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Side by Side Diff: include/core/SkImageFilter.h

Issue 582963002: Solo gp (Closed) Base URL: https://skia.googlesource.com/skia.git@no_peb
Patch Set: rebase Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkImageFilter_DEFINED 8 #ifndef SkImageFilter_DEFINED
9 #define SkImageFilter_DEFINED 9 #define SkImageFilter_DEFINED
10 10
11 #include "SkFlattenable.h" 11 #include "SkFlattenable.h"
12 #include "SkMatrix.h" 12 #include "SkMatrix.h"
13 #include "SkRect.h" 13 #include "SkRect.h"
14 #include "SkTemplates.h" 14 #include "SkTemplates.h"
15 15
16 class SkBitmap; 16 class SkBitmap;
17 class SkColorFilter; 17 class SkColorFilter;
18 class SkBaseDevice; 18 class SkBaseDevice;
19 struct SkIPoint; 19 struct SkIPoint;
20 class GrEffect; 20 class GrFragmentProcessor;
21 class GrTexture; 21 class GrTexture;
22 22
23 /** 23 /**
24 * Base class for image filters. If one is installed in the paint, then 24 * Base class for image filters. If one is installed in the paint, then
25 * all drawing occurs as usual, but it is as if the drawing happened into an 25 * all drawing occurs as usual, but it is as if the drawing happened into an
26 * offscreen (before the xfermode is applied). This offscreen bitmap will 26 * offscreen (before the xfermode is applied). This offscreen bitmap will
27 * then be handed to the imagefilter, who in turn creates a new bitmap which 27 * then be handed to the imagefilter, who in turn creates a new bitmap which
28 * is what will finally be drawn to the device (using the original xfermode). 28 * is what will finally be drawn to the device (using the original xfermode).
29 */ 29 */
30 class SK_API SkImageFilter : public SkFlattenable { 30 class SK_API SkImageFilter : public SkFlattenable {
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107 107
108 /** 108 /**
109 * Given the src bounds of an image, this returns the bounds of the result 109 * Given the src bounds of an image, this returns the bounds of the result
110 * image after the filter has been applied. 110 * image after the filter has been applied.
111 */ 111 */
112 bool filterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst) con st; 112 bool filterBounds(const SkIRect& src, const SkMatrix& ctm, SkIRect* dst) con st;
113 113
114 /** 114 /**
115 * Returns true if the filter can be processed on the GPU. This is most 115 * Returns true if the filter can be processed on the GPU. This is most
116 * often used for multi-pass effects, where intermediate results must be 116 * often used for multi-pass effects, where intermediate results must be
117 * rendered to textures. For single-pass effects, use asNewEffect(). 117 * rendered to textures. For single-pass effects, use asFragmentProcessor( ).
118 * The default implementation returns asNewEffect(NULL, NULL, SkMatrix::I() , 118 * The default implementation returns asFragmentProcessor(NULL, NULL, SkMat rix::I(),
119 * SkIRect()). 119 * SkIRect()).
120 */ 120 */
121 virtual bool canFilterImageGPU() const; 121 virtual bool canFilterImageGPU() const;
122 122
123 /** 123 /**
124 * Process this image filter on the GPU. This is most often used for 124 * Process this image filter on the GPU. This is most often used for
125 * multi-pass effects, where intermediate results must be rendered to 125 * multi-pass effects, where intermediate results must be rendered to
126 * textures. For single-pass effects, use asNewEffect(). src is the 126 * textures. For single-pass effects, use asFragmentProcessor(). src is t he
127 * source image for processing, as a texture-backed bitmap. result is 127 * source image for processing, as a texture-backed bitmap. result is
128 * the destination bitmap, which should contain a texture-backed pixelref 128 * the destination bitmap, which should contain a texture-backed pixelref
129 * on success. offset is the amount to translate the resulting image 129 * on success. offset is the amount to translate the resulting image
130 * relative to the src when it is drawn. The default implementation does 130 * relative to the src when it is drawn. The default implementation does
131 * single-pass processing using asNewEffect(). 131 * single-pass processing using asFragmentProcessor().
132 */ 132 */
133 virtual bool filterImageGPU(Proxy*, const SkBitmap& src, const Context&, 133 virtual bool filterImageGPU(Proxy*, const SkBitmap& src, const Context&,
134 SkBitmap* result, SkIPoint* offset) const; 134 SkBitmap* result, SkIPoint* offset) const;
135 135
136 /** 136 /**
137 * Returns whether this image filter is a color filter and puts the color f ilter into the 137 * Returns whether this image filter is a color filter and puts the color f ilter into the
138 * "filterPtr" parameter if it can. Does nothing otherwise. 138 * "filterPtr" parameter if it can. Does nothing otherwise.
139 * If this returns false, then the filterPtr is unchanged. 139 * If this returns false, then the filterPtr is unchanged.
140 * If this returns true, then if filterPtr is not null, it must be set to a ref'd colorfitler 140 * If this returns true, then if filterPtr is not null, it must be set to a ref'd colorfitler
141 * (i.e. it may not be set to NULL). 141 * (i.e. it may not be set to NULL).
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283 * case, the srcOffset is modified to be the same as the bounds, since no 283 * case, the srcOffset is modified to be the same as the bounds, since no
284 * further adjustment is needed by the caller. This version should only 284 * further adjustment is needed by the caller. This version should only
285 * be used by filters which are not capable of processing a smaller 285 * be used by filters which are not capable of processing a smaller
286 * source bitmap into a larger destination. 286 * source bitmap into a larger destination.
287 */ 287 */
288 bool applyCropRect(const Context&, Proxy* proxy, const SkBitmap& src, SkIPoi nt* srcOffset, 288 bool applyCropRect(const Context&, Proxy* proxy, const SkBitmap& src, SkIPoi nt* srcOffset,
289 SkIRect* bounds, SkBitmap* result) const; 289 SkIRect* bounds, SkBitmap* result) const;
290 290
291 /** 291 /**
292 * Returns true if the filter can be expressed a single-pass 292 * Returns true if the filter can be expressed a single-pass
293 * GrEffect, used to process this filter on the GPU, or false if 293 * GrProcessor, used to process this filter on the GPU, or false if
294 * not. 294 * not.
295 * 295 *
296 * If effect is non-NULL, a new GrEffect instance is stored 296 * If effect is non-NULL, a new GrProcessor instance is stored
297 * in it. The caller assumes ownership of the stage, and it is up to the 297 * in it. The caller assumes ownership of the stage, and it is up to the
298 * caller to unref it. 298 * caller to unref it.
299 * 299 *
300 * The effect can assume its vertexCoords space maps 1-to-1 with texels 300 * The effect can assume its vertexCoords space maps 1-to-1 with texels
301 * in the texture. "matrix" is a transformation to apply to filter 301 * in the texture. "matrix" is a transformation to apply to filter
302 * parameters before they are used in the effect. Note that this function 302 * parameters before they are used in the effect. Note that this function
303 * will be called with (NULL, NULL, SkMatrix::I()) to query for support, 303 * will be called with (NULL, NULL, SkMatrix::I()) to query for support,
304 * so returning "true" indicates support for all possible matrices. 304 * so returning "true" indicates support for all possible matrices.
305 */ 305 */
306 virtual bool asNewEffect(GrEffect** effect, 306 virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const Sk Matrix&,
307 GrTexture*, 307 const SkIRect& bounds) const;
308 const SkMatrix& matrix,
309 const SkIRect& bounds) const;
310 308
311 private: 309 private:
312 bool usesSrcInput() const { return fUsesSrcInput; } 310 bool usesSrcInput() const { return fUsesSrcInput; }
313 311
314 typedef SkFlattenable INHERITED; 312 typedef SkFlattenable INHERITED;
315 int fInputCount; 313 int fInputCount;
316 SkImageFilter** fInputs; 314 SkImageFilter** fInputs;
317 bool fUsesSrcInput; 315 bool fUsesSrcInput;
318 CropRect fCropRect; 316 CropRect fCropRect;
319 uint32_t fUniqueID; // Globally unique 317 uint32_t fUniqueID; // Globally unique
320 }; 318 };
321 319
322 /** 320 /**
323 * Helper to unflatten the common data, and return NULL if we fail. 321 * Helper to unflatten the common data, and return NULL if we fail.
324 */ 322 */
325 #define SK_IMAGEFILTER_UNFLATTEN_COMMON(localVar, expectedCount) \ 323 #define SK_IMAGEFILTER_UNFLATTEN_COMMON(localVar, expectedCount) \
326 Common localVar; \ 324 Common localVar; \
327 do { \ 325 do { \
328 if (!localVar.unflatten(buffer, expectedCount)) { \ 326 if (!localVar.unflatten(buffer, expectedCount)) { \
329 return NULL; \ 327 return NULL; \
330 } \ 328 } \
331 } while (0) 329 } while (0)
332 330
333 #endif 331 #endif
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