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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 | 10 |
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| 36 kCached_Flag = 1 << 1, //!< Surface is cached and needs to be unlock
ed when released | 36 kCached_Flag = 1 << 1, //!< Surface is cached and needs to be unlock
ed when released |
| 37 kDFFonts_Flag = 1 << 2, //!< Surface should render fonts using signed
distance fields | 37 kDFFonts_Flag = 1 << 2, //!< Surface should render fonts using signed
distance fields |
| 38 }; | 38 }; |
| 39 | 39 |
| 40 /** | 40 /** |
| 41 * Creates an SkGpuDevice from a GrSurface. This will fail if the surface is
not a render | 41 * Creates an SkGpuDevice from a GrSurface. This will fail if the surface is
not a render |
| 42 * target. The caller owns a ref on the returned device. If the surface is c
ached, | 42 * target. The caller owns a ref on the returned device. If the surface is c
ached, |
| 43 * the kCached_Flag should be specified to make the device responsible for u
nlocking | 43 * the kCached_Flag should be specified to make the device responsible for u
nlocking |
| 44 * the surface when it is released. | 44 * the surface when it is released. |
| 45 */ | 45 */ |
| 46 static SkGpuDevice* Create(GrSurface* surface, const SkSurfaceProps&, unsign
ed flags = 0); | 46 static SkGpuDevice* Create(GrSurface* surface, unsigned flags = 0); |
| 47 | 47 |
| 48 /** | 48 /** |
| 49 * New device that will create an offscreen renderTarget based on the | 49 * New device that will create an offscreen renderTarget based on the |
| 50 * ImageInfo and sampleCount. The device's storage will not | 50 * ImageInfo and sampleCount. The device's storage will not |
| 51 * count against the GrContext's texture cache budget. The device's pixels | 51 * count against the GrContext's texture cache budget. The device's pixels |
| 52 * will be uninitialized. On failure, returns NULL. | 52 * will be uninitialized. On failure, returns NULL. |
| 53 */ | 53 */ |
| 54 static SkGpuDevice* Create(GrContext*, const SkImageInfo&, const SkSurfacePr
ops&, | 54 static SkGpuDevice* Create(GrContext*, const SkImageInfo&, int sampleCount); |
| 55 int sampleCount); | |
| 56 | 55 |
| 57 virtual ~SkGpuDevice(); | 56 virtual ~SkGpuDevice(); |
| 58 | 57 |
| 59 GrContext* context() const { return fContext; } | 58 GrContext* context() const { return fContext; } |
| 60 | 59 |
| 61 virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE; | 60 virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE; |
| 62 | 61 |
| 63 virtual SkImageInfo imageInfo() const SK_OVERRIDE { | 62 virtual SkImageInfo imageInfo() const SK_OVERRIDE { |
| 64 return fRenderTarget ? fRenderTarget->info() : SkImageInfo::MakeUnknown(
); | 63 return fRenderTarget ? fRenderTarget->info() : SkImageInfo::MakeUnknown(
); |
| 65 } | 64 } |
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| 139 GrTextContext* fMainTextContext; | 138 GrTextContext* fMainTextContext; |
| 140 GrTextContext* fFallbackTextContext; | 139 GrTextContext* fFallbackTextContext; |
| 141 | 140 |
| 142 // state for our render-target | 141 // state for our render-target |
| 143 GrRenderTarget* fRenderTarget; | 142 GrRenderTarget* fRenderTarget; |
| 144 bool fNeedClear; | 143 bool fNeedClear; |
| 145 | 144 |
| 146 // remove when our clients don't rely on accessBitmap() | 145 // remove when our clients don't rely on accessBitmap() |
| 147 SkBitmap fLegacyBitmap; | 146 SkBitmap fLegacyBitmap; |
| 148 | 147 |
| 149 SkGpuDevice(GrSurface*, const SkSurfaceProps&, unsigned flags = 0); | 148 SkGpuDevice(GrSurface*, unsigned flags = 0); |
| 150 | 149 |
| 151 virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE; | 150 virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE; |
| 152 | 151 |
| 153 virtual SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_
OVERRIDE; | 152 virtual SkSurface* newSurface(const SkImageInfo&) SK_OVERRIDE; |
| 154 | 153 |
| 155 virtual SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE; | 154 virtual SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE; |
| 156 | 155 |
| 157 // temporarily change the return to false, until we understand the issues wi
th filters and persp | 156 // temporarily change the return to false, until we understand the issues wi
th filters and persp |
| 158 virtual bool forceConservativeRasterClip() const SK_OVERRIDE { return true;
} | 157 virtual bool forceConservativeRasterClip() const SK_OVERRIDE { return true;
} |
| 159 | 158 |
| 160 // sets the render target, clip, and matrix on GrContext. Use forceIdenity t
o override | 159 // sets the render target, clip, and matrix on GrContext. Use forceIdenity t
o override |
| 161 // SkDraw's matrix and draw in device coords. | 160 // SkDraw's matrix and draw in device coords. |
| 162 void prepareDraw(const SkDraw&, bool forceIdentity); | 161 void prepareDraw(const SkDraw&, bool forceIdentity); |
| 163 | 162 |
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| 200 bool bicubic); | 199 bool bicubic); |
| 201 | 200 |
| 202 bool drawDashLine(const SkPoint pts[2], const SkPaint& paint); | 201 bool drawDashLine(const SkPoint pts[2], const SkPaint& paint); |
| 203 | 202 |
| 204 static SkPicture::AccelData::Key ComputeAccelDataKey(); | 203 static SkPicture::AccelData::Key ComputeAccelDataKey(); |
| 205 | 204 |
| 206 typedef SkBaseDevice INHERITED; | 205 typedef SkBaseDevice INHERITED; |
| 207 }; | 206 }; |
| 208 | 207 |
| 209 #endif | 208 #endif |
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