| Index: Source/core/paint/LineBoxListPainter.cpp
|
| diff --git a/Source/core/paint/LineBoxListPainter.cpp b/Source/core/paint/LineBoxListPainter.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..d440a4535a10c0d1fbe4cfc602a354c1faaa8ca8
|
| --- /dev/null
|
| +++ b/Source/core/paint/LineBoxListPainter.cpp
|
| @@ -0,0 +1,58 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "config.h"
|
| +#include "core/paint/LineBoxListPainter.h"
|
| +
|
| +#include "core/paint/InlinePainter.h"
|
| +#include "core/rendering/InlineFlowBox.h"
|
| +#include "core/rendering/PaintInfo.h"
|
| +#include "core/rendering/RenderBoxModelObject.h"
|
| +#include "core/rendering/RenderLineBoxList.h"
|
| +#include "core/rendering/RootInlineBox.h"
|
| +
|
| +namespace blink {
|
| +
|
| +void LineBoxListPainter::paint(RenderBoxModelObject* renderer, PaintInfo& paintInfo, const LayoutPoint& paintOffset) const
|
| +{
|
| + // Only paint during the foreground/selection phases.
|
| + if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseSelection && paintInfo.phase != PaintPhaseOutline
|
| + && paintInfo.phase != PaintPhaseSelfOutline && paintInfo.phase != PaintPhaseChildOutlines && paintInfo.phase != PaintPhaseTextClip
|
| + && paintInfo.phase != PaintPhaseMask)
|
| + return;
|
| +
|
| + ASSERT(renderer->isRenderBlock() || (renderer->isRenderInline() && renderer->hasLayer())); // The only way an inline could paint like this is if it has a layer.
|
| +
|
| + // If we have no lines then we have no work to do.
|
| + if (!m_renderLineBoxList.firstLineBox())
|
| + return;
|
| +
|
| + if (!m_renderLineBoxList.anyLineIntersectsRect(renderer, paintInfo.rect, paintOffset))
|
| + return;
|
| +
|
| + PaintInfo info(paintInfo);
|
| + ListHashSet<RenderInline*> outlineObjects;
|
| + info.setOutlineObjects(&outlineObjects);
|
| +
|
| + // See if our root lines intersect with the dirty rect. If so, then we paint
|
| + // them. Note that boxes can easily overlap, so we can't make any assumptions
|
| + // based off positions of our first line box or our last line box.
|
| + for (InlineFlowBox* curr = m_renderLineBoxList.firstLineBox(); curr; curr = curr->nextLineBox()) {
|
| + if (m_renderLineBoxList.lineIntersectsDirtyRect(renderer, curr, info, paintOffset)) {
|
| + RootInlineBox& root = curr->root();
|
| + curr->paint(info, paintOffset, root.lineTop(), root.lineBottom());
|
| + }
|
| + }
|
| +
|
| + if (info.phase == PaintPhaseOutline || info.phase == PaintPhaseSelfOutline || info.phase == PaintPhaseChildOutlines) {
|
| + ListHashSet<RenderInline*>::iterator end = info.outlineObjects()->end();
|
| + for (ListHashSet<RenderInline*>::iterator it = info.outlineObjects()->begin(); it != end; ++it) {
|
| + RenderInline* flow = *it;
|
| + InlinePainter(*flow).paintOutline(info, paintOffset);
|
| + }
|
| + info.outlineObjects()->clear();
|
| + }
|
| +}
|
| +
|
| +} // namespace blink
|
|
|