Index: src/gpu/effects/GrBicubicEffect.h |
diff --git a/src/gpu/effects/GrBicubicEffect.h b/src/gpu/effects/GrBicubicEffect.h |
index 2c1a299f5c540660955f7a6e4630eca72bcb85ca..03476da38fb88e7b0eef9fc062e994eaeaacc0ed 100644 |
--- a/src/gpu/effects/GrBicubicEffect.h |
+++ b/src/gpu/effects/GrBicubicEffect.h |
@@ -10,8 +10,8 @@ |
#include "GrSingleTextureEffect.h" |
#include "GrTextureDomain.h" |
-#include "gl/GrGLEffect.h" |
-#include "GrTBackendEffectFactory.h" |
+#include "gl/GrGLProcessor.h" |
+#include "GrTBackendProcessorFactory.h" |
class GrGLBicubicEffect; |
@@ -26,9 +26,9 @@ public: |
static const char* Name() { return "Bicubic"; } |
const float* coefficients() const { return fCoefficients; } |
- typedef GrGLBicubicEffect GLEffect; |
+ typedef GrGLBicubicEffect GLProcessor; |
- virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
+ virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE; |
virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
const GrTextureDomain& domain() const { return fDomain; } |
@@ -36,7 +36,7 @@ public: |
/** |
* Create a simple filter effect with custom bicubic coefficients and optional domain. |
*/ |
- static GrEffect* Create(GrTexture* tex, const SkScalar coefficients[16], |
+ static GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16], |
const SkRect* domain = NULL) { |
if (NULL == domain) { |
static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_TileMode, |
@@ -53,7 +53,7 @@ public: |
/** |
* Create a Mitchell filter effect with specified texture matrix and x/y tile modes. |
*/ |
- static GrEffect* Create(GrTexture* tex, const SkMatrix& matrix, |
+ static GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix, |
SkShader::TileMode tileModes[2]) { |
return Create(tex, gMitchellCoefficients, matrix, tileModes); |
} |
@@ -62,15 +62,17 @@ public: |
* Create a filter effect with custom bicubic coefficients, the texture matrix, and the x/y |
* tilemodes. |
*/ |
- static GrEffect* Create(GrTexture* tex, const SkScalar coefficients[16], |
- const SkMatrix& matrix, const SkShader::TileMode tileModes[2]) { |
+ static GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16], |
+ const SkMatrix& matrix, |
+ const SkShader::TileMode tileModes[2]) { |
return SkNEW_ARGS(GrBicubicEffect, (tex, coefficients, matrix, tileModes)); |
} |
/** |
* Create a Mitchell filter effect with a texture matrix and a domain. |
*/ |
- static GrEffect* Create(GrTexture* tex, const SkMatrix& matrix, const SkRect& domain) { |
+ static GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix, |
+ const SkRect& domain) { |
return SkNEW_ARGS(GrBicubicEffect, (tex, gMitchellCoefficients, matrix, domain)); |
} |
@@ -89,12 +91,12 @@ private: |
const SkMatrix &matrix, const SkShader::TileMode tileModes[2]); |
GrBicubicEffect(GrTexture*, const SkScalar coefficients[16], |
const SkMatrix &matrix, const SkRect& domain); |
- virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; |
+ virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE; |
float fCoefficients[16]; |
GrTextureDomain fDomain; |
- GR_DECLARE_EFFECT_TEST; |
+ GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
static const SkScalar gMitchellCoefficients[16]; |