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Side by Side Diff: tests/lib/math/pi_test.dart

Issue 583583004: - Prevent flakes in pi_test.dart. (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 6 years, 3 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 // Test that the default PRNG does converge towards Pi when doing a Monte Carlo 5 // Test that the default PRNG does converge towards Pi when doing a Monte Carlo
6 // simulation. 6 // simulation.
7 7
8 // Library tag to allow Dartium to run the test. 8 // Library tag to allow Dartium to run the test.
9 library pi_test; 9 library pi_test;
10 10
11 import "package:expect/expect.dart"; 11 import "package:expect/expect.dart";
12 import 'dart:math'; 12 import 'dart:math';
13 13
14 void main() { 14 var known_bad_seeds = const [
15 var seed = new Random().nextInt(1<<16); 15 50051,
16 55597,
17 59208
18 ];
19
20 void main(args) {
21 // Select a seed either from the argument passed in or
22 // otherwise a random seed.
23 var seed = -1;
24 if ((args != null) && (args.length > 0)) {
25 seed = int.parse(args[0]);
26 } else {
27 var seed_prng = new Random();
28 while (seed == -1) {
29 seed = seed_prng.nextInt(1<<16);
30 if (known_bad_seeds.contains(seed)) {
31 // Reset seed and try again.
32 seed = -1;
33 }
34 }
35 }
36
37 // Setup the PRNG for the Monte Carlo simulation.
16 print("pi_test seed: $seed"); 38 print("pi_test seed: $seed");
17 var prng = new Random(seed); 39 var prng = new Random(seed);
40
18 var outside = 0; 41 var outside = 0;
19 var inside = 0; 42 var inside = 0;
20 for (var i = 0; i < 600000; i++) { 43 for (var i = 0; i < 600000; i++) {
21 var x = prng.nextDouble(); 44 var x = prng.nextDouble();
22 var y = prng.nextDouble(); 45 var y = prng.nextDouble();
23 if ((x*x) + (y*y) < 1.0) { 46 if ((x*x) + (y*y) < 1.0) {
24 inside++; 47 inside++;
25 } else { 48 } else {
26 outside++; 49 outside++;
27 } 50 }
28 } 51 }
29 // Mmmmh, Pie! 52 // Mmmmh, Pie!
30 var pie = 4.0 * (inside/(inside + outside)); 53 var pie = 4.0 * (inside/(inside + outside));
31 print("$pie"); 54 print("$pie");
32 Expect.isTrue(((PI - 0.009) < pie) && (pie < (PI + 0.009))); 55 Expect.isTrue(((PI - 0.009) < pie) && (pie < (PI + 0.009)));
33 } 56 }
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