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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/compiler/instruction-selector-impl.h" | 5 #include "src/compiler/instruction-selector-impl.h" |
| 6 #include "src/compiler/node-matchers.h" | 6 #include "src/compiler/node-matchers.h" |
| 7 #include "src/compiler/node-properties-inl.h" | 7 #include "src/compiler/node-properties-inl.h" |
| 8 | 8 |
| 9 namespace v8 { | 9 namespace v8 { |
| 10 namespace internal { | 10 namespace internal { |
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| 355 | 355 |
| 356 | 356 |
| 357 void InstructionSelector::VisitChangeInt32ToFloat64(Node* node) { | 357 void InstructionSelector::VisitChangeInt32ToFloat64(Node* node) { |
| 358 IA32OperandGenerator g(this); | 358 IA32OperandGenerator g(this); |
| 359 Emit(kSSEInt32ToFloat64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); | 359 Emit(kSSEInt32ToFloat64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
| 360 } | 360 } |
| 361 | 361 |
| 362 | 362 |
| 363 void InstructionSelector::VisitChangeUint32ToFloat64(Node* node) { | 363 void InstructionSelector::VisitChangeUint32ToFloat64(Node* node) { |
| 364 IA32OperandGenerator g(this); | 364 IA32OperandGenerator g(this); |
| 365 // TODO(turbofan): IA32 SSE LoadUint32() should take an operand. | 365 Emit(kSSEUint32ToFloat64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
| 366 Emit(kSSEUint32ToFloat64, g.DefineAsRegister(node), | |
| 367 g.UseRegister(node->InputAt(0))); | |
| 368 } | 366 } |
| 369 | 367 |
| 370 | 368 |
| 371 void InstructionSelector::VisitChangeFloat64ToInt32(Node* node) { | 369 void InstructionSelector::VisitChangeFloat64ToInt32(Node* node) { |
| 372 IA32OperandGenerator g(this); | 370 IA32OperandGenerator g(this); |
| 373 Emit(kSSEFloat64ToInt32, g.DefineAsRegister(node), g.Use(node->InputAt(0))); | 371 Emit(kSSEFloat64ToInt32, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
| 374 } | 372 } |
| 375 | 373 |
| 376 | 374 |
| 377 void InstructionSelector::VisitChangeFloat64ToUint32(Node* node) { | 375 void InstructionSelector::VisitChangeFloat64ToUint32(Node* node) { |
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| 560 if (descriptor->kind() == CallDescriptor::kCallAddress && | 558 if (descriptor->kind() == CallDescriptor::kCallAddress && |
| 561 buffer.pushed_nodes.size() > 0) { | 559 buffer.pushed_nodes.size() > 0) { |
| 562 DCHECK(deoptimization == NULL && continuation == NULL); | 560 DCHECK(deoptimization == NULL && continuation == NULL); |
| 563 Emit(kArchDrop | MiscField::encode(buffer.pushed_nodes.size()), NULL); | 561 Emit(kArchDrop | MiscField::encode(buffer.pushed_nodes.size()), NULL); |
| 564 } | 562 } |
| 565 } | 563 } |
| 566 | 564 |
| 567 } // namespace compiler | 565 } // namespace compiler |
| 568 } // namespace internal | 566 } // namespace internal |
| 569 } // namespace v8 | 567 } // namespace v8 |
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