| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrSimpleTextureEffect_DEFINED | 8 #ifndef GrSimpleTextureEffect_DEFINED |
| 9 #define GrSimpleTextureEffect_DEFINED | 9 #define GrSimpleTextureEffect_DEFINED |
| 10 | 10 |
| 11 #include "GrSingleTextureEffect.h" | 11 #include "GrSingleTextureEffect.h" |
| 12 | 12 |
| 13 class GrGLSimpleTextureEffect; | 13 class GrGLSimpleTextureEffect; |
| 14 | 14 |
| 15 /** | 15 /** |
| 16 * The output color of this effect is a modulation of the input color and a samp
le from a texture. | 16 * The output color of this effect is a modulation of the input color and a samp
le from a texture. |
| 17 * It allows explicit specification of the filtering and wrap modes (GrTexturePa
rams). It can use | 17 * It allows explicit specification of the filtering and wrap modes (GrTexturePa
rams). It can use |
| 18 * local coords, positions, or a custom vertex attribute as input texture coords
. The input coords | 18 * local coords, positions, or a custom vertex attribute as input texture coords
. The input coords |
| 19 * can have a matrix applied in the VS in both the local and position cases but
not with a custom | 19 * can have a matrix applied in the VS in both the local and position cases but
not with a custom |
| 20 * attribute coords at this time. It will add a varying to input interpolate tex
ture coords to the | 20 * attribute coords at this time. It will add a varying to input interpolate tex
ture coords to the |
| 21 * FS. | 21 * FS. |
| 22 */ | 22 */ |
| 23 class GrSimpleTextureEffect : public GrSingleTextureEffect { | 23 class GrSimpleTextureEffect : public GrSingleTextureEffect { |
| 24 public: | 24 public: |
| 25 /* unfiltered, clamp mode */ | 25 /* unfiltered, clamp mode */ |
| 26 static GrEffect* Create(GrTexture* tex, | 26 static GrFragmentProcessor* Create(GrTexture* tex, |
| 27 const SkMatrix& matrix, | 27 const SkMatrix& matrix, |
| 28 GrCoordSet coordSet = kLocal_GrCoordSet) { | 28 GrCoordSet coordSet = kLocal_GrCoordSet)
{ |
| 29 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, GrTextureParams::
kNone_FilterMode, | 29 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, GrTextureParams::
kNone_FilterMode, |
| 30 coordSet)); | 30 coordSet)); |
| 31 } | 31 } |
| 32 | 32 |
| 33 /* clamp mode */ | 33 /* clamp mode */ |
| 34 static GrEffect* Create(GrTexture* tex, | 34 static GrFragmentProcessor* Create(GrTexture* tex, |
| 35 const SkMatrix& matrix, | 35 const SkMatrix& matrix, |
| 36 GrTextureParams::FilterMode filterMode, | 36 GrTextureParams::FilterMode filterMode, |
| 37 GrCoordSet coordSet = kLocal_GrCoordSet) { | 37 GrCoordSet coordSet = kLocal_GrCoordSet)
{ |
| 38 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coord
Set)); | 38 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coord
Set)); |
| 39 } | 39 } |
| 40 | 40 |
| 41 static GrEffect* Create(GrTexture* tex, | 41 static GrFragmentProcessor* Create(GrTexture* tex, |
| 42 const SkMatrix& matrix, | 42 const SkMatrix& matrix, |
| 43 const GrTextureParams& p, | 43 const GrTextureParams& p, |
| 44 GrCoordSet coordSet = kLocal_GrCoordSet) { | 44 GrCoordSet coordSet = kLocal_GrCoordSet)
{ |
| 45 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet)); | 45 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet)); |
| 46 } | 46 } |
| 47 | 47 |
| 48 virtual ~GrSimpleTextureEffect() {} | 48 virtual ~GrSimpleTextureEffect() {} |
| 49 | 49 |
| 50 static const char* Name() { return "Texture"; } | 50 static const char* Name() { return "Texture"; } |
| 51 | 51 |
| 52 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags
) const SK_OVERRIDE; | 52 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags
) const SK_OVERRIDE; |
| 53 | 53 |
| 54 typedef GrGLSimpleTextureEffect GLEffect; | 54 typedef GrGLSimpleTextureEffect GLProcessor; |
| 55 | 55 |
| 56 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; | 56 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR
IDE; |
| 57 | 57 |
| 58 private: | 58 private: |
| 59 GrSimpleTextureEffect(GrTexture* texture, | 59 GrSimpleTextureEffect(GrTexture* texture, |
| 60 const SkMatrix& matrix, | 60 const SkMatrix& matrix, |
| 61 GrTextureParams::FilterMode filterMode, | 61 GrTextureParams::FilterMode filterMode, |
| 62 GrCoordSet coordSet) | 62 GrCoordSet coordSet) |
| 63 : GrSingleTextureEffect(texture, matrix, filterMode, coordSet) { | 63 : GrSingleTextureEffect(texture, matrix, filterMode, coordSet) { |
| 64 } | 64 } |
| 65 | 65 |
| 66 GrSimpleTextureEffect(GrTexture* texture, | 66 GrSimpleTextureEffect(GrTexture* texture, |
| 67 const SkMatrix& matrix, | 67 const SkMatrix& matrix, |
| 68 const GrTextureParams& params, | 68 const GrTextureParams& params, |
| 69 GrCoordSet coordSet) | 69 GrCoordSet coordSet) |
| 70 : GrSingleTextureEffect(texture, matrix, params, coordSet) { | 70 : GrSingleTextureEffect(texture, matrix, params, coordSet) { |
| 71 } | 71 } |
| 72 | 72 |
| 73 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { | 73 virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE { |
| 74 const GrSimpleTextureEffect& ste = other.cast<GrSimpleTextureEffect>(); | 74 const GrSimpleTextureEffect& ste = other.cast<GrSimpleTextureEffect>(); |
| 75 return this->hasSameTextureParamsMatrixAndSourceCoords(ste); | 75 return this->hasSameTextureParamsMatrixAndSourceCoords(ste); |
| 76 } | 76 } |
| 77 | 77 |
| 78 GR_DECLARE_EFFECT_TEST; | 78 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
| 79 | 79 |
| 80 typedef GrSingleTextureEffect INHERITED; | 80 typedef GrSingleTextureEffect INHERITED; |
| 81 }; | 81 }; |
| 82 | 82 |
| 83 #endif | 83 #endif |
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