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Side by Side Diff: src/gpu/effects/GrGeometryProcessor.h

Issue 582963002: Solo gp (Closed) Base URL: https://skia.googlesource.com/skia.git@no_peb
Patch Set: rebase Created 6 years, 2 months ago
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1 /*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef GrGeometryProcessor_DEFINED
9 #define GrGeometryProcessor_DEFINED
10
11 #include "GrEffect.h"
12
13 /**
14 * If an effect needs specialized vertex shader code, then it must inherit from this class.
15 * Otherwise it won't be able to add vertex attribs, and it will be given a vert exless shader
16 * program in emitCode.
17 */
18 class GrGeometryProcessor : public GrEffect {
19 public:
20 GrGeometryProcessor() { fRequiresVertexShader = true; }
21
22 protected:
23 /**
24 * Subclasses call this from their constructor to register vertex attributes (at most
25 * kMaxVertexAttribs). This must only be called from the constructor because GrEffects are
26 * immutable.
27 *
28 * We return a reference to the added var so that derived classes can name i t nicely and use it
29 * in shader code.
30 */
31 const GrShaderVar& addVertexAttrib(const GrShaderVar& var) {
32 SkASSERT(GrShaderVar::kAttribute_TypeModifier == var.getTypeModifier());
33 SkASSERT(fVertexAttribs.count() < kMaxVertexAttribs);
34 return fVertexAttribs.push_back(var);
35 }
36
37 private:
38 typedef GrEffect INHERITED;
39 };
40
41 #endif
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