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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkSurface_Base.h" | 8 #include "SkSurface_Base.h" |
9 #include "SkImagePriv.h" | 9 #include "SkImagePriv.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
11 #include "SkGpuDevice.h" | 11 #include "SkGpuDevice.h" |
12 | 12 |
13 class SkSurface_Gpu : public SkSurface_Base { | 13 class SkSurface_Gpu : public SkSurface_Base { |
14 public: | 14 public: |
15 SK_DECLARE_INST_COUNT(SkSurface_Gpu) | 15 SK_DECLARE_INST_COUNT(SkSurface_Gpu) |
16 | 16 |
17 SkSurface_Gpu(GrRenderTarget*, bool cached, TextRenderMode trm, | 17 SkSurface_Gpu(GrRenderTarget*, bool cached, TextRenderMode trm, bool doClear
); |
18 SkSurface::RenderTargetFlags flags); | |
19 virtual ~SkSurface_Gpu(); | 18 virtual ~SkSurface_Gpu(); |
20 | 19 |
21 virtual SkCanvas* onNewCanvas() SK_OVERRIDE; | 20 virtual SkCanvas* onNewCanvas() SK_OVERRIDE; |
22 virtual SkSurface* onNewSurface(const SkImageInfo&) SK_OVERRIDE; | 21 virtual SkSurface* onNewSurface(const SkImageInfo&) SK_OVERRIDE; |
23 virtual SkImage* onNewImageSnapshot() SK_OVERRIDE; | 22 virtual SkImage* onNewImageSnapshot() SK_OVERRIDE; |
24 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, | 23 virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, |
25 const SkPaint*) SK_OVERRIDE; | 24 const SkPaint*) SK_OVERRIDE; |
26 virtual void onCopyOnWrite(ContentChangeMode) SK_OVERRIDE; | 25 virtual void onCopyOnWrite(ContentChangeMode) SK_OVERRIDE; |
27 virtual void onDiscard() SK_OVERRIDE; | 26 virtual void onDiscard() SK_OVERRIDE; |
28 | 27 |
29 private: | 28 private: |
30 SkGpuDevice* fDevice; | 29 SkGpuDevice* fDevice; |
31 | 30 |
32 typedef SkSurface_Base INHERITED; | 31 typedef SkSurface_Base INHERITED; |
33 }; | 32 }; |
34 | 33 |
35 /////////////////////////////////////////////////////////////////////////////// | 34 /////////////////////////////////////////////////////////////////////////////// |
36 | 35 |
37 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, bool cached, TextRend
erMode trm, | 36 SkSurface_Gpu::SkSurface_Gpu(GrRenderTarget* renderTarget, bool cached, TextRend
erMode trm, |
38 SkSurface::RenderTargetFlags flags) | 37 bool doClear) |
39 : INHERITED(renderTarget->width(), renderTarget->height()) { | 38 : INHERITED(renderTarget->width(), renderTarget->height()) { |
40 int deviceFlags = 0; | 39 int deviceFlags = 0; |
41 deviceFlags |= cached ? SkGpuDevice::kCached_Flag : 0; | 40 deviceFlags |= cached ? SkGpuDevice::kCached_Flag : 0; |
42 deviceFlags |= (kDistanceField_TextRenderMode == trm) ? SkGpuDevice::kDFFont
s_Flag : 0; | 41 deviceFlags |= (kDistanceField_TextRenderMode == trm) ? SkGpuDevice::kDFFont
s_Flag : 0; |
43 fDevice = SkGpuDevice::Create(renderTarget, deviceFlags); | 42 fDevice = SkGpuDevice::Create(renderTarget, deviceFlags); |
44 | 43 |
45 if (kRGB_565_GrPixelConfig != renderTarget->config() && | 44 if (kRGB_565_GrPixelConfig != renderTarget->config() && doClear) { |
46 !(flags & kDontClear_RenderTargetFlag)) { | |
47 fDevice->clear(0x0); | 45 fDevice->clear(0x0); |
48 } | 46 } |
49 } | 47 } |
50 | 48 |
51 SkSurface_Gpu::~SkSurface_Gpu() { | 49 SkSurface_Gpu::~SkSurface_Gpu() { |
52 SkSafeUnref(fDevice); | 50 SkSafeUnref(fDevice); |
53 } | 51 } |
54 | 52 |
55 SkCanvas* SkSurface_Gpu::onNewCanvas() { | 53 SkCanvas* SkSurface_Gpu::onNewCanvas() { |
56 return SkNEW_ARGS(SkCanvas, (fDevice)); | 54 return SkNEW_ARGS(SkCanvas, (fDevice)); |
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97 this->SkSurface_Gpu::onDiscard(); | 95 this->SkSurface_Gpu::onDiscard(); |
98 } | 96 } |
99 } | 97 } |
100 | 98 |
101 void SkSurface_Gpu::onDiscard() { | 99 void SkSurface_Gpu::onDiscard() { |
102 fDevice->accessRenderTarget()->discard(); | 100 fDevice->accessRenderTarget()->discard(); |
103 } | 101 } |
104 | 102 |
105 /////////////////////////////////////////////////////////////////////////////// | 103 /////////////////////////////////////////////////////////////////////////////// |
106 | 104 |
107 SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, TextRenderMo
de trm, | 105 SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, TextRenderMo
de trm) { |
108 RenderTargetFlags flags) { | |
109 if (NULL == target) { | 106 if (NULL == target) { |
110 return NULL; | 107 return NULL; |
111 } | 108 } |
112 return SkNEW_ARGS(SkSurface_Gpu, (target, false, trm, flags)); | 109 return SkNEW_ARGS(SkSurface_Gpu, (target, false, trm, false)); |
113 } | 110 } |
114 | 111 |
115 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, i
nt sampleCount, | 112 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImageInfo& info, i
nt sampleCount, |
116 TextRenderMode trm, RenderTargetFlags flag
s) { | 113 TextRenderMode trm) { |
117 if (NULL == ctx) { | 114 if (NULL == ctx) { |
118 return NULL; | 115 return NULL; |
119 } | 116 } |
120 | 117 |
121 GrTextureDesc desc; | 118 GrTextureDesc desc; |
122 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFla
gBit; | 119 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFla
gBit; |
123 desc.fWidth = info.width(); | 120 desc.fWidth = info.width(); |
124 desc.fHeight = info.height(); | 121 desc.fHeight = info.height(); |
125 desc.fConfig = SkImageInfo2GrPixelConfig(info); | 122 desc.fConfig = SkImageInfo2GrPixelConfig(info); |
126 desc.fSampleCnt = sampleCount; | 123 desc.fSampleCnt = sampleCount; |
127 | 124 |
128 SkAutoTUnref<GrTexture> tex(ctx->createUncachedTexture(desc, NULL, 0)); | 125 SkAutoTUnref<GrTexture> tex(ctx->createUncachedTexture(desc, NULL, 0)); |
129 if (NULL == tex) { | 126 if (NULL == tex) { |
130 return NULL; | 127 return NULL; |
131 } | 128 } |
132 | 129 |
133 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), false, trm, flags))
; | 130 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), false, trm, true)); |
134 } | 131 } |
135 | 132 |
136 SkSurface* SkSurface::NewScratchRenderTarget(GrContext* ctx, const SkImageInfo&
info, | 133 SkSurface* SkSurface::NewScratchRenderTarget(GrContext* ctx, const SkImageInfo&
info, |
137 int sampleCount, TextRenderMode trm
, | 134 int sampleCount, TextRenderMode trm
) { |
138 RenderTargetFlags flags) { | |
139 if (NULL == ctx) { | 135 if (NULL == ctx) { |
140 return NULL; | 136 return NULL; |
141 } | 137 } |
142 | 138 |
143 GrTextureDesc desc; | 139 GrTextureDesc desc; |
144 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFla
gBit; | 140 desc.fFlags = kRenderTarget_GrTextureFlagBit | kCheckAllocation_GrTextureFla
gBit; |
145 desc.fWidth = info.width(); | 141 desc.fWidth = info.width(); |
146 desc.fHeight = info.height(); | 142 desc.fHeight = info.height(); |
147 desc.fConfig = SkImageInfo2GrPixelConfig(info); | 143 desc.fConfig = SkImageInfo2GrPixelConfig(info); |
148 desc.fSampleCnt = sampleCount; | 144 desc.fSampleCnt = sampleCount; |
149 | 145 |
150 SkAutoTUnref<GrTexture> tex(ctx->lockAndRefScratchTexture(desc, GrContext::k
Exact_ScratchTexMatch)); | 146 SkAutoTUnref<GrTexture> tex(ctx->lockAndRefScratchTexture(desc, GrContext::k
Exact_ScratchTexMatch)); |
151 | 147 |
152 if (NULL == tex) { | 148 if (NULL == tex) { |
153 return NULL; | 149 return NULL; |
154 } | 150 } |
155 | 151 |
156 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true, trm, flags)); | 152 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true, trm, true)); |
157 } | 153 } |
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