| OLD | NEW |
| 1 <html> | 1 <html> |
| 2 <head> | 2 <head> |
| 3 <script src="../../js/resources/js-test-pre.js"></script> | 3 <script src="../../../resources/js-test.js"></script> |
| 4 <script src="resources/webgl-test.js"></script> | 4 <script src="resources/webgl-test.js"></script> |
| 5 <script src="resources/webgl-test-utils.js"></script> | 5 <script src="resources/webgl-test-utils.js"></script> |
| 6 </head> | 6 </head> |
| 7 <body> | 7 <body> |
| 8 <div id="description"></div> | 8 <div id="description"></div> |
| 9 <div id="console"></div> | 9 <div id="console"></div> |
| 10 | 10 |
| 11 <script> | 11 <script> |
| 12 | 12 |
| 13 description("Verifies that WebGLRenderingContext::getAttachedShaders doesn't cra
sh when an accessor property is defined on Array.prototype."); | 13 description("Verifies that WebGLRenderingContext::getAttachedShaders doesn't cra
sh when an accessor property is defined on Array.prototype."); |
| (...skipping 19 matching lines...) Expand all Loading... |
| 33 }); | 33 }); |
| 34 | 34 |
| 35 shaders = context.getAttachedShaders(program); | 35 shaders = context.getAttachedShaders(program); |
| 36 context.getShaderParameter(shaders[1], 0); | 36 context.getShaderParameter(shaders[1], 0); |
| 37 } | 37 } |
| 38 </script> | 38 </script> |
| 39 | 39 |
| 40 </body> | 40 </body> |
| 41 </html> | 41 </html> |
| 42 | 42 |
| OLD | NEW |