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| 1 A general-purpose serialization facility for Dart Objects. |
| 2 |
| 3 This provides the ability to save and restore objects to pluggable |
| 4 Formats using pluggable Rules. |
| 5 These rules can use mirrors or be hard-coded. The main principle |
| 6 is using only public APIs on the serialized objects, so changes to the |
| 7 internal representation do not break previous serializations. It also handles |
| 8 cycles, different representations, filling in known objects on the |
| 9 receiving side, and other issues. It is not as much intended for |
| 10 APIs using JSON to pass acyclic structures without class information, |
| 11 and is fairly heavweight and expensive for doing that compared to simpler |
| 12 approaches. |
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