| Index: src/effects/gradients/SkRadialGradient.cpp
|
| diff --git a/src/effects/gradients/SkRadialGradient.cpp b/src/effects/gradients/SkRadialGradient.cpp
|
| index 90d945839de55eea7a3c087ce3d855b4a8896803..b4ced5e6a8aa4d659d5bd3ea16896577aae5fe7c 100644
|
| --- a/src/effects/gradients/SkRadialGradient.cpp
|
| +++ b/src/effects/gradients/SkRadialGradient.cpp
|
| @@ -469,27 +469,27 @@ void SkRadialGradient::RadialGradientContext::shadeSpan(int x, int y,
|
|
|
| #if SK_SUPPORT_GPU
|
|
|
| -#include "GrTBackendEffectFactory.h"
|
| +#include "GrTBackendProcessorFactory.h"
|
| #include "gl/builders/GrGLProgramBuilder.h"
|
| #include "SkGr.h"
|
|
|
| class GrGLRadialGradient : public GrGLGradientEffect {
|
| public:
|
|
|
| - GrGLRadialGradient(const GrBackendEffectFactory& factory,
|
| - const GrEffect&) : INHERITED (factory) { }
|
| + GrGLRadialGradient(const GrBackendProcessorFactory& factory,
|
| + const GrProcessor&) : INHERITED (factory) { }
|
| virtual ~GrGLRadialGradient() { }
|
|
|
| virtual void emitCode(GrGLProgramBuilder*,
|
| - const GrEffect&,
|
| - const GrEffectKey&,
|
| + const GrFragmentProcessor&,
|
| + const GrProcessorKey&,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TransformedCoordsArray&,
|
| const TextureSamplerArray&) SK_OVERRIDE;
|
|
|
| - static void GenKey(const GrEffect& effect, const GrGLCaps&, GrEffectKeyBuilder* b) {
|
| - b->add32(GenBaseGradientKey(effect));
|
| + static void GenKey(const GrProcessor& processor, const GrGLCaps&, GrProcessorKeyBuilder* b) {
|
| + b->add32(GenBaseGradientKey(processor));
|
| }
|
|
|
| private:
|
| @@ -502,21 +502,21 @@ private:
|
|
|
| class GrRadialGradient : public GrGradientEffect {
|
| public:
|
| - static GrEffect* Create(GrContext* ctx,
|
| - const SkRadialGradient& shader,
|
| - const SkMatrix& matrix,
|
| - SkShader::TileMode tm) {
|
| + static GrFragmentProcessor* Create(GrContext* ctx,
|
| + const SkRadialGradient& shader,
|
| + const SkMatrix& matrix,
|
| + SkShader::TileMode tm) {
|
| return SkNEW_ARGS(GrRadialGradient, (ctx, shader, matrix, tm));
|
| }
|
|
|
| virtual ~GrRadialGradient() { }
|
|
|
| static const char* Name() { return "Radial Gradient"; }
|
| - virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
|
| - return GrTBackendEffectFactory<GrRadialGradient>::getInstance();
|
| + virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE {
|
| + return GrTBackendFragmentProcessorFactory<GrRadialGradient>::getInstance();
|
| }
|
|
|
| - typedef GrGLRadialGradient GLEffect;
|
| + typedef GrGLRadialGradient GLProcessor;
|
|
|
| private:
|
| GrRadialGradient(GrContext* ctx,
|
| @@ -526,19 +526,19 @@ private:
|
| : INHERITED(ctx, shader, matrix, tm) {
|
| }
|
|
|
| - GR_DECLARE_EFFECT_TEST;
|
| + GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
|
|
|
| typedef GrGradientEffect INHERITED;
|
| };
|
|
|
| /////////////////////////////////////////////////////////////////////
|
|
|
| -GR_DEFINE_EFFECT_TEST(GrRadialGradient);
|
| +GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRadialGradient);
|
|
|
| -GrEffect* GrRadialGradient::TestCreate(SkRandom* random,
|
| - GrContext* context,
|
| - const GrDrawTargetCaps&,
|
| - GrTexture**) {
|
| +GrFragmentProcessor* GrRadialGradient::TestCreate(SkRandom* random,
|
| + GrContext* context,
|
| + const GrDrawTargetCaps&,
|
| + GrTexture**) {
|
| SkPoint center = {random->nextUScalar1(), random->nextUScalar1()};
|
| SkScalar radius = random->nextUScalar1();
|
|
|
| @@ -552,16 +552,16 @@ GrEffect* GrRadialGradient::TestCreate(SkRandom* random,
|
| tm));
|
| SkPaint paint;
|
| GrColor paintColor;
|
| - GrEffect* effect;
|
| - SkAssertResult(shader->asNewEffect(context, paint, NULL, &paintColor, &effect));
|
| - return effect;
|
| + GrFragmentProcessor* fp;
|
| + SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor, &fp));
|
| + return fp;
|
| }
|
|
|
| /////////////////////////////////////////////////////////////////////
|
|
|
| void GrGLRadialGradient::emitCode(GrGLProgramBuilder* builder,
|
| - const GrEffect&,
|
| - const GrEffectKey& key,
|
| + const GrFragmentProcessor&,
|
| + const GrProcessorKey& key,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TransformedCoordsArray& coords,
|
| @@ -576,9 +576,9 @@ void GrGLRadialGradient::emitCode(GrGLProgramBuilder* builder,
|
|
|
| /////////////////////////////////////////////////////////////////////
|
|
|
| -bool SkRadialGradient::asNewEffect(GrContext* context, const SkPaint& paint,
|
| - const SkMatrix* localMatrix, GrColor* paintColor,
|
| - GrEffect** effect) const {
|
| +bool SkRadialGradient::asFragmentProcessor(GrContext* context, const SkPaint& paint,
|
| + const SkMatrix* localMatrix, GrColor* paintColor,
|
| + GrFragmentProcessor** fp) const {
|
| SkASSERT(context);
|
|
|
| SkMatrix matrix;
|
| @@ -595,16 +595,15 @@ bool SkRadialGradient::asNewEffect(GrContext* context, const SkPaint& paint,
|
| matrix.postConcat(fPtsToUnit);
|
|
|
| *paintColor = SkColor2GrColorJustAlpha(paint.getColor());
|
| - *effect = GrRadialGradient::Create(context, *this, matrix, fTileMode);
|
| + *fp = GrRadialGradient::Create(context, *this, matrix, fTileMode);
|
|
|
| return true;
|
| }
|
|
|
| #else
|
|
|
| -bool SkRadialGradient::asNewEffect(GrContext* context, const SkPaint& paint,
|
| - const SkMatrix* localMatrix, GrColor* paintColor,
|
| - GrEffect** effect) const {
|
| +bool SkRadialGradient::asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix*, GrColor*,
|
| + GrFragmentProcessor**) const {
|
| SkDEBUGFAIL("Should not call in GPU-less build");
|
| return false;
|
| }
|
|
|