| Index: include/gpu/GrTextureAccess.h
|
| diff --git a/include/gpu/GrTextureAccess.h b/include/gpu/GrTextureAccess.h
|
| index d552e440cadc854370289fb6c9f4f9d8bdd75d12..5055e103f579ecb89595c9ecbb0c68c187cad365 100644
|
| --- a/include/gpu/GrTextureAccess.h
|
| +++ b/include/gpu/GrTextureAccess.h
|
| @@ -108,7 +108,7 @@ private:
|
| /** A class representing the swizzle access pattern for a texture. Note that if the texture is
|
| * an alpha-only texture then the alpha channel is substituted for other components. Any mangling
|
| * to handle the r,g,b->a conversions for alpha textures is automatically included in the stage
|
| - * key. However, if a GrEffect uses different swizzles based on its input then it must
|
| + * key. However, if a GrProcessor uses different swizzles based on its input then it must
|
| * consider that variation in its key-generation.
|
| */
|
| class GrTextureAccess : public SkNoncopyable {
|
| @@ -116,8 +116,8 @@ public:
|
| SK_DECLARE_INST_COUNT_ROOT(GrTextureAccess);
|
|
|
| /**
|
| - * A default GrTextureAccess must have reset() called on it in a GrEffect subclass's
|
| - * constructor if it will be accessible via GrEffect::textureAccess().
|
| + * A default GrTextureAccess must have reset() called on it in a GrProcessor subclass's
|
| + * constructor if it will be accessible via GrProcessor::textureAccess().
|
| */
|
| GrTextureAccess();
|
|
|
| @@ -165,7 +165,7 @@ public:
|
| GrTexture* getTexture() const { return fTexture.get(); }
|
|
|
| /**
|
| - * For internal use by GrEffect.
|
| + * For internal use by GrProcessor.
|
| */
|
| const GrGpuResourceRef* getProgramTexture() const { return &fTexture; }
|
|
|
|
|