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Issue 58533003: Move fast/js/resources files to resources. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 1 month ago
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1 <!DOCTYPE html> 1 <!DOCTYPE html>
2 <html> 2 <html>
3 <head> 3 <head>
4 <meta charset="utf-8"> 4 <meta charset="utf-8">
5 <title>WebGL Canvas Conformance Tests</title> 5 <title>WebGL Canvas Conformance Tests</title>
6 <script src="../../js/resources/js-test-pre.js"></script> 6 <script src="../../../resources/js-test.js"></script>
7 <script src="resources/webgl-test.js"></script> 7 <script src="resources/webgl-test.js"></script>
8 <script src="resources/webgl-test-utils.js"></script> 8 <script src="resources/webgl-test-utils.js"></script>
9 </head> 9 </head>
10 <body> 10 <body>
11 <div id="description"></div> 11 <div id="description"></div>
12 <div id="console"></div> 12 <div id="console"></div>
13 <script id="vshaderGrid" type="x-shader/x-vertex"> 13 <script id="vshaderGrid" type="x-shader/x-vertex">
14 attribute vec4 a_position; 14 attribute vec4 a_position;
15 void main() 15 void main()
16 { 16 {
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210 // Make a canvas slightly larger than the max size WebGL can handle. 210 // Make a canvas slightly larger than the max size WebGL can handle.
211 // From section 2.2 of the spec the WebGL implementation should allow this to wo rk. 211 // From section 2.2 of the spec the WebGL implementation should allow this to wo rk.
212 212
213 // test a size larger than MAX_VIEWPORT_DIMS in both dimensions 213 // test a size larger than MAX_VIEWPORT_DIMS in both dimensions
214 test(maxSize[0] + 32, 8); 214 test(maxSize[0] + 32, 8);
215 215
216 debug("") 216 debug("")
217 </script> 217 </script>
218 </body> 218 </body>
219 </html> 219 </html>
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