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1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
2 <html> | 2 <html> |
3 <head> | 3 <head> |
4 <meta charset="utf-8"> | 4 <meta charset="utf-8"> |
5 <title>WebGL Program Compiling/Linking Conformance Test</title> | 5 <title>WebGL Program Compiling/Linking Conformance Test</title> |
6 <script src="../../js/resources/js-test-pre.js" type="text/javascript"></script> | 6 <script src="../../../resources/js-test.js" type="text/javascript"></script> |
7 <script src="resources/webgl-test.js" type="text/javascript"></script> | 7 <script src="resources/webgl-test.js" type="text/javascript"></script> |
8 </head> | 8 </head> |
9 <body> | 9 <body> |
10 <div id="description"></div> | 10 <div id="description"></div> |
11 <div id="console"></div> | 11 <div id="console"></div> |
12 <canvas id="canvas" width="2" height="2"> </canvas> | 12 <canvas id="canvas" width="2" height="2"> </canvas> |
13 <script type="text/javascript"> | 13 <script type="text/javascript"> |
14 function go() { | 14 function go() { |
15 description("Tests that program compiling/linking/using works correctly."); | 15 description("Tests that program compiling/linking/using works correctly."); |
16 | 16 |
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301 gl.compileShader(fs3); | 301 gl.compileShader(fs3); |
302 glErrorShouldBe(gl, gl.INVALID_VALUE, "a delete-marked shader should be dele
ted once all its attachments are removed"); | 302 glErrorShouldBe(gl, gl.INVALID_VALUE, "a delete-marked shader should be dele
ted once all its attachments are removed"); |
303 } | 303 } |
304 | 304 |
305 debug(""); | 305 debug(""); |
306 go(); | 306 go(); |
307 </script> | 307 </script> |
308 | 308 |
309 </body> | 309 </body> |
310 </html> | 310 </html> |
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