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Unified Diff: src/gpu/effects/GrGeometryProcessor.h

Issue 582963002: Solo gp (Closed) Base URL: https://skia.googlesource.com/skia.git@no_peb
Patch Set: rebase Created 6 years, 3 months ago
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Index: src/gpu/effects/GrGeometryProcessor.h
diff --git a/src/gpu/effects/GrGeometryProcessor.h b/src/gpu/effects/GrGeometryProcessor.h
deleted file mode 100644
index 0e1c80c150aefc76632764daed8af4c090814249..0000000000000000000000000000000000000000
--- a/src/gpu/effects/GrGeometryProcessor.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef GrGeometryProcessor_DEFINED
-#define GrGeometryProcessor_DEFINED
-
-#include "GrEffect.h"
-
-/**
- * If an effect needs specialized vertex shader code, then it must inherit from this class.
- * Otherwise it won't be able to add vertex attribs, and it will be given a vertexless shader
- * program in emitCode.
- */
-class GrGeometryProcessor : public GrEffect {
-public:
- GrGeometryProcessor() { fRequiresVertexShader = true; }
-
-protected:
- /**
- * Subclasses call this from their constructor to register vertex attributes (at most
- * kMaxVertexAttribs). This must only be called from the constructor because GrEffects are
- * immutable.
- *
- * We return a reference to the added var so that derived classes can name it nicely and use it
- * in shader code.
- */
- const GrShaderVar& addVertexAttrib(const GrShaderVar& var) {
- SkASSERT(GrShaderVar::kAttribute_TypeModifier == var.getTypeModifier());
- SkASSERT(fVertexAttribs.count() < kMaxVertexAttribs);
- return fVertexAttribs.push_back(var);
- }
-
-private:
- typedef GrEffect INHERITED;
-};
-
-#endif
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