Index: src/gpu/GrPathRenderer.h |
diff --git a/src/gpu/GrPathRenderer.h b/src/gpu/GrPathRenderer.h |
index 1099b2be396f118cff813a3a52164bd83ba8a0a9..0720c3f86a950f766ecbca6464f49f37db9d8fad 100644 |
--- a/src/gpu/GrPathRenderer.h |
+++ b/src/gpu/GrPathRenderer.h |
@@ -49,9 +49,9 @@ public: |
/** |
* A caller may wish to use a path renderer to draw a path into the stencil buffer. However, |
* the path renderer itself may require use of the stencil buffer. Also a path renderer may |
- * use a GrEffect coverage stage that sets coverage to zero to eliminate pixels that are covered |
- * by bounding geometry but outside the path. These exterior pixels would still be rendered into |
- * the stencil. |
+ * use a GrProcessor coverage stage that sets coverage to zero to eliminate pixels that are |
+ * covered by bounding geometry but outside the path. These exterior pixels would still be |
+ * rendered into the stencil. |
* |
* A GrPathRenderer can provide three levels of support for stenciling paths: |
* 1) kNoRestriction: This is the most general. The caller sets up the GrDrawState on the target |