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Side by Side Diff: content/browser/renderer_host/input/touch_event_queue.h

Issue 586553002: Allow repeated handler removal/addition with the TouchEventQueue (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Comment Created 6 years, 3 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ 6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <map> 9 #include <map>
10 10
11 #include "base/basictypes.h" 11 #include "base/basictypes.h"
12 #include "base/time/time.h" 12 #include "base/time/time.h"
13 #include "content/browser/renderer_host/event_with_latency_info.h" 13 #include "content/browser/renderer_host/event_with_latency_info.h"
14 #include "content/common/content_export.h" 14 #include "content/common/content_export.h"
15 #include "content/common/input/input_event_ack_state.h" 15 #include "content/common/input/input_event_ack_state.h"
16 #include "third_party/WebKit/public/web/WebInputEvent.h" 16 #include "third_party/WebKit/public/web/WebInputEvent.h"
17 #include "ui/events/gesture_detection/bitset_32.h"
17 #include "ui/gfx/geometry/point_f.h" 18 #include "ui/gfx/geometry/point_f.h"
18 19
19 namespace content { 20 namespace content {
20 21
21 class CoalescedWebTouchEvent; 22 class CoalescedWebTouchEvent;
22 23
23 // Interface with which TouchEventQueue can forward touch events, and dispatch 24 // Interface with which TouchEventQueue can forward touch events, and dispatch
24 // touch event responses. 25 // touch event responses.
25 class CONTENT_EXPORT TouchEventQueueClient { 26 class CONTENT_EXPORT TouchEventQueueClient {
26 public: 27 public:
(...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after
107 108
108 // Returns whether the currently pending touch event (waiting ACK) is for 109 // Returns whether the currently pending touch event (waiting ACK) is for
109 // a touch start event. 110 // a touch start event.
110 bool IsPendingAckTouchStart() const; 111 bool IsPendingAckTouchStart() const;
111 112
112 // Sets whether a delayed touch ack will cancel and flush the current 113 // Sets whether a delayed touch ack will cancel and flush the current
113 // touch sequence. Note that, if the timeout was previously disabled, enabling 114 // touch sequence. Note that, if the timeout was previously disabled, enabling
114 // it will take effect only for the following touch sequence. 115 // it will take effect only for the following touch sequence.
115 void SetAckTimeoutEnabled(bool enabled); 116 void SetAckTimeoutEnabled(bool enabled);
116 117
118 bool IsAckTimeoutEnabled() const;
119
120 bool IsForwardingTouches();
121
117 bool empty() const WARN_UNUSED_RESULT { 122 bool empty() const WARN_UNUSED_RESULT {
118 return touch_queue_.empty(); 123 return touch_queue_.empty();
119 } 124 }
120 125
121 size_t size() const { 126 size_t size() const {
122 return touch_queue_.size(); 127 return touch_queue_.size();
123 } 128 }
124 129
125 bool ack_timeout_enabled() const { 130 bool has_handlers() const { return has_handlers_; }
126 return ack_timeout_enabled_;
127 }
128
129 bool has_handlers() const {
130 return touch_filtering_state_ != DROP_ALL_TOUCHES;
131 }
132 131
133 private: 132 private:
134 class TouchTimeoutHandler; 133 class TouchTimeoutHandler;
135 class TouchMoveSlopSuppressor; 134 class TouchMoveSlopSuppressor;
136 friend class TouchTimeoutHandler; 135 friend class TouchTimeoutHandler;
137 friend class TouchEventQueueTest; 136 friend class TouchEventQueueTest;
138 137
139 bool HasPendingAsyncTouchMoveForTesting() const; 138 bool HasPendingAsyncTouchMoveForTesting() const;
140 bool IsTimeoutRunningForTesting() const; 139 bool IsTimeoutRunningForTesting() const;
141 const TouchEventWithLatencyInfo& GetLatestEventForTesting() const; 140 const TouchEventWithLatencyInfo& GetLatestEventForTesting() const;
(...skipping 30 matching lines...) Expand all
172 171
173 enum PreFilterResult { 172 enum PreFilterResult {
174 ACK_WITH_NO_CONSUMER_EXISTS, 173 ACK_WITH_NO_CONSUMER_EXISTS,
175 ACK_WITH_NOT_CONSUMED, 174 ACK_WITH_NOT_CONSUMED,
176 FORWARD_TO_RENDERER, 175 FORWARD_TO_RENDERER,
177 }; 176 };
178 // Filter touches prior to forwarding to the renderer, e.g., if the renderer 177 // Filter touches prior to forwarding to the renderer, e.g., if the renderer
179 // has no touch handler. 178 // has no touch handler.
180 PreFilterResult FilterBeforeForwarding(const blink::WebTouchEvent& event); 179 PreFilterResult FilterBeforeForwarding(const blink::WebTouchEvent& event);
181 void ForwardToRenderer(const TouchEventWithLatencyInfo& event); 180 void ForwardToRenderer(const TouchEventWithLatencyInfo& event);
182 void UpdateTouchAckStates(const blink::WebTouchEvent& event, 181 void UpdateTouchConsumerStates(const blink::WebTouchEvent& event,
183 InputEventAckState ack_result); 182 InputEventAckState ack_result);
184 bool AllTouchAckStatesHaveState(InputEventAckState ack_state) const;
185
186 183
187 // Handles touch event forwarding and ack'ed event dispatch. 184 // Handles touch event forwarding and ack'ed event dispatch.
188 TouchEventQueueClient* client_; 185 TouchEventQueueClient* client_;
189 186
190 typedef std::deque<CoalescedWebTouchEvent*> TouchQueue; 187 typedef std::deque<CoalescedWebTouchEvent*> TouchQueue;
191 TouchQueue touch_queue_; 188 TouchQueue touch_queue_;
192 189
193 // Maintain the ACK status for each touch point. 190 // Maps whether each active pointer has a consumer (i.e., a touch point has a
194 typedef std::map<int, InputEventAckState> TouchPointAckStates; 191 // valid consumer iff |touch_consumer_states[pointer.id]| is true.).
195 TouchPointAckStates touch_ack_states_; 192 ui::BitSet32 touch_consumer_states_;
Rick Byers 2014/09/19 17:54:07 I wonder if we could simplify this further by keep
jdduke (slow) 2014/09/22 16:30:14 Hmm, interesting, that is a tempting simplificatio
196 193
197 // Position of the first touch in the most recent sequence forwarded to the 194 // Position of the first touch in the most recent sequence forwarded to the
198 // client. 195 // client.
199 gfx::PointF touch_sequence_start_position_; 196 gfx::PointF touch_sequence_start_position_;
200 197
201 // Used to defer touch forwarding when ack dispatch triggers |QueueEvent()|. 198 // Used to defer touch forwarding when ack dispatch triggers |QueueEvent()|.
202 // If not NULL, |dispatching_touch_ack_| is the touch event of which the ack 199 // If not NULL, |dispatching_touch_ack_| is the touch event of which the ack
203 // is being dispatched. 200 // is being dispatched.
204 const CoalescedWebTouchEvent* dispatching_touch_ack_; 201 const CoalescedWebTouchEvent* dispatching_touch_ack_;
205 202
206 // Used to prevent touch timeout scheduling if we receive a synchronous 203 // Used to prevent touch timeout scheduling if we receive a synchronous
207 // ack after forwarding a touch event to the client. 204 // ack after forwarding a touch event to the client.
208 bool dispatching_touch_; 205 bool dispatching_touch_;
209 206
210 enum TouchFilteringState { 207 // Whether the renderer has at least one touch handler.
211 FORWARD_ALL_TOUCHES, // Don't filter at all - the default. 208 bool has_handlers_;
212 FORWARD_TOUCHES_UNTIL_TIMEOUT, // Don't filter unless we get an ACK timeout. 209
213 DROP_TOUCHES_IN_SEQUENCE, // Filter all events until a new touch 210 // Whether to allow any remaining touches for the current sequence. Note that
214 // sequence is received. 211 // this is a stricter condition than an empty |touch_consumer_states|, as it
215 DROP_ALL_TOUCHES, // Filter all events, e.g., no touch handler. 212 // also prevents forwarding of touchstart events for new pointers in the
216 TOUCH_FILTERING_STATE_DEFAULT = FORWARD_ALL_TOUCHES, 213 // current sequence. This is only used when the event is synthetically
217 }; 214 // cancelled after a touch timeout, or after a scroll event when the
218 TouchFilteringState touch_filtering_state_; 215 // mode is TOUCH_SCROLLING_MODE_TOUCHCANCEL.
216 bool drop_remaining_touches_in_sequence_;
219 217
220 // Optional handler for timed-out touch event acks. 218 // Optional handler for timed-out touch event acks.
221 bool ack_timeout_enabled_;
222 scoped_ptr<TouchTimeoutHandler> timeout_handler_; 219 scoped_ptr<TouchTimeoutHandler> timeout_handler_;
223 220
224 // Suppression of TouchMove's within a slop region when a sequence has not yet 221 // Suppression of TouchMove's within a slop region when a sequence has not yet
225 // been preventDefaulted. 222 // been preventDefaulted.
226 scoped_ptr<TouchMoveSlopSuppressor> touchmove_slop_suppressor_; 223 scoped_ptr<TouchMoveSlopSuppressor> touchmove_slop_suppressor_;
227 224
228 // Whether touch events should remain buffered and dispatched asynchronously 225 // Whether touch events should remain buffered and dispatched asynchronously
229 // while a scroll sequence is active. In this mode, touchmove's are throttled 226 // while a scroll sequence is active. In this mode, touchmove's are throttled
230 // and ack'ed immediately, but remain buffered in |pending_async_touchmove_| 227 // and ack'ed immediately, but remain buffered in |pending_async_touchmove_|
231 // until a sufficient time period has elapsed since the last sent touch event. 228 // until a sufficient time period has elapsed since the last sent touch event.
232 // For details see the design doc at http://goo.gl/lVyJAa. 229 // For details see the design doc at http://goo.gl/lVyJAa.
233 bool send_touch_events_async_; 230 bool send_touch_events_async_;
234 bool needs_async_touchmove_for_outer_slop_region_; 231 bool needs_async_touchmove_for_outer_slop_region_;
235 scoped_ptr<TouchEventWithLatencyInfo> pending_async_touchmove_; 232 scoped_ptr<TouchEventWithLatencyInfo> pending_async_touchmove_;
236 double last_sent_touch_timestamp_sec_; 233 double last_sent_touch_timestamp_sec_;
237 234
238 // How touch events are handled during scrolling. For now this is a global 235 // How touch events are handled during scrolling. For now this is a global
239 // setting for experimentation, but we may evolve it into an app-controlled 236 // setting for experimentation, but we may evolve it into an app-controlled
240 // mode. 237 // mode.
241 const TouchScrollingMode touch_scrolling_mode_; 238 const TouchScrollingMode touch_scrolling_mode_;
242 239
243 DISALLOW_COPY_AND_ASSIGN(TouchEventQueue); 240 DISALLOW_COPY_AND_ASSIGN(TouchEventQueue);
244 }; 241 };
245 242
246 } // namespace content 243 } // namespace content
247 244
248 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ 245 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_
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