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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ |
| 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <set> | 9 #include <set> |
| 10 #include <string> | 10 #include <string> |
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| 32 #include "ui/gfx/size.h" | 32 #include "ui/gfx/size.h" |
| 33 | 33 |
| 34 namespace WebKit { class WebGraphicsContext3D; } | 34 namespace WebKit { class WebGraphicsContext3D; } |
| 35 | 35 |
| 36 namespace gfx { | 36 namespace gfx { |
| 37 class Rect; | 37 class Rect; |
| 38 class Vector2d; | 38 class Vector2d; |
| 39 } | 39 } |
| 40 | 40 |
| 41 namespace cc { | 41 namespace cc { |
| 42 class IdAllocator; |
| 42 class SharedBitmap; | 43 class SharedBitmap; |
| 43 class SharedBitmapManager; | 44 class SharedBitmapManager; |
| 44 class TextureUploader; | 45 class TextureUploader; |
| 45 | 46 |
| 46 // This class is not thread-safe and can only be called from the thread it was | 47 // This class is not thread-safe and can only be called from the thread it was |
| 47 // created on (in practice, the impl thread). | 48 // created on (in practice, the impl thread). |
| 48 class CC_EXPORT ResourceProvider { | 49 class CC_EXPORT ResourceProvider { |
| 49 public: | 50 public: |
| 50 typedef unsigned ResourceId; | 51 typedef unsigned ResourceId; |
| 51 typedef std::vector<ResourceId> ResourceIdArray; | 52 typedef std::vector<ResourceId> ResourceIdArray; |
| 52 typedef std::set<ResourceId> ResourceIdSet; | 53 typedef std::set<ResourceId> ResourceIdSet; |
| 53 typedef base::hash_map<ResourceId, ResourceId> ResourceIdMap; | 54 typedef base::hash_map<ResourceId, ResourceId> ResourceIdMap; |
| 54 enum TextureUsageHint { | 55 enum TextureUsageHint { |
| 55 TextureUsageAny, | 56 TextureUsageAny, |
| 56 TextureUsageFramebuffer, | 57 TextureUsageFramebuffer, |
| 57 }; | 58 }; |
| 58 enum ResourceType { | 59 enum ResourceType { |
| 59 InvalidType = 0, | 60 InvalidType = 0, |
| 60 GLTexture = 1, | 61 GLTexture = 1, |
| 61 Bitmap, | 62 Bitmap, |
| 62 }; | 63 }; |
| 63 | 64 |
| 64 static scoped_ptr<ResourceProvider> Create( | 65 static scoped_ptr<ResourceProvider> Create( |
| 65 OutputSurface* output_surface, | 66 OutputSurface* output_surface, |
| 66 SharedBitmapManager* shared_bitmap_manager, | 67 SharedBitmapManager* shared_bitmap_manager, |
| 67 int highp_threshold_min, | 68 int highp_threshold_min, |
| 68 bool use_rgba_4444_texture_format, | 69 bool use_rgba_4444_texture_format, |
| 69 size_t texture_id_allocation_chunk_size); | 70 size_t id_allocation_chunk_size); |
| 70 virtual ~ResourceProvider(); | 71 virtual ~ResourceProvider(); |
| 71 | 72 |
| 72 void InitializeSoftware(); | 73 void InitializeSoftware(); |
| 73 bool InitializeGL(); | 74 bool InitializeGL(); |
| 74 | 75 |
| 75 void DidLoseOutputSurface() { lost_output_surface_ = true; } | 76 void DidLoseOutputSurface() { lost_output_surface_ = true; } |
| 76 | 77 |
| 77 int max_texture_size() const { return max_texture_size_; } | 78 int max_texture_size() const { return max_texture_size_; } |
| 78 ResourceFormat memory_efficient_texture_format() const { | 79 ResourceFormat memory_efficient_texture_format() const { |
| 79 return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_; | 80 return use_rgba_4444_texture_format_ ? RGBA_4444 : best_texture_format_; |
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| 427 | 428 |
| 428 bool ReadLockFenceHasPassed(Resource* resource) { | 429 bool ReadLockFenceHasPassed(Resource* resource) { |
| 429 return !resource->read_lock_fence.get() || | 430 return !resource->read_lock_fence.get() || |
| 430 resource->read_lock_fence->HasPassed(); | 431 resource->read_lock_fence->HasPassed(); |
| 431 } | 432 } |
| 432 | 433 |
| 433 ResourceProvider(OutputSurface* output_surface, | 434 ResourceProvider(OutputSurface* output_surface, |
| 434 SharedBitmapManager* shared_bitmap_manager, | 435 SharedBitmapManager* shared_bitmap_manager, |
| 435 int highp_threshold_min, | 436 int highp_threshold_min, |
| 436 bool use_rgba_4444_texture_format, | 437 bool use_rgba_4444_texture_format, |
| 437 size_t texture_id_allocation_chunk_size); | 438 size_t id_allocation_chunk_size); |
| 438 | 439 |
| 439 void CleanUpGLIfNeeded(); | 440 void CleanUpGLIfNeeded(); |
| 440 | 441 |
| 441 Resource* GetResource(ResourceId id); | 442 Resource* GetResource(ResourceId id); |
| 442 const Resource* LockForRead(ResourceId id); | 443 const Resource* LockForRead(ResourceId id); |
| 443 void UnlockForRead(ResourceId id); | 444 void UnlockForRead(ResourceId id); |
| 444 const Resource* LockForWrite(ResourceId id); | 445 const Resource* LockForWrite(ResourceId id); |
| 445 void UnlockForWrite(ResourceId id); | 446 void UnlockForWrite(ResourceId id); |
| 446 static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap, | 447 static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap, |
| 447 const Resource* resource); | 448 const Resource* resource); |
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| 464 // specified filter for both minification and magnification. The resource | 465 // specified filter for both minification and magnification. The resource |
| 465 // must be locked for reading. | 466 // must be locked for reading. |
| 466 void BindForSampling(ResourceProvider::ResourceId resource_id, | 467 void BindForSampling(ResourceProvider::ResourceId resource_id, |
| 467 GLenum target, | 468 GLenum target, |
| 468 GLenum unit, | 469 GLenum unit, |
| 469 GLenum filter); | 470 GLenum filter); |
| 470 | 471 |
| 471 // Returns NULL if the output_surface_ does not have a ContextProvider. | 472 // Returns NULL if the output_surface_ does not have a ContextProvider. |
| 472 WebKit::WebGraphicsContext3D* Context3d() const; | 473 WebKit::WebGraphicsContext3D* Context3d() const; |
| 473 | 474 |
| 474 unsigned NextTextureId(); | |
| 475 | |
| 476 OutputSurface* output_surface_; | 475 OutputSurface* output_surface_; |
| 477 SharedBitmapManager* shared_bitmap_manager_; | 476 SharedBitmapManager* shared_bitmap_manager_; |
| 478 bool lost_output_surface_; | 477 bool lost_output_surface_; |
| 479 int highp_threshold_min_; | 478 int highp_threshold_min_; |
| 480 ResourceId next_id_; | 479 ResourceId next_id_; |
| 481 ResourceMap resources_; | 480 ResourceMap resources_; |
| 482 int next_child_; | 481 int next_child_; |
| 483 ChildMap children_; | 482 ChildMap children_; |
| 484 | 483 |
| 485 ResourceType default_resource_type_; | 484 ResourceType default_resource_type_; |
| 486 bool use_texture_storage_ext_; | 485 bool use_texture_storage_ext_; |
| 487 bool use_texture_usage_hint_; | 486 bool use_texture_usage_hint_; |
| 488 bool use_shallow_flush_; | 487 bool use_shallow_flush_; |
| 489 bool use_compressed_texture_etc1_; | 488 bool use_compressed_texture_etc1_; |
| 490 scoped_ptr<TextureUploader> texture_uploader_; | 489 scoped_ptr<TextureUploader> texture_uploader_; |
| 491 int max_texture_size_; | 490 int max_texture_size_; |
| 492 ResourceFormat best_texture_format_; | 491 ResourceFormat best_texture_format_; |
| 493 | 492 |
| 494 base::ThreadChecker thread_checker_; | 493 base::ThreadChecker thread_checker_; |
| 495 | 494 |
| 496 scoped_refptr<Fence> current_read_lock_fence_; | 495 scoped_refptr<Fence> current_read_lock_fence_; |
| 497 bool use_rgba_4444_texture_format_; | 496 bool use_rgba_4444_texture_format_; |
| 498 | 497 |
| 499 size_t texture_id_allocation_chunk_size_; | 498 const size_t id_allocation_chunk_size_; |
| 500 std::deque<unsigned> unused_texture_ids_; | 499 scoped_ptr<IdAllocator> texture_id_allocator_; |
| 500 scoped_ptr<IdAllocator> buffer_id_allocator_; |
| 501 | 501 |
| 502 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); | 502 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); |
| 503 }; | 503 }; |
| 504 | 504 |
| 505 | 505 |
| 506 // TODO(epenner): Move these format conversions to resource_format.h | 506 // TODO(epenner): Move these format conversions to resource_format.h |
| 507 // once that builds on mac (npapi.h currently #includes OpenGL.h). | 507 // once that builds on mac (npapi.h currently #includes OpenGL.h). |
| 508 inline unsigned BitsPerPixel(ResourceFormat format) { | 508 inline unsigned BitsPerPixel(ResourceFormat format) { |
| 509 DCHECK_LE(format, RESOURCE_FORMAT_MAX); | 509 DCHECK_LE(format, RESOURCE_FORMAT_MAX); |
| 510 static const unsigned format_bits_per_pixel[RESOURCE_FORMAT_MAX + 1] = { | 510 static const unsigned format_bits_per_pixel[RESOURCE_FORMAT_MAX + 1] = { |
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| 544 return format_gl_data_format[format]; | 544 return format_gl_data_format[format]; |
| 545 } | 545 } |
| 546 | 546 |
| 547 inline GLenum GLInternalFormat(ResourceFormat format) { | 547 inline GLenum GLInternalFormat(ResourceFormat format) { |
| 548 return GLDataFormat(format); | 548 return GLDataFormat(format); |
| 549 } | 549 } |
| 550 | 550 |
| 551 } // namespace cc | 551 } // namespace cc |
| 552 | 552 |
| 553 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ | 553 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ |
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