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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_GFX_GEOMETRY_SCROLL_OFFSET_H_ | |
| 6 #define UI_GFX_GEOMETRY_SCROLL_OFFSET_H_ | |
| 7 | |
| 8 #include "ui/gfx/geometry/safe_integer_conversions.h" | |
| 9 #include "ui/gfx/geometry/vector2d.h" | |
| 10 #include "ui/gfx/gfx_export.h" | |
| 11 | |
| 12 namespace gfx { | |
| 13 | |
| 14 class GFX_EXPORT ScrollOffset { | |
| 15 public: | |
| 16 ScrollOffset() : x_(0), y_(0) {} | |
| 17 ScrollOffset(double x, double y) : x_(x), y_(y) {} | |
| 18 | |
| 19 double x() const { return x_; } | |
| 20 void set_x(double x) { x_ = x; } | |
| 21 | |
| 22 double y() const { return y_; } | |
| 23 void set_y(double y) { y_ = y; } | |
| 24 | |
| 25 // True if both components are 0. | |
| 26 bool IsZero() const; | |
| 27 | |
| 28 // Add the components of the |other| ScrollOffset to the current ScrollOffset. | |
| 29 void Add(const ScrollOffset& other); | |
| 30 // Subtract the components of the |other| ScrollOffset from the current | |
| 31 // ScrollOffset. | |
| 32 void Subtract(const ScrollOffset& other); | |
| 33 | |
| 34 void operator+=(const ScrollOffset& other) { Add(other); } | |
| 35 void operator-=(const ScrollOffset& other) { Subtract(other); } | |
| 36 | |
| 37 private: | |
| 38 double x_; | |
| 39 double y_; | |
| 40 }; | |
| 41 | |
| 42 inline bool operator==(const ScrollOffset& lhs, const ScrollOffset& rhs) { | |
| 43 return lhs.x() == rhs.x() && lhs.y() == rhs.y(); | |
| 44 } | |
| 45 | |
| 46 inline bool operator!=(const ScrollOffset& lhs, const ScrollOffset& rhs) { | |
| 47 return lhs.x() != rhs.x() || lhs.y() != rhs.y(); | |
| 48 } | |
| 49 | |
| 50 inline ScrollOffset operator-(const ScrollOffset& v) { | |
| 51 return ScrollOffset(-v.x(), -v.y()); | |
| 52 } | |
| 53 | |
| 54 inline ScrollOffset operator+(const ScrollOffset& lhs, | |
| 55 const ScrollOffset& rhs) { | |
| 56 ScrollOffset result = lhs; | |
| 57 result.Add(rhs); | |
| 58 return result; | |
| 59 } | |
| 60 | |
| 61 inline ScrollOffset operator-(const ScrollOffset& lhs, | |
| 62 const ScrollOffset& rhs) { | |
| 63 ScrollOffset result = lhs; | |
| 64 result.Add(-rhs); | |
| 65 return result; | |
| 66 } | |
| 67 | |
| 68 inline Vector2d ToFlooredVector2d(const ScrollOffset& v) { | |
|
danakj
2014/09/25 15:13:31
make this a member
Yufeng Shen (Slow to review)
2014/09/25 20:06:24
Done.
| |
| 69 int x = ToFlooredInt(v.x()); | |
| 70 int y = ToFlooredInt(v.y()); | |
| 71 return Vector2d(x, y); | |
| 72 } | |
| 73 | |
| 74 inline Vector2dF ToVector2dF(const ScrollOffset& v) { | |
|
danakj
2014/09/25 15:13:31
make a member
Yufeng Shen (Slow to review)
2014/09/25 20:06:24
Done.
| |
| 75 return Vector2dF(v.x(), v.y()); | |
| 76 } | |
| 77 | |
| 78 } // namespace gfx | |
| 79 | |
| 80 #endif // UI_GFX_GEOMETRY_SCROLL_OFFSET_H_ | |
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