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1 | |
2 /* | |
3 * Copyright 2010 Google Inc. | |
4 * | |
5 * Use of this source code is governed by a BSD-style license that can be | |
6 * found in the LICENSE file. | |
7 */ | |
8 | |
9 | |
10 | |
11 #ifndef GrEffectStage_DEFINED | |
12 #define GrEffectStage_DEFINED | |
13 | |
14 #include "GrBackendEffectFactory.h" | |
15 #include "GrCoordTransform.h" | |
16 #include "GrEffect.h" | |
17 #include "GrProgramElementRef.h" | |
18 #include "SkMatrix.h" | |
19 #include "SkShader.h" | |
20 | |
21 // TODO: Make two variations on this class: One for GrDrawState that only owns r
egular refs | |
22 // and supports compatibility checks and changing local coords. The second is fo
r GrOptDrawState, | |
23 // is immutable, and only owns pending execution refs. This requries removing th
e common base | |
24 // class from GrDrawState and GrOptDrawState called GrRODrawState and converting
to GrOptDrawState | |
25 // when draws are enqueued in the GrInOrderDrawBuffer. | |
26 class GrEffectStage { | |
27 public: | |
28 explicit GrEffectStage(const GrEffect* effect) | |
29 : fEffect(SkRef(effect)) { | |
30 fCoordChangeMatrixSet = false; | |
31 } | |
32 | |
33 GrEffectStage(const GrEffectStage& other) { | |
34 fCoordChangeMatrixSet = other.fCoordChangeMatrixSet; | |
35 if (other.fCoordChangeMatrixSet) { | |
36 fCoordChangeMatrix = other.fCoordChangeMatrix; | |
37 } | |
38 fEffect.initAndRef(other.fEffect); | |
39 } | |
40 | |
41 static bool AreCompatible(const GrEffectStage& a, const GrEffectStage& b, | |
42 bool usingExplicitLocalCoords) { | |
43 SkASSERT(a.fEffect.get()); | |
44 SkASSERT(b.fEffect.get()); | |
45 | |
46 if (!a.getEffect()->isEqual(*b.getEffect())) { | |
47 return false; | |
48 } | |
49 | |
50 // We always track the coord change matrix, but it has no effect when ex
plicit local coords | |
51 // are used. | |
52 if (usingExplicitLocalCoords) { | |
53 return true; | |
54 } | |
55 | |
56 if (a.fCoordChangeMatrixSet != b.fCoordChangeMatrixSet) { | |
57 return false; | |
58 } | |
59 | |
60 if (!a.fCoordChangeMatrixSet) { | |
61 return true; | |
62 } | |
63 | |
64 return a.fCoordChangeMatrix == b.fCoordChangeMatrix; | |
65 } | |
66 | |
67 /** | |
68 * This is called when the coordinate system in which the geometry is specif
ied will change. | |
69 * | |
70 * @param matrix The transformation from the old coord system in which ge
ometry is specified | |
71 * to the new one from which it will actually be drawn. | |
72 */ | |
73 void localCoordChange(const SkMatrix& matrix) { | |
74 if (fCoordChangeMatrixSet) { | |
75 fCoordChangeMatrix.preConcat(matrix); | |
76 } else { | |
77 fCoordChangeMatrixSet = true; | |
78 fCoordChangeMatrix = matrix; | |
79 } | |
80 } | |
81 | |
82 class SavedCoordChange { | |
83 public: | |
84 SkDEBUGCODE(SavedCoordChange() : fEffectUniqueID(SK_InvalidUniqueID) {}) | |
85 private: | |
86 bool fCoordChangeMatrixSet; | |
87 SkMatrix fCoordChangeMatrix; | |
88 SkDEBUGCODE(mutable uint32_t fEffectUniqueID;) | |
89 | |
90 friend class GrEffectStage; | |
91 }; | |
92 | |
93 /** | |
94 * This gets the current coordinate system change. It is the accumulation of | |
95 * localCoordChange calls since the effect was installed. It is used when th
en caller | |
96 * wants to temporarily change the source geometry coord system, draw someth
ing, and then | |
97 * restore the previous coord system (e.g. temporarily draw in device coords
). | |
98 */ | |
99 void saveCoordChange(SavedCoordChange* savedCoordChange) const { | |
100 savedCoordChange->fCoordChangeMatrixSet = fCoordChangeMatrixSet; | |
101 if (fCoordChangeMatrixSet) { | |
102 savedCoordChange->fCoordChangeMatrix = fCoordChangeMatrix; | |
103 } | |
104 SkASSERT(SK_InvalidUniqueID == savedCoordChange->fEffectUniqueID); | |
105 SkDEBUGCODE(savedCoordChange->fEffectUniqueID = fEffect->getUniqueID();) | |
106 } | |
107 | |
108 /** | |
109 * This balances the saveCoordChange call. | |
110 */ | |
111 void restoreCoordChange(const SavedCoordChange& savedCoordChange) { | |
112 fCoordChangeMatrixSet = savedCoordChange.fCoordChangeMatrixSet; | |
113 if (fCoordChangeMatrixSet) { | |
114 fCoordChangeMatrix = savedCoordChange.fCoordChangeMatrix; | |
115 } | |
116 SkASSERT(savedCoordChange.fEffectUniqueID == fEffect->getUniqueID()); | |
117 SkDEBUGCODE(savedCoordChange.fEffectUniqueID = SK_InvalidUniqueID); | |
118 } | |
119 | |
120 /** | |
121 * Gets the matrix representing all changes of coordinate system since the G
rEffect was | |
122 * installed in the stage. | |
123 */ | |
124 const SkMatrix& getCoordChangeMatrix() const { | |
125 if (fCoordChangeMatrixSet) { | |
126 return fCoordChangeMatrix; | |
127 } else { | |
128 return SkMatrix::I(); | |
129 } | |
130 } | |
131 | |
132 bool isPerspectiveCoordTransform(int matrixIndex, bool useExplicitLocalCoord
s) const { | |
133 const GrCoordTransform& coordTransform = this->getEffect()->coordTransfo
rm(matrixIndex); | |
134 SkMatrix::TypeMask type0 = coordTransform.getMatrix().getType(); | |
135 SkMatrix::TypeMask type1 = SkMatrix::kIdentity_Mask; | |
136 if (kLocal_GrCoordSet == coordTransform.sourceCoords()) { | |
137 type1 = useExplicitLocalCoords ? | |
138 SkMatrix::kIdentity_Mask : this->getCoordChangeMatrix().getTyp
e(); | |
139 } | |
140 | |
141 int combinedTypes = type0 | type1; | |
142 if (SkMatrix::kPerspective_Mask & combinedTypes) { | |
143 return true; | |
144 } else { | |
145 return false; | |
146 } | |
147 } | |
148 | |
149 const GrEffect* getEffect() const { return fEffect.get(); } | |
150 | |
151 void convertToPendingExec() { fEffect.convertToPendingExec(); } | |
152 | |
153 private: | |
154 bool fCoordChangeMatrixSet; | |
155 SkMatrix fCoordChangeMatrix; | |
156 GrProgramElementRef<const GrEffect> fEffect; | |
157 }; | |
158 | |
159 #endif | |
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