| Index: src/gpu/effects/GrBicubicEffect.h
|
| diff --git a/src/gpu/effects/GrBicubicEffect.h b/src/gpu/effects/GrBicubicEffect.h
|
| index 2c1a299f5c540660955f7a6e4630eca72bcb85ca..03476da38fb88e7b0eef9fc062e994eaeaacc0ed 100644
|
| --- a/src/gpu/effects/GrBicubicEffect.h
|
| +++ b/src/gpu/effects/GrBicubicEffect.h
|
| @@ -10,8 +10,8 @@
|
|
|
| #include "GrSingleTextureEffect.h"
|
| #include "GrTextureDomain.h"
|
| -#include "gl/GrGLEffect.h"
|
| -#include "GrTBackendEffectFactory.h"
|
| +#include "gl/GrGLProcessor.h"
|
| +#include "GrTBackendProcessorFactory.h"
|
|
|
| class GrGLBicubicEffect;
|
|
|
| @@ -26,9 +26,9 @@ public:
|
| static const char* Name() { return "Bicubic"; }
|
| const float* coefficients() const { return fCoefficients; }
|
|
|
| - typedef GrGLBicubicEffect GLEffect;
|
| + typedef GrGLBicubicEffect GLProcessor;
|
|
|
| - virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
|
| + virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE;
|
| virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
|
|
|
| const GrTextureDomain& domain() const { return fDomain; }
|
| @@ -36,7 +36,7 @@ public:
|
| /**
|
| * Create a simple filter effect with custom bicubic coefficients and optional domain.
|
| */
|
| - static GrEffect* Create(GrTexture* tex, const SkScalar coefficients[16],
|
| + static GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16],
|
| const SkRect* domain = NULL) {
|
| if (NULL == domain) {
|
| static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_TileMode,
|
| @@ -53,7 +53,7 @@ public:
|
| /**
|
| * Create a Mitchell filter effect with specified texture matrix and x/y tile modes.
|
| */
|
| - static GrEffect* Create(GrTexture* tex, const SkMatrix& matrix,
|
| + static GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix,
|
| SkShader::TileMode tileModes[2]) {
|
| return Create(tex, gMitchellCoefficients, matrix, tileModes);
|
| }
|
| @@ -62,15 +62,17 @@ public:
|
| * Create a filter effect with custom bicubic coefficients, the texture matrix, and the x/y
|
| * tilemodes.
|
| */
|
| - static GrEffect* Create(GrTexture* tex, const SkScalar coefficients[16],
|
| - const SkMatrix& matrix, const SkShader::TileMode tileModes[2]) {
|
| + static GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16],
|
| + const SkMatrix& matrix,
|
| + const SkShader::TileMode tileModes[2]) {
|
| return SkNEW_ARGS(GrBicubicEffect, (tex, coefficients, matrix, tileModes));
|
| }
|
|
|
| /**
|
| * Create a Mitchell filter effect with a texture matrix and a domain.
|
| */
|
| - static GrEffect* Create(GrTexture* tex, const SkMatrix& matrix, const SkRect& domain) {
|
| + static GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix,
|
| + const SkRect& domain) {
|
| return SkNEW_ARGS(GrBicubicEffect, (tex, gMitchellCoefficients, matrix, domain));
|
| }
|
|
|
| @@ -89,12 +91,12 @@ private:
|
| const SkMatrix &matrix, const SkShader::TileMode tileModes[2]);
|
| GrBicubicEffect(GrTexture*, const SkScalar coefficients[16],
|
| const SkMatrix &matrix, const SkRect& domain);
|
| - virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
|
| + virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
|
|
|
| float fCoefficients[16];
|
| GrTextureDomain fDomain;
|
|
|
| - GR_DECLARE_EFFECT_TEST;
|
| + GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
|
|
|
| static const SkScalar gMitchellCoefficients[16];
|
|
|
|
|