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Issue 58533003: Move fast/js/resources files to resources. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 1 month ago
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1 <html> 1 <html>
2 <head> 2 <head>
3 <script src="../../js/resources/js-test-pre.js"></script> 3 <script src="../../../resources/js-test.js"></script>
4 <script src="resources/webgl-test.js"></script> 4 <script src="resources/webgl-test.js"></script>
5 <script src="resources/webgl-test-utils.js"> </script> 5 <script src="resources/webgl-test-utils.js"> </script>
6 </head> 6 </head>
7 <body> 7 <body>
8 <div id="description"></div> 8 <div id="description"></div>
9 <div id="console"></div> 9 <div id="console"></div>
10 <script> 10 <script>
11 description("Checks that painting WebGL contents doesn't pollute the context sta te."); 11 description("Checks that painting WebGL contents doesn't pollute the context sta te.");
12 12
13 var wtu = WebGLTestUtils; 13 var wtu = WebGLTestUtils;
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
60 // We need to ensure that the compositor has run before the drawing 60 // We need to ensure that the compositor has run before the drawing
61 // takes place. requestAnimationFrame was tried for this purpose, 61 // takes place. requestAnimationFrame was tried for this purpose,
62 // but it did not produce the failing behaviour in crbug.com/105045. 62 // but it did not produce the failing behaviour in crbug.com/105045.
63 // A timeout of 100 ms was found to consistently reproduce the problem. 63 // A timeout of 100 ms was found to consistently reproduce the problem.
64 setTimeout(draw, 100); 64 setTimeout(draw, 100);
65 } 65 }
66 </script> 66 </script>
67 <canvas id="webgl-canvas" width="32px" height="32px"></canvas> 67 <canvas id="webgl-canvas" width="32px" height="32px"></canvas>
68 </body> 68 </body>
69 </html> 69 </html>
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