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1 <html> | 1 <html> |
2 <head> | 2 <head> |
3 <script src="../../js/resources/js-test-pre.js"></script> | 3 <script src="../../../resources/js-test.js"></script> |
4 <script src="resources/webgl-test.js"></script> | 4 <script src="resources/webgl-test.js"></script> |
5 <script src="resources/webgl-test-utils.js"></script> | 5 <script src="resources/webgl-test-utils.js"></script> |
6 </head> | 6 </head> |
7 <body> | 7 <body> |
8 <div id="description"></div> | 8 <div id="description"></div> |
9 <div id="console"></div> | 9 <div id="console"></div> |
10 | 10 |
11 <script> | 11 <script> |
12 if (window.internals) | 12 if (window.internals) |
13 window.internals.settings.setWebGLErrorsToConsoleEnabled(false); | 13 window.internals.settings.setWebGLErrorsToConsoleEnabled(false); |
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81 func2("context.getUniformLocation(argument, 'u_modelViewProjMatrix')"); | 81 func2("context.getUniformLocation(argument, 'u_modelViewProjMatrix')"); |
82 | 82 |
83 func3("context.getProgramInfoLog(argument)"); | 83 func3("context.getProgramInfoLog(argument)"); |
84 func3("context.getShaderInfoLog(argument)"); | 84 func3("context.getShaderInfoLog(argument)"); |
85 func3("context.getShaderSource(argument)"); | 85 func3("context.getShaderSource(argument)"); |
86 } | 86 } |
87 </script> | 87 </script> |
88 | 88 |
89 </body> | 89 </body> |
90 </html> | 90 </html> |
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