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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |
6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ | 6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <utility> | 9 #include <utility> |
10 | 10 |
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108 | 108 |
109 virtual AudioParameters GetInputStreamParameters( | 109 virtual AudioParameters GetInputStreamParameters( |
110 const std::string& device_id) OVERRIDE; | 110 const std::string& device_id) OVERRIDE; |
111 | 111 |
112 virtual std::string GetAssociatedOutputDeviceID( | 112 virtual std::string GetAssociatedOutputDeviceID( |
113 const std::string& input_device_id) OVERRIDE; | 113 const std::string& input_device_id) OVERRIDE; |
114 | 114 |
115 virtual scoped_ptr<AudioLog> CreateAudioLog( | 115 virtual scoped_ptr<AudioLog> CreateAudioLog( |
116 AudioLogFactory::AudioComponent component) OVERRIDE; | 116 AudioLogFactory::AudioComponent component) OVERRIDE; |
117 | 117 |
| 118 virtual void SetHasKeyboardMic() OVERRIDE; |
| 119 |
118 // Get number of input or output streams. | 120 // Get number of input or output streams. |
119 int input_stream_count() const { return num_input_streams_; } | 121 int input_stream_count() const { return num_input_streams_; } |
120 int output_stream_count() const { return num_output_streams_; } | 122 int output_stream_count() const { return num_output_streams_; } |
121 | 123 |
122 protected: | 124 protected: |
123 AudioManagerBase(AudioLogFactory* audio_log_factory); | 125 AudioManagerBase(AudioLogFactory* audio_log_factory); |
124 | 126 |
125 // Shuts down the audio thread and releases all the audio output dispatchers | 127 // Shuts down the audio thread and releases all the audio output dispatchers |
126 // on the audio thread. All audio streams should be freed before Shutdown() | 128 // on the audio thread. All audio streams should be freed before Shutdown() |
127 // is called. This must be called in the destructor of every AudioManagerBase | 129 // is called. This must be called in the destructor of every AudioManagerBase |
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193 | 195 |
194 // Proxy for creating AudioLog objects. | 196 // Proxy for creating AudioLog objects. |
195 AudioLogFactory* const audio_log_factory_; | 197 AudioLogFactory* const audio_log_factory_; |
196 | 198 |
197 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase); | 199 DISALLOW_COPY_AND_ASSIGN(AudioManagerBase); |
198 }; | 200 }; |
199 | 201 |
200 } // namespace media | 202 } // namespace media |
201 | 203 |
202 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ | 204 #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ |
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