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Side by Side Diff: src/core/SkBitmapProcShader.cpp

Issue 582963002: Solo gp (Closed) Base URL: https://skia.googlesource.com/skia.git@no_peb
Patch Set: rebase Created 6 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SkColorPriv.h" 8 #include "SkColorPriv.h"
9 #include "SkReadBuffer.h" 9 #include "SkReadBuffer.h"
10 #include "SkWriteBuffer.h" 10 #include "SkWriteBuffer.h"
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388 #endif 388 #endif
389 389
390 /////////////////////////////////////////////////////////////////////////////// 390 ///////////////////////////////////////////////////////////////////////////////
391 391
392 #if SK_SUPPORT_GPU 392 #if SK_SUPPORT_GPU
393 393
394 #include "GrTextureAccess.h" 394 #include "GrTextureAccess.h"
395 #include "effects/GrSimpleTextureEffect.h" 395 #include "effects/GrSimpleTextureEffect.h"
396 #include "SkGr.h" 396 #include "SkGr.h"
397 397
398 bool SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint, 398 bool SkBitmapProcShader::asFragmentProcessor(GrContext* context, const SkPaint& paint,
399 const SkMatrix* localMatrix, GrColor* paint Color, 399 const SkMatrix* localMatrix, GrColo r* paintColor,
400 GrEffect** effect) const { 400 GrFragmentProcessor** fp) const {
401 SkMatrix matrix; 401 SkMatrix matrix;
402 matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height()); 402 matrix.setIDiv(fRawBitmap.width(), fRawBitmap.height());
403 403
404 SkMatrix lmInverse; 404 SkMatrix lmInverse;
405 if (!this->getLocalMatrix().invert(&lmInverse)) { 405 if (!this->getLocalMatrix().invert(&lmInverse)) {
406 return false; 406 return false;
407 } 407 }
408 if (localMatrix) { 408 if (localMatrix) {
409 SkMatrix inv; 409 SkMatrix inv;
410 if (!localMatrix->invert(&inv)) { 410 if (!localMatrix->invert(&inv)) {
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465 SkErrorInternals::SetError( kInternalError_SkError, 465 SkErrorInternals::SetError( kInternalError_SkError,
466 "Couldn't convert bitmap to texture."); 466 "Couldn't convert bitmap to texture.");
467 return false; 467 return false;
468 } 468 }
469 469
470 *paintColor = (kAlpha_8_SkColorType == fRawBitmap.colorType()) ? 470 *paintColor = (kAlpha_8_SkColorType == fRawBitmap.colorType()) ?
471 SkColor2GrColor(paint.getColor() ) : 471 SkColor2GrColor(paint.getColor() ) :
472 SkColor2GrColorJustAlpha(paint.g etColor()); 472 SkColor2GrColorJustAlpha(paint.g etColor());
473 473
474 if (useBicubic) { 474 if (useBicubic) {
475 *effect = GrBicubicEffect::Create(texture, matrix, tm); 475 *fp = GrBicubicEffect::Create(texture, matrix, tm);
476 } else { 476 } else {
477 *effect = GrSimpleTextureEffect::Create(texture, matrix, params); 477 *fp = GrSimpleTextureEffect::Create(texture, matrix, params);
478 } 478 }
479 GrUnlockAndUnrefCachedBitmapTexture(texture); 479 GrUnlockAndUnrefCachedBitmapTexture(texture);
480 480
481 return true; 481 return true;
482 } 482 }
483 483
484 #else 484 #else
485 485
486 bool SkBitmapProcShader::asNewEffect(GrContext* context, const SkPaint& paint, 486 bool SkBitmapProcShader::asFragmentProcessor(GrContext*, const SkPaint&, const S kMatrix*, GrColor*,
487 const SkMatrix* localMatrix, GrColor* paint Color, 487 GrFragmentProcessor**) const {
488 GrEffect** effect) const {
489 SkDEBUGFAIL("Should not call in GPU-less build"); 488 SkDEBUGFAIL("Should not call in GPU-less build");
490 return false; 489 return false;
491 } 490 }
492 491
493 #endif 492 #endif
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