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Side by Side Diff: src/effects/gradients/SkLinearGradient.cpp

Issue 582963002: Solo gp (Closed) Base URL: https://skia.googlesource.com/skia.git@no_peb
Patch Set: rebase Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkLinearGradient.h" 8 #include "SkLinearGradient.h"
9 9
10 static inline int repeat_bits(int x, const int bits) { 10 static inline int repeat_bits(int x, const int bits) {
(...skipping 441 matching lines...) Expand 10 before | Expand all | Expand 10 after
452 *dstC++ = cache[toggle + index]; 452 *dstC++ = cache[toggle + index];
453 toggle = next_dither_toggle16(toggle); 453 toggle = next_dither_toggle16(toggle);
454 454
455 dstX += SK_Scalar1; 455 dstX += SK_Scalar1;
456 } while (--count != 0); 456 } while (--count != 0);
457 } 457 }
458 } 458 }
459 459
460 #if SK_SUPPORT_GPU 460 #if SK_SUPPORT_GPU
461 461
462 #include "GrTBackendEffectFactory.h" 462 #include "GrTBackendProcessorFactory.h"
463 #include "gl/builders/GrGLProgramBuilder.h" 463 #include "gl/builders/GrGLProgramBuilder.h"
464 #include "SkGr.h" 464 #include "SkGr.h"
465 465
466 ///////////////////////////////////////////////////////////////////// 466 /////////////////////////////////////////////////////////////////////
467 467
468 class GrGLLinearGradient : public GrGLGradientEffect { 468 class GrGLLinearGradient : public GrGLGradientEffect {
469 public: 469 public:
470 470
471 GrGLLinearGradient(const GrBackendEffectFactory& factory, const GrEffect&) 471 GrGLLinearGradient(const GrBackendProcessorFactory& factory, const GrProcess or&)
472 : INHERITED (factory) { } 472 : INHERITED (factory) { }
473 473
474 virtual ~GrGLLinearGradient() { } 474 virtual ~GrGLLinearGradient() { }
475 475
476 virtual void emitCode(GrGLProgramBuilder*, 476 virtual void emitCode(GrGLProgramBuilder*,
477 const GrEffect&, 477 const GrFragmentProcessor&,
478 const GrEffectKey&, 478 const GrProcessorKey&,
479 const char* outputColor, 479 const char* outputColor,
480 const char* inputColor, 480 const char* inputColor,
481 const TransformedCoordsArray&, 481 const TransformedCoordsArray&,
482 const TextureSamplerArray&) SK_OVERRIDE; 482 const TextureSamplerArray&) SK_OVERRIDE;
483 483
484 static void GenKey(const GrEffect& effect, const GrGLCaps&, GrEffectKeyBuild er* b) { 484 static void GenKey(const GrProcessor& processor, const GrGLCaps&, GrProcesso rKeyBuilder* b) {
485 b->add32(GenBaseGradientKey(effect)); 485 b->add32(GenBaseGradientKey(processor));
486 } 486 }
487 487
488 private: 488 private:
489 489
490 typedef GrGLGradientEffect INHERITED; 490 typedef GrGLGradientEffect INHERITED;
491 }; 491 };
492 492
493 ///////////////////////////////////////////////////////////////////// 493 /////////////////////////////////////////////////////////////////////
494 494
495 class GrLinearGradient : public GrGradientEffect { 495 class GrLinearGradient : public GrGradientEffect {
496 public: 496 public:
497 497
498 static GrEffect* Create(GrContext* ctx, 498 static GrFragmentProcessor* Create(GrContext* ctx,
499 const SkLinearGradient& shader, 499 const SkLinearGradient& shader,
500 const SkMatrix& matrix, 500 const SkMatrix& matrix,
501 SkShader::TileMode tm) { 501 SkShader::TileMode tm) {
502 return SkNEW_ARGS(GrLinearGradient, (ctx, shader, matrix, tm)); 502 return SkNEW_ARGS(GrLinearGradient, (ctx, shader, matrix, tm));
503 } 503 }
504 504
505 virtual ~GrLinearGradient() { } 505 virtual ~GrLinearGradient() { }
506 506
507 static const char* Name() { return "Linear Gradient"; } 507 static const char* Name() { return "Linear Gradient"; }
508 const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { 508 const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE {
509 return GrTBackendEffectFactory<GrLinearGradient>::getInstance(); 509 return GrTBackendFragmentProcessorFactory<GrLinearGradient>::getInstance ();
510 } 510 }
511 511
512 typedef GrGLLinearGradient GLEffect; 512 typedef GrGLLinearGradient GLProcessor;
513 513
514 private: 514 private:
515 GrLinearGradient(GrContext* ctx, 515 GrLinearGradient(GrContext* ctx,
516 const SkLinearGradient& shader, 516 const SkLinearGradient& shader,
517 const SkMatrix& matrix, 517 const SkMatrix& matrix,
518 SkShader::TileMode tm) 518 SkShader::TileMode tm)
519 : INHERITED(ctx, shader, matrix, tm) { } 519 : INHERITED(ctx, shader, matrix, tm) { }
520 GR_DECLARE_EFFECT_TEST; 520 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
521 521
522 typedef GrGradientEffect INHERITED; 522 typedef GrGradientEffect INHERITED;
523 }; 523 };
524 524
525 ///////////////////////////////////////////////////////////////////// 525 /////////////////////////////////////////////////////////////////////
526 526
527 GR_DEFINE_EFFECT_TEST(GrLinearGradient); 527 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrLinearGradient);
528 528
529 GrEffect* GrLinearGradient::TestCreate(SkRandom* random, 529 GrFragmentProcessor* GrLinearGradient::TestCreate(SkRandom* random,
530 GrContext* context, 530 GrContext* context,
531 const GrDrawTargetCaps&, 531 const GrDrawTargetCaps&,
532 GrTexture**) { 532 GrTexture**) {
533 SkPoint points[] = {{random->nextUScalar1(), random->nextUScalar1()}, 533 SkPoint points[] = {{random->nextUScalar1(), random->nextUScalar1()},
534 {random->nextUScalar1(), random->nextUScalar1()}}; 534 {random->nextUScalar1(), random->nextUScalar1()}};
535 535
536 SkColor colors[kMaxRandomGradientColors]; 536 SkColor colors[kMaxRandomGradientColors];
537 SkScalar stopsArray[kMaxRandomGradientColors]; 537 SkScalar stopsArray[kMaxRandomGradientColors];
538 SkScalar* stops = stopsArray; 538 SkScalar* stops = stopsArray;
539 SkShader::TileMode tm; 539 SkShader::TileMode tm;
540 int colorCount = RandomGradientParams(random, colors, &stops, &tm); 540 int colorCount = RandomGradientParams(random, colors, &stops, &tm);
541 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateLinear(points, 541 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateLinear(points,
542 colors, stops, colorCount, 542 colors, stops, colorCount,
543 tm)); 543 tm));
544 SkPaint paint; 544 SkPaint paint;
545 GrColor paintColor; 545 GrColor paintColor;
546 GrEffect* effect; 546 GrFragmentProcessor* fp;
547 SkAssertResult(shader->asNewEffect(context, paint, NULL, &paintColor, &effec t)); 547 SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor , &fp));
548 return effect; 548 return fp;
549 } 549 }
550 550
551 ///////////////////////////////////////////////////////////////////// 551 /////////////////////////////////////////////////////////////////////
552 552
553 void GrGLLinearGradient::emitCode(GrGLProgramBuilder* builder, 553 void GrGLLinearGradient::emitCode(GrGLProgramBuilder* builder,
554 const GrEffect&, 554 const GrFragmentProcessor&,
555 const GrEffectKey& key, 555 const GrProcessorKey& key,
556 const char* outputColor, 556 const char* outputColor,
557 const char* inputColor, 557 const char* inputColor,
558 const TransformedCoordsArray& coords, 558 const TransformedCoordsArray& coords,
559 const TextureSamplerArray& samplers) { 559 const TextureSamplerArray& samplers) {
560 uint32_t baseKey = key.get32(0); 560 uint32_t baseKey = key.get32(0);
561 this->emitUniforms(builder, baseKey); 561 this->emitUniforms(builder, baseKey);
562 SkString t = builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0 ); 562 SkString t = builder->getFragmentShaderBuilder()->ensureFSCoords2D(coords, 0 );
563 t.append(".x"); 563 t.append(".x");
564 this->emitColor(builder, t.c_str(), baseKey, outputColor, inputColor, sample rs); 564 this->emitColor(builder, t.c_str(), baseKey, outputColor, inputColor, sample rs);
565 } 565 }
566 566
567 ///////////////////////////////////////////////////////////////////// 567 /////////////////////////////////////////////////////////////////////
568 568
569 bool SkLinearGradient::asNewEffect(GrContext* context, const SkPaint& paint, 569 bool SkLinearGradient::asFragmentProcessor(GrContext* context, const SkPaint& pa int,
570 const SkMatrix* localMatrix, GrColor* paintCo lor, 570 const SkMatrix* localMatrix, GrColor* paintColor,
571 GrEffect** effect) const { 571 GrFragmentProcessor** fp) const {
572 SkASSERT(context); 572 SkASSERT(context);
573 573
574 SkMatrix matrix; 574 SkMatrix matrix;
575 if (!this->getLocalMatrix().invert(&matrix)) { 575 if (!this->getLocalMatrix().invert(&matrix)) {
576 return false; 576 return false;
577 } 577 }
578 if (localMatrix) { 578 if (localMatrix) {
579 SkMatrix inv; 579 SkMatrix inv;
580 if (!localMatrix->invert(&inv)) { 580 if (!localMatrix->invert(&inv)) {
581 return false; 581 return false;
582 } 582 }
583 matrix.postConcat(inv); 583 matrix.postConcat(inv);
584 } 584 }
585 matrix.postConcat(fPtsToUnit); 585 matrix.postConcat(fPtsToUnit);
586 586
587 *paintColor = SkColor2GrColorJustAlpha(paint.getColor()); 587 *paintColor = SkColor2GrColorJustAlpha(paint.getColor());
588 *effect = GrLinearGradient::Create(context, *this, matrix, fTileMode); 588 *fp = GrLinearGradient::Create(context, *this, matrix, fTileMode);
589 589
590 return true; 590 return true;
591 } 591 }
592 592
593 #else 593 #else
594 594
595 bool SkLinearGradient::asNewEffect(GrContext* context, const SkPaint& paint, 595 bool SkLinearGradient::asFragmentProcessor(GrContext*, const SkPaint&, const SkM atrix*, GrColor*,
596 const SkMatrix* localMatrix, GrColor* paintCo lor, 596 GrFragmentProcessor**) const {
597 GrEffect** effect) const {
598 SkDEBUGFAIL("Should not call in GPU-less build"); 597 SkDEBUGFAIL("Should not call in GPU-less build");
599 return false; 598 return false;
600 } 599 }
601 600
602 #endif 601 #endif
603 602
604 #ifndef SK_IGNORE_TO_STRING 603 #ifndef SK_IGNORE_TO_STRING
605 void SkLinearGradient::toString(SkString* str) const { 604 void SkLinearGradient::toString(SkString* str) const {
606 str->append("SkLinearGradient ("); 605 str->append("SkLinearGradient (");
607 606
608 str->appendf("start: (%f, %f)", fStart.fX, fStart.fY); 607 str->appendf("start: (%f, %f)", fStart.fX, fStart.fY);
609 str->appendf(" end: (%f, %f) ", fEnd.fX, fEnd.fY); 608 str->appendf(" end: (%f, %f) ", fEnd.fX, fEnd.fY);
610 609
611 this->INHERITED::toString(str); 610 this->INHERITED::toString(str);
612 611
613 str->append(")"); 612 str->append(")");
614 } 613 }
615 #endif 614 #endif
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