| Index: Source/core/rendering/RenderMultiColumnFlowThread.h
|
| diff --git a/Source/core/rendering/RenderMultiColumnFlowThread.h b/Source/core/rendering/RenderMultiColumnFlowThread.h
|
| index 18841e3cc970d0ecb28232c0b9b9b056d1f9791c..4dbe0c644b541bc02bed00127baf0b1f630362a3 100644
|
| --- a/Source/core/rendering/RenderMultiColumnFlowThread.h
|
| +++ b/Source/core/rendering/RenderMultiColumnFlowThread.h
|
| @@ -28,10 +28,12 @@
|
| #define RenderMultiColumnFlowThread_h
|
|
|
| #include "core/rendering/RenderFlowThread.h"
|
| +#include "wtf/HashMap.h"
|
|
|
| namespace blink {
|
|
|
| class RenderMultiColumnSet;
|
| +class RenderMultiColumnSpannerSet;
|
|
|
| // Flow thread implementation for CSS multicol. This will be inserted as an anonymous child block of
|
| // the actual multicol container (i.e. the RenderBlockFlow whose style computes to non-auto
|
| @@ -51,17 +53,24 @@ class RenderMultiColumnSet;
|
| // container. It's the RenderMultiColumnSet objects that take up the necessary amount of space, and
|
| // make sure that the columns are painted and hit-tested correctly.
|
| //
|
| +// If there is any column content inside the multicol container, we create a
|
| +// RenderMultiColumnSet. We only need to create multiple sets if there are spanners
|
| +// (column-span:all) in the multicol container. When a spanner is inserted, content preceding it
|
| +// gets its own set, and content succeeding it will get another set. The spanner itself will also
|
| +// get its own set (RenderMultiColumnSpannerSet).
|
| +//
|
| // The width of the flow thread is the same as the column width. The width of a column set is the
|
| // same as the content box width of the multicol container; in other words exactly enough to hold
|
| // the number of columns to be used, stacked horizontally, plus column gaps between them.
|
| //
|
| // Since it's the first child of the multicol container, the flow thread is laid out first, albeit
|
| // in a slightly special way, since it's not to take up any space in its ancestors. Afterwards, the
|
| -// column sets are laid out. They get their height from the columns that they hold. In single
|
| -// column-row constrained height non-balancing cases this will simply be the same as the content
|
| -// height of the multicol container itself. In most other cases we'll have to calculate optimal
|
| -// column heights ourselves, though. This process is referred to as column balancing, and then we
|
| -// infer the column set height from the flow thread's height.
|
| +// column sets are laid out. Column sets get their height from the columns that they hold. In single
|
| +// column-row constrained height non-balancing cases without spanners this will simply be the same
|
| +// as the content height of the multicol container itself. In most other cases we'll have to
|
| +// calculate optimal column heights ourselves, though. This process is referred to as column
|
| +// balancing, and then we infer the column set height from the height of the flow thread portion
|
| +// occupied by each set.
|
| //
|
| // More on column balancing: the columns' height is unknown in the first layout pass when
|
| // balancing. This means that we cannot insert any implicit (soft / unforced) breaks (and pagination
|
| @@ -97,7 +106,12 @@ public:
|
| RenderMultiColumnSet* firstMultiColumnSet() const;
|
| RenderMultiColumnSet* lastMultiColumnSet() const;
|
|
|
| - virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) override;
|
| + // Find the first set inside which the specified renderer would be rendered.
|
| + RenderMultiColumnSet* findSetRendering(RenderObject*) const;
|
| +
|
| + // Return the spanner set (if any) that contains the specified renderer. This includes the
|
| + // renderer for the element that actually establishes the spanner too.
|
| + RenderMultiColumnSpannerSet* containingColumnSpanner(const RenderObject* descendant) const;
|
|
|
| // Populate the flow thread with what's currently its siblings. Called when a regular block
|
| // becomes a multicol container.
|
| @@ -111,7 +125,6 @@ public:
|
| unsigned columnCount() const { return m_columnCount; }
|
| LayoutUnit columnHeightAvailable() const { return m_columnHeightAvailable; }
|
| void setColumnHeightAvailable(LayoutUnit available) { m_columnHeightAvailable = available; }
|
| - virtual bool heightIsAuto() const { return !columnHeightAvailable() || multiColumnBlockFlow()->style()->columnFill() == ColumnFillBalance; }
|
| bool progressionIsInline() const { return m_progressionIsInline; }
|
|
|
| virtual LayoutSize columnOffset(const LayoutPoint&) const override final;
|
| @@ -131,10 +144,18 @@ protected:
|
|
|
| private:
|
| void calculateColumnCountAndWidth(LayoutUnit& width, unsigned& count) const;
|
| + virtual bool isDescendantValidColumnSpanner(RenderObject* descendant) const;
|
|
|
| virtual const char* renderName() const override;
|
| virtual void addRegionToThread(RenderMultiColumnSet*) override;
|
| virtual void willBeRemovedFromTree() override;
|
| + virtual bool isColumnSpanner(const RenderObject*) const override;
|
| + virtual bool isInsideColumnSpanner(const RenderObject*) const override final;
|
| + virtual LayoutUnit enterColumnSpanner(RenderBox*, LayoutUnit logicalTop, SubtreeLayoutScope&) override;
|
| + virtual void leaveColumnSpanner(RenderBox*, LayoutUnit logicalBottom) override;
|
| + virtual void flowThreadDescendantInserted(RenderObject*) override;
|
| + virtual void flowThreadDescendantWillBeRemoved(RenderObject*) override;
|
| + virtual void flowThreadDescendantStyleDidChange(RenderObject*) override;
|
| virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override;
|
| virtual void updateLogicalWidth() override;
|
| virtual void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage) override;
|
| @@ -143,11 +164,20 @@ private:
|
| virtual bool addForcedRegionBreak(LayoutUnit, RenderObject* breakChild, bool isBefore, LayoutUnit* offsetBreakAdjustment = 0) override;
|
| virtual bool isPageLogicalHeightKnown() const override;
|
|
|
| + typedef HashMap<const RenderObject*, RenderMultiColumnSpannerSet*> SpannerMap;
|
| + SpannerMap m_spannerMap;
|
| +
|
| + // The last set we worked on. It's not to be used as the "current set". The concept of a
|
| + // "current set" is difficult, since layout may jump back and forth in the tree, due to wrong
|
| + // top location estimates (due to e.g. margin collapsing), and possibly for other reasons.
|
| + RenderMultiColumnSet* m_lastSetWorkedOn;
|
| +
|
| unsigned m_columnCount; // The used value of column-count
|
| LayoutUnit m_columnHeightAvailable; // Total height available to columns, or 0 if auto.
|
| bool m_inBalancingPass; // Set when relayouting for column balancing.
|
| bool m_needsColumnHeightsRecalculation; // Set when we need to recalculate the column set heights after layout.
|
| bool m_progressionIsInline; // Always true for regular multicol. False for paged-y overflow.
|
| + bool m_beingEvacuated;
|
| };
|
|
|
| } // namespace blink
|
|
|