| Index: src/gpu/effects/GrSingleTextureEffect.h
|
| diff --git a/src/gpu/effects/GrSingleTextureEffect.h b/src/gpu/effects/GrSingleTextureEffect.h
|
| index a8f9a6d52142e60b1abdf075c100a303af5d384d..6349ee7896af677ba06dcc679445719b7e42a805 100644
|
| --- a/src/gpu/effects/GrSingleTextureEffect.h
|
| +++ b/src/gpu/effects/GrSingleTextureEffect.h
|
| @@ -8,7 +8,7 @@
|
| #ifndef GrSingleTextureEffect_DEFINED
|
| #define GrSingleTextureEffect_DEFINED
|
|
|
| -#include "GrEffect.h"
|
| +#include "GrProcessor.h"
|
| #include "SkMatrix.h"
|
| #include "GrCoordTransform.h"
|
|
|
| @@ -18,7 +18,7 @@ class GrTexture;
|
| * A base class for effects that draw a single texture with a texture matrix. This effect has no
|
| * backend implementations. One must be provided by the subclass.
|
| */
|
| -class GrSingleTextureEffect : public GrEffect {
|
| +class GrSingleTextureEffect : public GrFragmentProcessor {
|
| public:
|
| virtual ~GrSingleTextureEffect();
|
|
|
| @@ -61,7 +61,7 @@ private:
|
| GrCoordTransform fCoordTransform;
|
| GrTextureAccess fTextureAccess;
|
|
|
| - typedef GrEffect INHERITED;
|
| + typedef GrFragmentProcessor INHERITED;
|
| };
|
|
|
| #endif
|
|
|