Index: include/gpu/GrTextureAccess.h |
diff --git a/include/gpu/GrTextureAccess.h b/include/gpu/GrTextureAccess.h |
index d552e440cadc854370289fb6c9f4f9d8bdd75d12..5055e103f579ecb89595c9ecbb0c68c187cad365 100644 |
--- a/include/gpu/GrTextureAccess.h |
+++ b/include/gpu/GrTextureAccess.h |
@@ -108,7 +108,7 @@ private: |
/** A class representing the swizzle access pattern for a texture. Note that if the texture is |
* an alpha-only texture then the alpha channel is substituted for other components. Any mangling |
* to handle the r,g,b->a conversions for alpha textures is automatically included in the stage |
- * key. However, if a GrEffect uses different swizzles based on its input then it must |
+ * key. However, if a GrProcessor uses different swizzles based on its input then it must |
* consider that variation in its key-generation. |
*/ |
class GrTextureAccess : public SkNoncopyable { |
@@ -116,8 +116,8 @@ public: |
SK_DECLARE_INST_COUNT_ROOT(GrTextureAccess); |
/** |
- * A default GrTextureAccess must have reset() called on it in a GrEffect subclass's |
- * constructor if it will be accessible via GrEffect::textureAccess(). |
+ * A default GrTextureAccess must have reset() called on it in a GrProcessor subclass's |
+ * constructor if it will be accessible via GrProcessor::textureAccess(). |
*/ |
GrTextureAccess(); |
@@ -165,7 +165,7 @@ public: |
GrTexture* getTexture() const { return fTexture.get(); } |
/** |
- * For internal use by GrEffect. |
+ * For internal use by GrProcessor. |
*/ |
const GrGpuResourceRef* getProgramTexture() const { return &fTexture; } |