 CoverageOutput fCoverageOutput : 8; |
153 | 154 |
154 SkBool8 fRequiresVertexShader; | 155 SkBool8 fUseFragShaderOnly; |
155 SkBool8 fEmitsPointSize; | 156 SkBool8 fEmitsPointSize; |
156 | 157 |
157 // To enable experimental geometry shader code (not for use in | 158 // To enable experimental geometry shader code (not for use in |
158 // production) | 159 // production) |
159 #if GR_GL_EXPERIMENTAL_GS | 160 #if GR_GL_EXPERIMENTAL_GS |
160 SkBool8 fExperimentalGS; | 161 SkBool8 fExperimentalGS; |
161 #endif | 162 #endif |
162 | 163 |
163 int8_t fPositionAttributeIndex; | 164 int8_t fPositionAttributeIndex; |
164 int8_t fLocalCoordAttributeIndex; | 165 int8_t fLocalCoordAttributeIndex; |
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265 friend class GrGLProgram; | 266 friend class GrGLProgram; |
266 friend class GrGLProgramBuilder; | 267 friend class GrGLProgramBuilder; |
267 friend class GrGLFullProgramBuilder; | 268 friend class GrGLFullProgramBuilder; |
268 friend class GrGLFragmentOnlyProgramBuilder; | 269 friend class GrGLFragmentOnlyProgramBuilder; |
269 friend class GrGLVertexShaderBuilder; | 270 friend class GrGLVertexShaderBuilder; |
270 friend class GrGLFragmentShaderBuilder; | 271 friend class GrGLFragmentShaderBuilder; |
271 friend class GrGLGeometryShaderBuilder; | 272 friend class GrGLGeometryShaderBuilder; |
272 }; | 273 }; |
273 | 274 |
274 #endif | 275 #endif |
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