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1 /* | 1 /* |
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
10 * disclaimer. | 10 * disclaimer. |
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361 } | 361 } |
362 currentBlock->flipForWritingMode(blockRect); | 362 currentBlock->flipForWritingMode(blockRect); |
363 } | 363 } |
364 blockRect.moveBy(currentBlockLocation); | 364 blockRect.moveBy(currentBlockLocation); |
365 currentBlock = containerBlock; | 365 currentBlock = containerBlock; |
366 } | 366 } |
367 | 367 |
368 return currentBlock->isHorizontalWritingMode() ? blockRect.y() : blockRect.x
(); | 368 return currentBlock->isHorizontalWritingMode() ? blockRect.y() : blockRect.x
(); |
369 } | 369 } |
370 | 370 |
371 void RenderFlowThread::RegionSearchAdapter::collectIfNeeded(const MultiColumnSet
Interval& interval) | 371 void RenderFlowThread::MultiColumnSetSearchAdapter::collectIfNeeded(const MultiC
olumnSetInterval& interval) |
372 { | 372 { |
373 if (m_result) | 373 if (m_result) |
374 return; | 374 return; |
375 if (interval.low() <= m_offset && interval.high() > m_offset) | 375 if (interval.low() <= m_offset && interval.high() > m_offset) |
376 m_result = interval.data(); | 376 m_result = interval.data(); |
377 } | 377 } |
378 | 378 |
379 CurrentRenderFlowThreadMaintainer::CurrentRenderFlowThreadMaintainer(RenderFlowT
hread* renderFlowThread) | 379 CurrentRenderFlowThreadMaintainer::CurrentRenderFlowThreadMaintainer(RenderFlowT
hread* renderFlowThread) |
380 : m_renderFlowThread(renderFlowThread) | 380 : m_renderFlowThread(renderFlowThread) |
381 , m_previousRenderFlowThread(0) | 381 , m_previousRenderFlowThread(0) |
382 { | 382 { |
383 if (!m_renderFlowThread) | 383 if (!m_renderFlowThread) |
384 return; | 384 return; |
385 RenderView* view = m_renderFlowThread->view(); | 385 RenderView* view = m_renderFlowThread->view(); |
386 m_previousRenderFlowThread = view->flowThreadController()->currentRenderFlow
Thread(); | 386 m_previousRenderFlowThread = view->flowThreadController()->currentRenderFlow
Thread(); |
387 view->flowThreadController()->setCurrentRenderFlowThread(m_renderFlowThread)
; | 387 view->flowThreadController()->setCurrentRenderFlowThread(m_renderFlowThread)
; |
388 } | 388 } |
389 | 389 |
390 CurrentRenderFlowThreadMaintainer::~CurrentRenderFlowThreadMaintainer() | 390 CurrentRenderFlowThreadMaintainer::~CurrentRenderFlowThreadMaintainer() |
391 { | 391 { |
392 if (!m_renderFlowThread) | 392 if (!m_renderFlowThread) |
393 return; | 393 return; |
394 RenderView* view = m_renderFlowThread->view(); | 394 RenderView* view = m_renderFlowThread->view(); |
395 ASSERT(view->flowThreadController()->currentRenderFlowThread() == m_renderFl
owThread); | 395 ASSERT(view->flowThreadController()->currentRenderFlowThread() == m_renderFl
owThread); |
396 view->flowThreadController()->setCurrentRenderFlowThread(m_previousRenderFlo
wThread); | 396 view->flowThreadController()->setCurrentRenderFlowThread(m_previousRenderFlo
wThread); |
397 } | 397 } |
398 | 398 |
399 | 399 |
400 } // namespace blink | 400 } // namespace blink |
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