Index: src/effects/SkDisplacementMapEffect.cpp |
diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp |
index 6f23dae8c2926ef47fdb7f1fed665821014cc5d2..474d9a7dc8123f8eec5c76fd3bf5ae95d71f26d7 100644 |
--- a/src/effects/SkDisplacementMapEffect.cpp |
+++ b/src/effects/SkDisplacementMapEffect.cpp |
@@ -13,9 +13,9 @@ |
#if SK_SUPPORT_GPU |
#include "GrContext.h" |
#include "GrCoordTransform.h" |
-#include "gl/GrGLEffect.h" |
+#include "gl/GrGLProcessor.h" |
#include "gl/builders/GrGLProgramBuilder.h" |
-#include "GrTBackendEffectFactory.h" |
+#include "GrTBackendProcessorFactory.h" |
#endif |
namespace { |
@@ -297,41 +297,40 @@ bool SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix& |
/////////////////////////////////////////////////////////////////////////////// |
#if SK_SUPPORT_GPU |
-class GrGLDisplacementMapEffect : public GrGLEffect { |
+class GrGLDisplacementMapEffect : public GrGLFragmentProcessor { |
public: |
- GrGLDisplacementMapEffect(const GrBackendEffectFactory& factory, |
- const GrEffect& effect); |
+ GrGLDisplacementMapEffect(const GrBackendProcessorFactory&, |
+ const GrProcessor&); |
virtual ~GrGLDisplacementMapEffect(); |
virtual void emitCode(GrGLProgramBuilder*, |
- const GrEffect&, |
- const GrEffectKey&, |
+ const GrFragmentProcessor&, |
+ const GrProcessorKey&, |
const char* outputColor, |
const char* inputColor, |
const TransformedCoordsArray&, |
const TextureSamplerArray&) SK_OVERRIDE; |
- static inline void GenKey(const GrEffect&, const GrGLCaps&, GrEffectKeyBuilder*); |
+ static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*); |
- virtual void setData(const GrGLProgramDataManager&, const GrEffect&) SK_OVERRIDE; |
+ virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; |
private: |
SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; |
SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; |
GrGLProgramDataManager::UniformHandle fScaleUni; |
- typedef GrGLEffect INHERITED; |
+ typedef GrGLFragmentProcessor INHERITED; |
}; |
/////////////////////////////////////////////////////////////////////////////// |
-class GrDisplacementMapEffect : public GrEffect { |
+class GrDisplacementMapEffect : public GrFragmentProcessor { |
public: |
- static GrEffect* Create(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
- SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
- SkVector scale, |
- GrTexture* displacement, const SkMatrix& offsetMatrix, |
- GrTexture* color) { |
+ static GrFragmentProcessor* Create( |
+ SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
+ SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, SkVector scale, |
+ GrTexture* displacement, const SkMatrix& offsetMatrix, GrTexture* color) { |
return SkNEW_ARGS(GrDisplacementMapEffect, (xChannelSelector, |
yChannelSelector, |
scale, |
@@ -342,20 +341,20 @@ public: |
virtual ~GrDisplacementMapEffect(); |
- virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
+ virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE; |
SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const |
{ return fXChannelSelector; } |
SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const |
{ return fYChannelSelector; } |
const SkVector& scale() const { return fScale; } |
- typedef GrGLDisplacementMapEffect GLEffect; |
+ typedef GrGLDisplacementMapEffect GLProcessor; |
static const char* Name() { return "DisplacementMap"; } |
virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
private: |
- virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; |
+ virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE; |
GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
@@ -363,7 +362,7 @@ private: |
GrTexture* displacement, const SkMatrix& offsetMatrix, |
GrTexture* color); |
- GR_DECLARE_EFFECT_TEST; |
+ GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
GrCoordTransform fDisplacementTransform; |
GrTextureAccess fDisplacementAccess; |
@@ -373,7 +372,7 @@ private: |
SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; |
SkVector fScale; |
- typedef GrEffect INHERITED; |
+ typedef GrFragmentProcessor INHERITED; |
}; |
bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, |
@@ -431,7 +430,7 @@ bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src, |
offsetMatrix.preTranslate(SkIntToScalar(colorOffset.fX - displacementOffset.fX), |
SkIntToScalar(colorOffset.fY - displacementOffset.fY)); |
- paint.addColorEffect( |
+ paint.addColorProcessor( |
GrDisplacementMapEffect::Create(fXChannelSelector, |
fYChannelSelector, |
scale, |
@@ -479,7 +478,7 @@ GrDisplacementMapEffect::GrDisplacementMapEffect( |
GrDisplacementMapEffect::~GrDisplacementMapEffect() { |
} |
-bool GrDisplacementMapEffect::onIsEqual(const GrEffect& sBase) const { |
+bool GrDisplacementMapEffect::onIsEqual(const GrProcessor& sBase) const { |
const GrDisplacementMapEffect& s = sBase.cast<GrDisplacementMapEffect>(); |
return fDisplacementAccess.getTexture() == s.fDisplacementAccess.getTexture() && |
fColorAccess.getTexture() == s.fColorAccess.getTexture() && |
@@ -488,8 +487,8 @@ bool GrDisplacementMapEffect::onIsEqual(const GrEffect& sBase) const { |
fScale == s.fScale; |
} |
-const GrBackendEffectFactory& GrDisplacementMapEffect::getFactory() const { |
- return GrTBackendEffectFactory<GrDisplacementMapEffect>::getInstance(); |
+const GrBackendFragmentProcessorFactory& GrDisplacementMapEffect::getFactory() const { |
+ return GrTBackendFragmentProcessorFactory<GrDisplacementMapEffect>::getInstance(); |
} |
void GrDisplacementMapEffect::getConstantColorComponents(GrColor*, |
@@ -504,16 +503,16 @@ void GrDisplacementMapEffect::getConstantColorComponents(GrColor*, |
/////////////////////////////////////////////////////////////////////////////// |
-GR_DEFINE_EFFECT_TEST(GrDisplacementMapEffect); |
+GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDisplacementMapEffect); |
-GrEffect* GrDisplacementMapEffect::TestCreate(SkRandom* random, |
+GrFragmentProcessor* GrDisplacementMapEffect::TestCreate(SkRandom* random, |
GrContext*, |
const GrDrawTargetCaps&, |
GrTexture* textures[]) { |
- int texIdxDispl = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
- GrEffectUnitTest::kAlphaTextureIdx; |
- int texIdxColor = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
- GrEffectUnitTest::kAlphaTextureIdx; |
+ int texIdxDispl = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : |
+ GrProcessorUnitTest::kAlphaTextureIdx; |
+ int texIdxColor = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : |
+ GrProcessorUnitTest::kAlphaTextureIdx; |
static const int kMaxComponent = 4; |
SkDisplacementMapEffect::ChannelSelectorType xChannelSelector = |
static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
@@ -531,19 +530,19 @@ GrEffect* GrDisplacementMapEffect::TestCreate(SkRandom* random, |
/////////////////////////////////////////////////////////////////////////////// |
-GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrBackendEffectFactory& factory, |
- const GrEffect& effect) |
+GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrBackendProcessorFactory& factory, |
+ const GrProcessor& proc) |
: INHERITED(factory) |
- , fXChannelSelector(effect.cast<GrDisplacementMapEffect>().xChannelSelector()) |
- , fYChannelSelector(effect.cast<GrDisplacementMapEffect>().yChannelSelector()) { |
+ , fXChannelSelector(proc.cast<GrDisplacementMapEffect>().xChannelSelector()) |
+ , fYChannelSelector(proc.cast<GrDisplacementMapEffect>().yChannelSelector()) { |
} |
GrGLDisplacementMapEffect::~GrGLDisplacementMapEffect() { |
} |
void GrGLDisplacementMapEffect::emitCode(GrGLProgramBuilder* builder, |
- const GrEffect&, |
- const GrEffectKey& key, |
+ const GrFragmentProcessor&, |
+ const GrProcessorKey& key, |
const char* outputColor, |
const char* inputColor, |
const TransformedCoordsArray& coords, |
@@ -620,8 +619,8 @@ void GrGLDisplacementMapEffect::emitCode(GrGLProgramBuilder* builder, |
} |
void GrGLDisplacementMapEffect::setData(const GrGLProgramDataManager& pdman, |
- const GrEffect& effect) { |
- const GrDisplacementMapEffect& displacementMap = effect.cast<GrDisplacementMapEffect>(); |
+ const GrProcessor& proc) { |
+ const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>(); |
GrTexture* colorTex = displacementMap.texture(1); |
SkScalar scaleX = SkScalarDiv(displacementMap.scale().fX, SkIntToScalar(colorTex->width())); |
SkScalar scaleY = SkScalarDiv(displacementMap.scale().fY, SkIntToScalar(colorTex->height())); |
@@ -630,9 +629,9 @@ void GrGLDisplacementMapEffect::setData(const GrGLProgramDataManager& pdman, |
SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY)); |
} |
-void GrGLDisplacementMapEffect::GenKey(const GrEffect& effect, |
- const GrGLCaps&, GrEffectKeyBuilder* b) { |
- const GrDisplacementMapEffect& displacementMap = effect.cast<GrDisplacementMapEffect>(); |
+void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc, |
+ const GrGLCaps&, GrProcessorKeyBuilder* b) { |
+ const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>(); |
uint32_t xKey = displacementMap.xChannelSelector(); |
uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBits; |