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Unified Diff: src/gpu/gl/GrGLProgramDesc.h

Issue 582963002: Solo gp (Closed) Base URL: https://skia.googlesource.com/skia.git@no_peb
Patch Set: rebase Created 6 years, 3 months ago
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Index: src/gpu/gl/GrGLProgramDesc.h
diff --git a/src/gpu/gl/GrGLProgramDesc.h b/src/gpu/gl/GrGLProgramDesc.h
index 172a202b42324ed1f74fb6ae2d63a0df277e6e94..97f00f44b8886c165b7ea5fd85df58ccafc4f7d8 100644
--- a/src/gpu/gl/GrGLProgramDesc.h
+++ b/src/gpu/gl/GrGLProgramDesc.h
@@ -8,7 +8,7 @@
#ifndef GrGLProgramDesc_DEFINED
#define GrGLProgramDesc_DEFINED
-#include "GrGLEffect.h"
+#include "GrGLProcessor.h"
#include "GrDrawState.h"
#include "GrGpu.h"
#include "GrOptDrawState.h"
@@ -46,11 +46,11 @@ public:
// For unit testing.
bool setRandom(SkRandom*,
- GrGpuGL* gpu,
+ GrGpuGL*,
const GrRenderTarget* dummyDstRenderTarget,
const GrTexture* dummyDstCopyTexture,
- const GrEffectStage* geometryProcessor,
- const GrEffectStage* stages[],
+ const GrGeometryStage* geometryProcessor,
+ const GrFragmentStage* stages[],
int numColorStages,
int numCoverageStages,
int currAttribIndex,
@@ -63,15 +63,15 @@ public:
* color stages in the output.
*/
static bool Build(const GrOptDrawState&,
- GrGpu::DrawType drawType,
+ GrGpu::DrawType,
GrBlendCoeff srcCoeff,
GrBlendCoeff dstCoeff,
- GrGpuGL* gpu,
+ GrGpuGL*,
const GrDeviceCoordTexture* dstCopy,
- const GrEffectStage** outGeometryProcessor,
- SkTArray<const GrEffectStage*, true>* outColorStages,
- SkTArray<const GrEffectStage*, true>* outCoverageStages,
- GrGLProgramDesc* outDesc);
+ const GrGeometryStage** geometryProcessor,
+ SkTArray<const GrFragmentStage*, true>* colorStages,
+ SkTArray<const GrFragmentStage*, true>* coverageStages,
+ GrGLProgramDesc*);
bool hasGeometryProcessor() const {
return SkToBool(this->getHeader().fHasGeometryProcessor);
@@ -177,10 +177,17 @@ private:
KeyHeader* header() { return this->atOffset<KeyHeader, kHeaderOffset>(); }
// Shared code between setRandom() and Build().
- static bool GetEffectKey(const GrEffectStage& stage, const GrGLCaps& caps,
- bool useExplicitLocalCoords, GrEffectKeyBuilder* b,
- uint16_t* effectKeySize);
-
+ static bool GetProcessorKey(const GrProcessorStage& stage,
+ const GrGLCaps& caps,
+ bool useExplicitLocalCoords,
+ GrProcessorKeyBuilder* b,
+ uint16_t* effectKeySize);
+
+ static bool GetGeometryProcessorKey(const GrGeometryStage& stage,
+ const GrGLCaps& caps,
+ bool useExplicitLocalCoords,
+ GrProcessorKeyBuilder* b,
+ uint16_t* effectKeySize);
void finalize();
const KeyHeader& getHeader() const { return *this->atOffset<KeyHeader, kHeaderOffset>(); }
@@ -209,7 +216,7 @@ private:
}
}
- GrEffectKey get(int index) const {
+ GrProcessorKey get(int index) const {
const uint16_t* offsetsAndLengths = reinterpret_cast<const uint16_t*>(
fDesc->fKey.begin() + kEffectKeyOffsetsAndLengthOffset);
// We store two uint16_ts per effect, one for the offset to the effect's key and one for
@@ -218,7 +225,7 @@ private:
uint16_t length = offsetsAndLengths[2 * (fBaseIndex + index) + 1];
// Currently effects must add to the key in units of uint32_t.
SkASSERT(0 == (length % sizeof(uint32_t)));
- return GrEffectKey(reinterpret_cast<const uint32_t*>(fDesc->fKey.begin() + offset),
+ return GrProcessorKey(reinterpret_cast<const uint32_t*>(fDesc->fKey.begin() + offset),
length / sizeof(uint32_t));
}
private:
@@ -237,7 +244,7 @@ private:
// GrGLProgram and GrGLShaderBuilder read the private fields to generate code. TODO: Split out
// part of GrGLShaderBuilder that is used by effects so that this header doesn't need to be
- // visible to GrGLEffects. Then make public accessors as necessary and remove friends.
+ // visible to GrGLProcessors. Then make public accessors as necessary and remove friends.
friend class GrGLProgram;
friend class GrGLProgramBuilder;
friend class GrGLFullProgramBuilder;
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