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Side by Side Diff: src/gpu/effects/GrCustomCoordsTextureEffect.h

Issue 582963002: Solo gp (Closed) Base URL: https://skia.googlesource.com/skia.git@no_peb
Patch Set: rebase Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrCustomCoordsTextureEffect_DEFINED 8 #ifndef GrCustomCoordsTextureEffect_DEFINED
9 #define GrCustomCoordsTextureEffect_DEFINED 9 #define GrCustomCoordsTextureEffect_DEFINED
10 10
11 #include "GrEffect.h" 11 #include "GrProcessor.h"
12 #include "GrGeometryProcessor.h" 12 #include "GrGeometryProcessor.h"
13 13
14 class GrGLCustomCoordsTextureEffect; 14 class GrGLCustomCoordsTextureEffect;
15 15
16 /** 16 /**
17 * The output color of this effect is a modulation of the input color and a samp le from a texture. 17 * The output color of this effect is a modulation of the input color and a samp le from a texture.
18 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). The input 18 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). The input
19 * coords are a custom attribute. 19 * coords are a custom attribute.
20 */ 20 */
21 class GrCustomCoordsTextureEffect : public GrGeometryProcessor { 21 class GrCustomCoordsTextureEffect : public GrGeometryProcessor {
22 public: 22 public:
23 static GrEffect* Create(GrTexture* tex, const GrTextureParams& p) { 23 static GrGeometryProcessor* Create(GrTexture* tex, const GrTextureParams& p) {
24 return SkNEW_ARGS(GrCustomCoordsTextureEffect, (tex, p)); 24 return SkNEW_ARGS(GrCustomCoordsTextureEffect, (tex, p));
25 } 25 }
26 26
27 virtual ~GrCustomCoordsTextureEffect() {} 27 virtual ~GrCustomCoordsTextureEffect() {}
28 28
29 static const char* Name() { return "Texture"; } 29 static const char* Name() { return "Texture"; }
30 30
31 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE; 31 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE;
32 32
33 const GrShaderVar& inTextureCoords() const { return fInTextureCoords; } 33 const GrShaderVar& inTextureCoords() const { return fInTextureCoords; }
34 34
35 typedef GrGLCustomCoordsTextureEffect GLEffect; 35 typedef GrGLCustomCoordsTextureEffect GLProcessor;
36 36
37 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; 37 virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERR IDE;
38 38
39 private: 39 private:
40 GrCustomCoordsTextureEffect(GrTexture* texture, const GrTextureParams& param s); 40 GrCustomCoordsTextureEffect(GrTexture* texture, const GrTextureParams& param s);
41 41
42 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; 42 virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE;
43 43
44 GrTextureAccess fTextureAccess; 44 GrTextureAccess fTextureAccess;
45 const GrShaderVar& fInTextureCoords; 45 const GrShaderVar& fInTextureCoords;
46 46
47 GR_DECLARE_EFFECT_TEST; 47 GR_DECLARE_GEOMETRY_PROCESSOR_TEST;
48 48
49 typedef GrGeometryProcessor INHERITED; 49 typedef GrGeometryProcessor INHERITED;
50 }; 50 };
51 51
52 #endif 52 #endif
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