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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 // This is a GPU-backend specific test. It relies on static intializers to work | 9 // This is a GPU-backend specific test. It relies on static intializers to work |
10 | 10 |
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121 -1; | 121 -1; |
122 | 122 |
123 do { | 123 do { |
124 header->fCoverageInput = static_cast<GrGLProgramDesc::ColorInput>( | 124 header->fCoverageInput = static_cast<GrGLProgramDesc::ColorInput>( |
125 random->nextULessThan(kColorInputCnt)); | 125 random->nextULessThan(kColorInputCnt)); |
126 } while (GrDrawState::kMaxVertexAttribCnt <= currAttribIndex && | 126 } while (GrDrawState::kMaxVertexAttribCnt <= currAttribIndex && |
127 kAttribute_ColorInput == header->fCoverageInput); | 127 kAttribute_ColorInput == header->fCoverageInput); |
128 header->fCoverageAttributeIndex = (header->fCoverageInput == kAttribute_Colo
rInput) ? | 128 header->fCoverageAttributeIndex = (header->fCoverageInput == kAttribute_Colo
rInput) ? |
129 currAttribIndex++ : | 129 currAttribIndex++ : |
130 -1; | 130 -1; |
131 | 131 bool useGS = random->nextBool(); |
132 #if GR_GL_EXPERIMENTAL_GS | 132 #if GR_GL_EXPERIMENTAL_GS |
133 header->fExperimentalGS = gpu->caps()->geometryShaderSupport() && random->ne
xtBool(); | 133 header->fExperimentalGS = gpu->caps()->geometryShaderSupport() && useGS; |
| 134 #else |
| 135 (void) useGS; |
134 #endif | 136 #endif |
135 | 137 |
136 header->fLocalCoordAttributeIndex = useLocalCoords ? currAttribIndex++ : -1; | 138 header->fLocalCoordAttributeIndex = useLocalCoords ? currAttribIndex++ : -1; |
137 | 139 |
138 header->fColorEffectCnt = numColorStages; | 140 header->fColorEffectCnt = numColorStages; |
139 header->fCoverageEffectCnt = numCoverageStages; | 141 header->fCoverageEffectCnt = numCoverageStages; |
140 | 142 |
141 if (dstRead) { | 143 if (dstRead) { |
142 header->fDstReadKey = SkToU8(GrGLFragmentShaderBuilder::KeyForDstRead(ds
tCopyTexture, | 144 header->fDstReadKey = SkToU8(GrGLFragmentShaderBuilder::KeyForDstRead(ds
tCopyTexture, |
143 gpu->glCap
s())); | 145 gpu->glCap
s())); |
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383 SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar1)); | 385 SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar1)); |
384 GrConfigConversionEffect::Create(NULL, | 386 GrConfigConversionEffect::Create(NULL, |
385 false, | 387 false, |
386 GrConfigConversionEffect::kNone_PMConversio
n, | 388 GrConfigConversionEffect::kNone_PMConversio
n, |
387 SkMatrix::I()); | 389 SkMatrix::I()); |
388 SkScalar matrix[20]; | 390 SkScalar matrix[20]; |
389 SkAutoTUnref<SkColorMatrixFilter> cmf(SkColorMatrixFilter::Create(matrix)); | 391 SkAutoTUnref<SkColorMatrixFilter> cmf(SkColorMatrixFilter::Create(matrix)); |
390 } | 392 } |
391 | 393 |
392 #endif | 394 #endif |
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