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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <math.h> | 5 #include <math.h> |
| 6 | 6 |
| 7 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
| 8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/strings/utf_string_conversions.h" | 10 #include "base/strings/utf_string_conversions.h" |
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| 277 | 277 |
| 278 InputRouterImpl* input_router() const { | 278 InputRouterImpl* input_router() const { |
| 279 return input_router_.get(); | 279 return input_router_.get(); |
| 280 } | 280 } |
| 281 | 281 |
| 282 bool TouchEventQueueEmpty() const { | 282 bool TouchEventQueueEmpty() const { |
| 283 return input_router()->touch_event_queue_.empty(); | 283 return input_router()->touch_event_queue_.empty(); |
| 284 } | 284 } |
| 285 | 285 |
| 286 bool TouchEventTimeoutEnabled() const { | 286 bool TouchEventTimeoutEnabled() const { |
| 287 return input_router()->touch_event_queue_.ack_timeout_enabled(); | 287 return input_router()->touch_event_queue_.IsAckTimeoutEnabled(); |
| 288 } | 288 } |
| 289 | 289 |
| 290 void Flush() const { | 290 void Flush() const { |
| 291 return input_router_->Flush(); | 291 return input_router_->Flush(); |
| 292 } | 292 } |
| 293 | 293 |
| 294 size_t GetAndResetDidFlushCount() { | 294 size_t GetAndResetDidFlushCount() { |
| 295 return client_->GetAndResetDidFlushCount(); | 295 return client_->GetAndResetDidFlushCount(); |
| 296 } | 296 } |
| 297 | 297 |
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| 1098 TEST_F(InputRouterImplTest, | 1098 TEST_F(InputRouterImplTest, |
| 1099 TouchAckTimeoutDisabledForTouchSequenceAfterTouchActionNone) { | 1099 TouchAckTimeoutDisabledForTouchSequenceAfterTouchActionNone) { |
| 1100 const int timeout_ms = 1; | 1100 const int timeout_ms = 1; |
| 1101 SetUpForTouchAckTimeoutTest(timeout_ms); | 1101 SetUpForTouchAckTimeoutTest(timeout_ms); |
| 1102 ASSERT_TRUE(TouchEventTimeoutEnabled()); | 1102 ASSERT_TRUE(TouchEventTimeoutEnabled()); |
| 1103 OnHasTouchEventHandlers(true); | 1103 OnHasTouchEventHandlers(true); |
| 1104 | 1104 |
| 1105 // Start a touch sequence. | 1105 // Start a touch sequence. |
| 1106 PressTouchPoint(1, 1); | 1106 PressTouchPoint(1, 1); |
| 1107 SendTouchEvent(); | 1107 SendTouchEvent(); |
| 1108 EXPECT_EQ(1U, GetSentMessageCountAndResetSink()); | |
| 1108 | 1109 |
| 1109 // TOUCH_ACTION_NONE should disable the timeout. | 1110 // TOUCH_ACTION_NONE should disable the timeout. |
| 1110 OnSetTouchAction(TOUCH_ACTION_NONE); | 1111 OnSetTouchAction(TOUCH_ACTION_NONE); |
| 1111 SendInputEventACK(WebInputEvent::TouchStart, INPUT_EVENT_ACK_STATE_CONSUMED); | 1112 SendInputEventACK(WebInputEvent::TouchStart, INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1113 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount()); | |
| 1112 EXPECT_FALSE(TouchEventTimeoutEnabled()); | 1114 EXPECT_FALSE(TouchEventTimeoutEnabled()); |
| 1113 | 1115 |
| 1116 MoveTouchPoint(0, 1, 1); | |
| 1117 SendTouchEvent(); | |
| 1118 EXPECT_FALSE(TouchEventTimeoutEnabled()); | |
| 1119 EXPECT_EQ(1U, GetSentMessageCountAndResetSink()); | |
| 1120 | |
| 1121 // Delay the move ack. The timeout should not fire. | |
| 1122 RunTasksAndWait(base::TimeDelta::FromMilliseconds(timeout_ms + 1)); | |
| 1123 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); | |
| 1124 EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); | |
| 1125 SendInputEventACK(WebInputEvent::TouchEnd, INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 1126 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount()); | |
| 1127 | |
| 1114 // End the touch sequence. | 1128 // End the touch sequence. |
| 1115 ReleaseTouchPoint(0); | 1129 ReleaseTouchPoint(0); |
| 1116 SendTouchEvent(); | 1130 SendTouchEvent(); |
| 1117 SendInputEventACK(WebInputEvent::TouchEnd, INPUT_EVENT_ACK_STATE_CONSUMED); | 1131 SendInputEventACK(WebInputEvent::TouchEnd, INPUT_EVENT_ACK_STATE_CONSUMED); |
| 1118 EXPECT_FALSE(TouchEventTimeoutEnabled()); | 1132 EXPECT_FALSE(TouchEventTimeoutEnabled()); |
| 1119 ack_handler_->GetAndResetAckCount(); | 1133 ack_handler_->GetAndResetAckCount(); |
| 1120 GetSentMessageCountAndResetSink(); | 1134 GetSentMessageCountAndResetSink(); |
| 1121 | 1135 |
| 1122 // Start another touch sequence. While this does restore the touch timeout | 1136 // Start another touch sequence. This should restore the touch timeout. |
| 1123 // the timeout will not apply until the *next* touch sequence. This affords a | |
|
Rick Byers
2014/09/19 17:54:06
I'm sad to see this go - it means touch-action: no
jdduke (slow)
2014/09/22 16:30:14
Yup, agreed.
| |
| 1124 // touch-action response from the renderer without racing against the timeout. | |
| 1125 PressTouchPoint(1, 1); | 1137 PressTouchPoint(1, 1); |
| 1126 SendTouchEvent(); | 1138 SendTouchEvent(); |
| 1127 EXPECT_TRUE(TouchEventTimeoutEnabled()); | 1139 EXPECT_TRUE(TouchEventTimeoutEnabled()); |
| 1128 EXPECT_EQ(1U, GetSentMessageCountAndResetSink()); | 1140 EXPECT_EQ(1U, GetSentMessageCountAndResetSink()); |
| 1129 | |
| 1130 // Delay the ack. The timeout should *not* fire. | |
| 1131 RunTasksAndWait(base::TimeDelta::FromMilliseconds(timeout_ms + 1)); | |
| 1132 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); | 1141 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); |
| 1133 EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); | |
| 1134 | |
| 1135 // Finally send the ack. The touch sequence should not have been cancelled. | |
| 1136 SendInputEventACK(WebInputEvent::TouchStart, | |
| 1137 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | |
| 1138 EXPECT_TRUE(TouchEventTimeoutEnabled()); | |
| 1139 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount()); | |
| 1140 EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); | |
| 1141 | |
| 1142 // End the sequence. | |
| 1143 ReleaseTouchPoint(0); | |
| 1144 SendTouchEvent(); | |
| 1145 SendInputEventACK(WebInputEvent::TouchEnd, INPUT_EVENT_ACK_STATE_CONSUMED); | |
| 1146 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount()); | |
| 1147 EXPECT_EQ(1U, GetSentMessageCountAndResetSink()); | |
| 1148 | |
| 1149 // A new touch sequence should (finally) be subject to the timeout. | |
| 1150 PressTouchPoint(1, 1); | |
| 1151 SendTouchEvent(); | |
| 1152 EXPECT_TRUE(TouchEventTimeoutEnabled()); | |
| 1153 EXPECT_EQ(0U, ack_handler_->GetAndResetAckCount()); | |
| 1154 EXPECT_EQ(1U, GetSentMessageCountAndResetSink()); | |
| 1155 | 1142 |
| 1156 // Wait for the touch ack timeout to fire. | 1143 // Wait for the touch ack timeout to fire. |
| 1157 RunTasksAndWait(base::TimeDelta::FromMilliseconds(timeout_ms + 1)); | 1144 RunTasksAndWait(base::TimeDelta::FromMilliseconds(timeout_ms + 1)); |
| 1158 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount()); | 1145 EXPECT_EQ(1U, ack_handler_->GetAndResetAckCount()); |
| 1159 } | 1146 } |
| 1160 | 1147 |
| 1161 // Test that TouchActionFilter::ResetTouchAction is called before the | 1148 // Test that TouchActionFilter::ResetTouchAction is called before the |
| 1162 // first touch event for a touch sequence reaches the renderer. | 1149 // first touch event for a touch sequence reaches the renderer. |
| 1163 TEST_F(InputRouterImplTest, TouchActionResetBeforeEventReachesRenderer) { | 1150 TEST_F(InputRouterImplTest, TouchActionResetBeforeEventReachesRenderer) { |
| 1164 OnHasTouchEventHandlers(true); | 1151 OnHasTouchEventHandlers(true); |
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| 1724 client_overscroll = client_->GetAndResetOverscroll(); | 1711 client_overscroll = client_->GetAndResetOverscroll(); |
| 1725 EXPECT_EQ(wheel_overscroll.accumulated_overscroll, | 1712 EXPECT_EQ(wheel_overscroll.accumulated_overscroll, |
| 1726 client_overscroll.accumulated_overscroll); | 1713 client_overscroll.accumulated_overscroll); |
| 1727 EXPECT_EQ(wheel_overscroll.latest_overscroll_delta, | 1714 EXPECT_EQ(wheel_overscroll.latest_overscroll_delta, |
| 1728 client_overscroll.latest_overscroll_delta); | 1715 client_overscroll.latest_overscroll_delta); |
| 1729 EXPECT_EQ(wheel_overscroll.current_fling_velocity, | 1716 EXPECT_EQ(wheel_overscroll.current_fling_velocity, |
| 1730 client_overscroll.current_fling_velocity); | 1717 client_overscroll.current_fling_velocity); |
| 1731 } | 1718 } |
| 1732 | 1719 |
| 1733 } // namespace content | 1720 } // namespace content |
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