| Index: src/gpu/GrPathRenderer.h
|
| diff --git a/src/gpu/GrPathRenderer.h b/src/gpu/GrPathRenderer.h
|
| index 1099b2be396f118cff813a3a52164bd83ba8a0a9..0720c3f86a950f766ecbca6464f49f37db9d8fad 100644
|
| --- a/src/gpu/GrPathRenderer.h
|
| +++ b/src/gpu/GrPathRenderer.h
|
| @@ -49,9 +49,9 @@ public:
|
| /**
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| * A caller may wish to use a path renderer to draw a path into the stencil buffer. However,
|
| * the path renderer itself may require use of the stencil buffer. Also a path renderer may
|
| - * use a GrEffect coverage stage that sets coverage to zero to eliminate pixels that are covered
|
| - * by bounding geometry but outside the path. These exterior pixels would still be rendered into
|
| - * the stencil.
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| + * use a GrProcessor coverage stage that sets coverage to zero to eliminate pixels that are
|
| + * covered by bounding geometry but outside the path. These exterior pixels would still be
|
| + * rendered into the stencil.
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| *
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| * A GrPathRenderer can provide three levels of support for stenciling paths:
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| * 1) kNoRestriction: This is the most general. The caller sets up the GrDrawState on the target
|
|
|