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Unified Diff: src/gpu/GrPathRenderer.h

Issue 582963002: Solo gp (Closed) Base URL: https://skia.googlesource.com/skia.git@no_peb
Patch Set: rebase Created 6 years, 3 months ago
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Index: src/gpu/GrPathRenderer.h
diff --git a/src/gpu/GrPathRenderer.h b/src/gpu/GrPathRenderer.h
index 1099b2be396f118cff813a3a52164bd83ba8a0a9..0720c3f86a950f766ecbca6464f49f37db9d8fad 100644
--- a/src/gpu/GrPathRenderer.h
+++ b/src/gpu/GrPathRenderer.h
@@ -49,9 +49,9 @@ public:
/**
* A caller may wish to use a path renderer to draw a path into the stencil buffer. However,
* the path renderer itself may require use of the stencil buffer. Also a path renderer may
- * use a GrEffect coverage stage that sets coverage to zero to eliminate pixels that are covered
- * by bounding geometry but outside the path. These exterior pixels would still be rendered into
- * the stencil.
+ * use a GrProcessor coverage stage that sets coverage to zero to eliminate pixels that are
+ * covered by bounding geometry but outside the path. These exterior pixels would still be
+ * rendered into the stencil.
*
* A GrPathRenderer can provide three levels of support for stenciling paths:
* 1) kNoRestriction: This is the most general. The caller sets up the GrDrawState on the target
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