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Side by Side Diff: src/gpu/effects/GrBicubicEffect.cpp

Issue 582963002: Solo gp (Closed) Base URL: https://skia.googlesource.com/skia.git@no_peb
Patch Set: rebase Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gl/builders/GrGLProgramBuilder.h" 8 #include "gl/builders/GrGLProgramBuilder.h"
9 #include "GrBicubicEffect.h" 9 #include "GrBicubicEffect.h"
10 10
11 11
12 #define DS(x) SkDoubleToScalar(x) 12 #define DS(x) SkDoubleToScalar(x)
13 13
14 const SkScalar GrBicubicEffect::gMitchellCoefficients[16] = { 14 const SkScalar GrBicubicEffect::gMitchellCoefficients[16] = {
15 DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), 15 DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0),
16 DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), 16 DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0),
17 DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), 17 DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0),
18 DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0), 18 DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0),
19 }; 19 };
20 20
21 21
22 class GrGLBicubicEffect : public GrGLEffect { 22 class GrGLBicubicEffect : public GrGLFragmentProcessor {
23 public: 23 public:
24 GrGLBicubicEffect(const GrBackendEffectFactory& factory, 24 GrGLBicubicEffect(const GrBackendProcessorFactory& factory,
25 const GrEffect&); 25 const GrProcessor&);
26 26
27 virtual void emitCode(GrGLProgramBuilder*, 27 virtual void emitCode(GrGLProgramBuilder*,
28 const GrEffect&, 28 const GrFragmentProcessor&,
29 const GrEffectKey&, 29 const GrProcessorKey&,
30 const char* outputColor, 30 const char* outputColor,
31 const char* inputColor, 31 const char* inputColor,
32 const TransformedCoordsArray&, 32 const TransformedCoordsArray&,
33 const TextureSamplerArray&) SK_OVERRIDE; 33 const TextureSamplerArray&) SK_OVERRIDE;
34 34
35 virtual void setData(const GrGLProgramDataManager&, const GrEffect&) SK_OVER RIDE; 35 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O VERRIDE;
36 36
37 static inline void GenKey(const GrEffect& effect, const GrGLCaps&, 37 static inline void GenKey(const GrProcessor& effect, const GrGLCaps&,
38 GrEffectKeyBuilder* b) { 38 GrProcessorKeyBuilder* b) {
39 const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain(); 39 const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain();
40 b->add32(GrTextureDomain::GLDomain::DomainKey(domain)); 40 b->add32(GrTextureDomain::GLDomain::DomainKey(domain));
41 } 41 }
42 42
43 private: 43 private:
44 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 44 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
45 45
46 UniformHandle fCoefficientsUni; 46 UniformHandle fCoefficientsUni;
47 UniformHandle fImageIncrementUni; 47 UniformHandle fImageIncrementUni;
48 GrTextureDomain::GLDomain fDomain; 48 GrTextureDomain::GLDomain fDomain;
49 49
50 typedef GrGLEffect INHERITED; 50 typedef GrGLFragmentProcessor INHERITED;
51 }; 51 };
52 52
53 GrGLBicubicEffect::GrGLBicubicEffect(const GrBackendEffectFactory& factory, cons t GrEffect&) 53 GrGLBicubicEffect::GrGLBicubicEffect(const GrBackendProcessorFactory& factory, c onst GrProcessor&)
54 : INHERITED(factory) { 54 : INHERITED(factory) {
55 } 55 }
56 56
57 void GrGLBicubicEffect::emitCode(GrGLProgramBuilder* builder, 57 void GrGLBicubicEffect::emitCode(GrGLProgramBuilder* builder,
58 const GrEffect& effect, 58 const GrFragmentProcessor& effect,
59 const GrEffectKey& key, 59 const GrProcessorKey& key,
60 const char* outputColor, 60 const char* outputColor,
61 const char* inputColor, 61 const char* inputColor,
62 const TransformedCoordsArray& coords, 62 const TransformedCoordsArray& coords,
63 const TextureSamplerArray& samplers) { 63 const TextureSamplerArray& samplers) {
64 const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain(); 64 const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain();
65 65
66 fCoefficientsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibil ity, 66 fCoefficientsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibil ity,
67 kMat44f_GrSLType, "Coefficients"); 67 kMat44f_GrSLType, "Coefficients");
68 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib ility, 68 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib ility,
69 kVec2f_GrSLType, "ImageIncrement"); 69 kVec2f_GrSLType, "ImageIncrement");
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
109 fDomain.sampleTexture(fsBuilder, domain, sampleVar.c_str(), coord, s amplers[0]); 109 fDomain.sampleTexture(fsBuilder, domain, sampleVar.c_str(), coord, s amplers[0]);
110 } 110 }
111 fsBuilder->codeAppendf("\tvec4 s%d = %s(%s, f.x, rowColors[0], rowColors [1], rowColors[2], rowColors[3]);\n", y, cubicBlendName.c_str(), coeff); 111 fsBuilder->codeAppendf("\tvec4 s%d = %s(%s, f.x, rowColors[0], rowColors [1], rowColors[2], rowColors[3]);\n", y, cubicBlendName.c_str(), coeff);
112 } 112 }
113 SkString bicubicColor; 113 SkString bicubicColor;
114 bicubicColor.printf("%s(%s, f.y, s0, s1, s2, s3)", cubicBlendName.c_str(), c oeff); 114 bicubicColor.printf("%s(%s, f.y, s0, s1, s2, s3)", cubicBlendName.c_str(), c oeff);
115 fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, (GrGLSLExpr4(bicubicColo r.c_str()) * GrGLSLExpr4(inputColor)).c_str()); 115 fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, (GrGLSLExpr4(bicubicColo r.c_str()) * GrGLSLExpr4(inputColor)).c_str());
116 } 116 }
117 117
118 void GrGLBicubicEffect::setData(const GrGLProgramDataManager& pdman, 118 void GrGLBicubicEffect::setData(const GrGLProgramDataManager& pdman,
119 const GrEffect& effect) { 119 const GrProcessor& processor) {
120 const GrBicubicEffect& bicubicEffect = effect.cast<GrBicubicEffect>(); 120 const GrBicubicEffect& bicubicEffect = processor.cast<GrBicubicEffect>();
121 const GrTexture& texture = *effect.texture(0); 121 const GrTexture& texture = *processor.texture(0);
122 float imageIncrement[2]; 122 float imageIncrement[2];
123 imageIncrement[0] = 1.0f / texture.width(); 123 imageIncrement[0] = 1.0f / texture.width();
124 imageIncrement[1] = 1.0f / texture.height(); 124 imageIncrement[1] = 1.0f / texture.height();
125 pdman.set2fv(fImageIncrementUni, 1, imageIncrement); 125 pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
126 pdman.setMatrix4f(fCoefficientsUni, bicubicEffect.coefficients()); 126 pdman.setMatrix4f(fCoefficientsUni, bicubicEffect.coefficients());
127 fDomain.setData(pdman, bicubicEffect.domain(), texture.origin()); 127 fDomain.setData(pdman, bicubicEffect.domain(), texture.origin());
128 } 128 }
129 129
130 static inline void convert_row_major_scalar_coeffs_to_column_major_floats(float dst[16], 130 static inline void convert_row_major_scalar_coeffs_to_column_major_floats(float dst[16],
131 const SkScalar src[16]) { 131 const SkScalar src[16]) {
(...skipping 19 matching lines...) Expand all
151 const SkRect& domain) 151 const SkRect& domain)
152 : INHERITED(texture, matrix, GrTextureParams(SkShader::kClamp_TileMode, 152 : INHERITED(texture, matrix, GrTextureParams(SkShader::kClamp_TileMode,
153 GrTextureParams::kNone_FilterMode )) 153 GrTextureParams::kNone_FilterMode ))
154 , fDomain(domain, GrTextureDomain::kClamp_Mode) { 154 , fDomain(domain, GrTextureDomain::kClamp_Mode) {
155 convert_row_major_scalar_coeffs_to_column_major_floats(fCoefficients, coeffi cients); 155 convert_row_major_scalar_coeffs_to_column_major_floats(fCoefficients, coeffi cients);
156 } 156 }
157 157
158 GrBicubicEffect::~GrBicubicEffect() { 158 GrBicubicEffect::~GrBicubicEffect() {
159 } 159 }
160 160
161 const GrBackendEffectFactory& GrBicubicEffect::getFactory() const { 161 const GrBackendFragmentProcessorFactory& GrBicubicEffect::getFactory() const {
162 return GrTBackendEffectFactory<GrBicubicEffect>::getInstance(); 162 return GrTBackendFragmentProcessorFactory<GrBicubicEffect>::getInstance();
163 } 163 }
164 164
165 bool GrBicubicEffect::onIsEqual(const GrEffect& sBase) const { 165 bool GrBicubicEffect::onIsEqual(const GrProcessor& sBase) const {
166 const GrBicubicEffect& s = sBase.cast<GrBicubicEffect>(); 166 const GrBicubicEffect& s = sBase.cast<GrBicubicEffect>();
167 return this->textureAccess(0) == s.textureAccess(0) && 167 return this->textureAccess(0) == s.textureAccess(0) &&
168 !memcmp(fCoefficients, s.coefficients(), 16) && 168 !memcmp(fCoefficients, s.coefficients(), 16) &&
169 fDomain == s.fDomain; 169 fDomain == s.fDomain;
170 } 170 }
171 171
172 void GrBicubicEffect::getConstantColorComponents(GrColor* color, uint32_t* valid Flags) const { 172 void GrBicubicEffect::getConstantColorComponents(GrColor* color, uint32_t* valid Flags) const {
173 // FIXME: Perhaps we can do better. 173 // FIXME: Perhaps we can do better.
174 *validFlags = 0; 174 *validFlags = 0;
175 return; 175 return;
176 } 176 }
177 177
178 GR_DEFINE_EFFECT_TEST(GrBicubicEffect); 178 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrBicubicEffect);
179 179
180 GrEffect* GrBicubicEffect::TestCreate(SkRandom* random, 180 GrFragmentProcessor* GrBicubicEffect::TestCreate(SkRandom* random,
181 GrContext* context, 181 GrContext* context,
182 const GrDrawTargetCaps&, 182 const GrDrawTargetCaps&,
183 GrTexture* textures[]) { 183 GrTexture* textures[]) {
184 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : 184 int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
185 GrEffectUnitTest::kAlphaTextureIdx; 185 GrProcessorUnitTest::kAlphaTextureIdx;
186 SkScalar coefficients[16]; 186 SkScalar coefficients[16];
187 for (int i = 0; i < 16; i++) { 187 for (int i = 0; i < 16; i++) {
188 coefficients[i] = random->nextSScalar1(); 188 coefficients[i] = random->nextSScalar1();
189 } 189 }
190 return GrBicubicEffect::Create(textures[texIdx], coefficients); 190 return GrBicubicEffect::Create(textures[texIdx], coefficients);
191 } 191 }
192 192
193 ////////////////////////////////////////////////////////////////////////////// 193 //////////////////////////////////////////////////////////////////////////////
194 194
195 bool GrBicubicEffect::ShouldUseBicubic(const SkMatrix& matrix, 195 bool GrBicubicEffect::ShouldUseBicubic(const SkMatrix& matrix,
(...skipping 19 matching lines...) Expand all
215 // Use bilerp to handle rotation or fractional translation. 215 // Use bilerp to handle rotation or fractional translation.
216 *filterMode = GrTextureParams::kBilerp_FilterMode; 216 *filterMode = GrTextureParams::kBilerp_FilterMode;
217 } 217 }
218 return false; 218 return false;
219 } 219 }
220 // When we use the bicubic filtering effect each sample is read from the tex ture using 220 // When we use the bicubic filtering effect each sample is read from the tex ture using
221 // nearest neighbor sampling. 221 // nearest neighbor sampling.
222 *filterMode = GrTextureParams::kNone_FilterMode; 222 *filterMode = GrTextureParams::kNone_FilterMode;
223 return true; 223 return true;
224 } 224 }
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