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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
10 | 10 |
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172 | 172 |
173 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff); | 173 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff); |
174 | 174 |
175 class ProgramCache : public ::SkNoncopyable { | 175 class ProgramCache : public ::SkNoncopyable { |
176 public: | 176 public: |
177 ProgramCache(GrGpuGL* gpu); | 177 ProgramCache(GrGpuGL* gpu); |
178 ~ProgramCache(); | 178 ~ProgramCache(); |
179 | 179 |
180 void abandon(); | 180 void abandon(); |
181 GrGLProgram* getProgram(const GrGLProgramDesc& desc, | 181 GrGLProgram* getProgram(const GrGLProgramDesc& desc, |
182 const GrEffectStage* geometryProcessor, | 182 const GrGeometryStage* geometryProcessor, |
183 const GrEffectStage* colorStages[], | 183 const GrFragmentStage* colorStages[], |
184 const GrEffectStage* coverageStages[]); | 184 const GrFragmentStage* coverageStages[]); |
185 | 185 |
186 private: | 186 private: |
187 enum { | 187 enum { |
188 // We may actually have kMaxEntries+1 shaders in the GL context beca
use we create a new | 188 // We may actually have kMaxEntries+1 shaders in the GL context beca
use we create a new |
189 // shader before evicting from the cache. | 189 // shader before evicting from the cache. |
190 kMaxEntries = 128, | 190 kMaxEntries = 128, |
191 kHashBits = 6, | 191 kHashBits = 6, |
192 }; | 192 }; |
193 | 193 |
194 struct Entry; | 194 struct Entry; |
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440 | 440 |
441 // we record what stencil format worked last time to hopefully exit early | 441 // we record what stencil format worked last time to hopefully exit early |
442 // from our loop that tries stencil formats and calls check fb status. | 442 // from our loop that tries stencil formats and calls check fb status. |
443 int fLastSuccessfulStencilFmtIdx; | 443 int fLastSuccessfulStencilFmtIdx; |
444 | 444 |
445 typedef GrGpu INHERITED; | 445 typedef GrGpu INHERITED; |
446 friend class GrGLPathRendering; // For accessing setTextureUnit. | 446 friend class GrGLPathRendering; // For accessing setTextureUnit. |
447 }; | 447 }; |
448 | 448 |
449 #endif | 449 #endif |
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