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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ |
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
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32 #include "ui/gfx/size.h" | 32 #include "ui/gfx/size.h" |
33 | 33 |
34 namespace WebKit { class WebGraphicsContext3D; } | 34 namespace WebKit { class WebGraphicsContext3D; } |
35 | 35 |
36 namespace gfx { | 36 namespace gfx { |
37 class Rect; | 37 class Rect; |
38 class Vector2d; | 38 class Vector2d; |
39 } | 39 } |
40 | 40 |
41 namespace cc { | 41 namespace cc { |
| 42 class IdAllocator; |
42 class SharedBitmap; | 43 class SharedBitmap; |
43 class SharedBitmapManager; | 44 class SharedBitmapManager; |
44 class TextureUploader; | 45 class TextureUploader; |
45 | 46 |
46 // This class is not thread-safe and can only be called from the thread it was | 47 // This class is not thread-safe and can only be called from the thread it was |
47 // created on (in practice, the impl thread). | 48 // created on (in practice, the impl thread). |
48 class CC_EXPORT ResourceProvider { | 49 class CC_EXPORT ResourceProvider { |
49 public: | 50 public: |
50 typedef unsigned ResourceId; | 51 typedef unsigned ResourceId; |
51 typedef std::vector<ResourceId> ResourceIdArray; | 52 typedef std::vector<ResourceId> ResourceIdArray; |
52 typedef std::set<ResourceId> ResourceIdSet; | 53 typedef std::set<ResourceId> ResourceIdSet; |
53 typedef base::hash_map<ResourceId, ResourceId> ResourceIdMap; | 54 typedef base::hash_map<ResourceId, ResourceId> ResourceIdMap; |
54 enum TextureUsageHint { | 55 enum TextureUsageHint { |
55 TextureUsageAny, | 56 TextureUsageAny, |
56 TextureUsageFramebuffer, | 57 TextureUsageFramebuffer, |
57 }; | 58 }; |
58 enum ResourceType { | 59 enum ResourceType { |
59 InvalidType = 0, | 60 InvalidType = 0, |
60 GLTexture = 1, | 61 GLTexture = 1, |
61 Bitmap, | 62 Bitmap, |
62 }; | 63 }; |
63 | 64 |
64 static scoped_ptr<ResourceProvider> Create( | 65 static scoped_ptr<ResourceProvider> Create( |
65 OutputSurface* output_surface, | 66 OutputSurface* output_surface, |
66 SharedBitmapManager* shared_bitmap_manager, | 67 SharedBitmapManager* shared_bitmap_manager, |
67 int highp_threshold_min, | 68 int highp_threshold_min, |
68 bool use_rgba_4444_texture_format, | 69 bool use_rgba_4444_texture_format, |
69 size_t texture_id_allocation_chunk_size); | 70 size_t id_allocation_chunk_size); |
70 virtual ~ResourceProvider(); | 71 virtual ~ResourceProvider(); |
71 | 72 |
72 void InitializeSoftware(); | 73 void InitializeSoftware(); |
73 bool InitializeGL(); | 74 bool InitializeGL(); |
74 | 75 |
75 void DidLoseOutputSurface() { lost_output_surface_ = true; } | 76 void DidLoseOutputSurface() { lost_output_surface_ = true; } |
76 | 77 |
77 int max_texture_size() const { return max_texture_size_; } | 78 int max_texture_size() const { return max_texture_size_; } |
78 ResourceFormat memory_efficient_texture_format() const { | 79 ResourceFormat memory_efficient_texture_format() const { |
79 return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_; | 80 return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_; |
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427 | 428 |
428 bool ReadLockFenceHasPassed(Resource* resource) { | 429 bool ReadLockFenceHasPassed(Resource* resource) { |
429 return !resource->read_lock_fence.get() || | 430 return !resource->read_lock_fence.get() || |
430 resource->read_lock_fence->HasPassed(); | 431 resource->read_lock_fence->HasPassed(); |
431 } | 432 } |
432 | 433 |
433 ResourceProvider(OutputSurface* output_surface, | 434 ResourceProvider(OutputSurface* output_surface, |
434 SharedBitmapManager* shared_bitmap_manager, | 435 SharedBitmapManager* shared_bitmap_manager, |
435 int highp_threshold_min, | 436 int highp_threshold_min, |
436 bool use_rgba_4444_texture_format, | 437 bool use_rgba_4444_texture_format, |
437 size_t texture_id_allocation_chunk_size); | 438 size_t id_allocation_chunk_size); |
438 | 439 |
439 void CleanUpGLIfNeeded(); | 440 void CleanUpGLIfNeeded(); |
440 | 441 |
441 Resource* GetResource(ResourceId id); | 442 Resource* GetResource(ResourceId id); |
442 const Resource* LockForRead(ResourceId id); | 443 const Resource* LockForRead(ResourceId id); |
443 void UnlockForRead(ResourceId id); | 444 void UnlockForRead(ResourceId id); |
444 const Resource* LockForWrite(ResourceId id); | 445 const Resource* LockForWrite(ResourceId id); |
445 void UnlockForWrite(ResourceId id); | 446 void UnlockForWrite(ResourceId id); |
446 static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap, | 447 static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap, |
447 const Resource* resource); | 448 const Resource* resource); |
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464 // specified filter for both minification and magnification. The resource | 465 // specified filter for both minification and magnification. The resource |
465 // must be locked for reading. | 466 // must be locked for reading. |
466 void BindForSampling(ResourceProvider::ResourceId resource_id, | 467 void BindForSampling(ResourceProvider::ResourceId resource_id, |
467 GLenum target, | 468 GLenum target, |
468 GLenum unit, | 469 GLenum unit, |
469 GLenum filter); | 470 GLenum filter); |
470 | 471 |
471 // Returns NULL if the output_surface_ does not have a ContextProvider. | 472 // Returns NULL if the output_surface_ does not have a ContextProvider. |
472 WebKit::WebGraphicsContext3D* Context3d() const; | 473 WebKit::WebGraphicsContext3D* Context3d() const; |
473 | 474 |
474 unsigned NextTextureId(); | |
475 | |
476 OutputSurface* output_surface_; | 475 OutputSurface* output_surface_; |
477 SharedBitmapManager* shared_bitmap_manager_; | 476 SharedBitmapManager* shared_bitmap_manager_; |
478 bool lost_output_surface_; | 477 bool lost_output_surface_; |
479 int highp_threshold_min_; | 478 int highp_threshold_min_; |
480 ResourceId next_id_; | 479 ResourceId next_id_; |
481 ResourceMap resources_; | 480 ResourceMap resources_; |
482 int next_child_; | 481 int next_child_; |
483 ChildMap children_; | 482 ChildMap children_; |
484 | 483 |
485 ResourceType default_resource_type_; | 484 ResourceType default_resource_type_; |
486 bool use_texture_storage_ext_; | 485 bool use_texture_storage_ext_; |
487 bool use_texture_usage_hint_; | 486 bool use_texture_usage_hint_; |
488 bool use_shallow_flush_; | 487 bool use_shallow_flush_; |
489 bool use_compressed_texture_etc1_; | 488 bool use_compressed_texture_etc1_; |
490 scoped_ptr<TextureUploader> texture_uploader_; | 489 scoped_ptr<TextureUploader> texture_uploader_; |
491 int max_texture_size_; | 490 int max_texture_size_; |
492 ResourceFormat best_texture_format_; | 491 ResourceFormat best_texture_format_; |
493 | 492 |
494 base::ThreadChecker thread_checker_; | 493 base::ThreadChecker thread_checker_; |
495 | 494 |
496 scoped_refptr<Fence> current_read_lock_fence_; | 495 scoped_refptr<Fence> current_read_lock_fence_; |
497 bool use_rgba_4444_texture_format_; | 496 bool use_rgba_4444_texture_format_; |
498 | 497 |
499 size_t texture_id_allocation_chunk_size_; | 498 const size_t id_allocation_chunk_size_; |
500 std::deque<unsigned> unused_texture_ids_; | 499 scoped_ptr<IdAllocator> texture_id_allocator_; |
| 500 scoped_ptr<IdAllocator> buffer_id_allocator_; |
501 | 501 |
502 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); | 502 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); |
503 }; | 503 }; |
504 | 504 |
505 | 505 |
506 // TODO(epenner): Move these format conversions to resource_format.h | 506 // TODO(epenner): Move these format conversions to resource_format.h |
507 // once that builds on mac (npapi.h currently #includes OpenGL.h). | 507 // once that builds on mac (npapi.h currently #includes OpenGL.h). |
508 inline unsigned BitsPerPixel(ResourceFormat format) { | 508 inline unsigned BitsPerPixel(ResourceFormat format) { |
509 DCHECK_LE(format, RESOURCE_FORMAT_MAX); | 509 DCHECK_LE(format, RESOURCE_FORMAT_MAX); |
510 static const unsigned format_bits_per_pixel[RESOURCE_FORMAT_MAX + 1] = { | 510 static const unsigned format_bits_per_pixel[RESOURCE_FORMAT_MAX + 1] = { |
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544 return format_gl_data_format[format]; | 544 return format_gl_data_format[format]; |
545 } | 545 } |
546 | 546 |
547 inline GLenum GLInternalFormat(ResourceFormat format) { | 547 inline GLenum GLInternalFormat(ResourceFormat format) { |
548 return GLDataFormat(format); | 548 return GLDataFormat(format); |
549 } | 549 } |
550 | 550 |
551 } // namespace cc | 551 } // namespace cc |
552 | 552 |
553 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ | 553 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ |
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