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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrOptDrawState.h" | 8 #include "GrOptDrawState.h" |
| 9 | 9 |
| 10 #include "GrDrawState.h" | 10 #include "GrDrawState.h" |
| (...skipping 18 matching lines...) Expand all Loading... |
| 29 | 29 |
| 30 memcpy(fFixedFunctionVertexAttribIndices, | 30 memcpy(fFixedFunctionVertexAttribIndices, |
| 31 drawState.getFixedFunctionVertexAttribIndices(), | 31 drawState.getFixedFunctionVertexAttribIndices(), |
| 32 sizeof(fFixedFunctionVertexAttribIndices)); | 32 sizeof(fFixedFunctionVertexAttribIndices)); |
| 33 | 33 |
| 34 | 34 |
| 35 fInputColorIsUsed = true; | 35 fInputColorIsUsed = true; |
| 36 fInputCoverageIsUsed = true; | 36 fInputCoverageIsUsed = true; |
| 37 | 37 |
| 38 if (drawState.hasGeometryProcessor()) { | 38 if (drawState.hasGeometryProcessor()) { |
| 39 fGeometryProcessor.reset(SkNEW_ARGS(GrEffectStage, (*drawState.getGeomet
ryProcessor()))); | 39 fGeometryProcessor.reset(SkNEW_ARGS(GrGeometryStage, (*drawState.getGeom
etryProcessor()))); |
| 40 } else { | 40 } else { |
| 41 fGeometryProcessor.reset(NULL); | 41 fGeometryProcessor.reset(NULL); |
| 42 } | 42 } |
| 43 | 43 |
| 44 this->copyEffectiveColorStages(drawState); | 44 this->copyEffectiveColorStages(drawState); |
| 45 this->copyEffectiveCoverageStages(drawState); | 45 this->copyEffectiveCoverageStages(drawState); |
| 46 this->adjustFromBlendOpts(); | 46 this->adjustFromBlendOpts(); |
| 47 this->getStageStats(); | 47 this->getStageStats(); |
| 48 }; | 48 }; |
| 49 | 49 |
| (...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 126 if (ds.vertexColorsAreOpaque()) { | 126 if (ds.vertexColorsAreOpaque()) { |
| 127 color = 0xFF << GrColor_SHIFT_A; | 127 color = 0xFF << GrColor_SHIFT_A; |
| 128 validComponentFlags = kA_GrColorComponentFlag; | 128 validComponentFlags = kA_GrColorComponentFlag; |
| 129 } else { | 129 } else { |
| 130 validComponentFlags = 0; | 130 validComponentFlags = 0; |
| 131 color = 0; // not strictly necessary but we get false alarms from to
ols about uninit. | 131 color = 0; // not strictly necessary but we get false alarms from to
ols about uninit. |
| 132 } | 132 } |
| 133 } | 133 } |
| 134 | 134 |
| 135 for (int i = 0; i < ds.numColorStages(); ++i) { | 135 for (int i = 0; i < ds.numColorStages(); ++i) { |
| 136 const GrEffect* effect = ds.getColorStage(i).getEffect(); | 136 const GrFragmentProcessor* fp = ds.getColorStage(i).getFragmentProcessor
(); |
| 137 if (!effect->willUseInputColor()) { | 137 if (!fp->willUseInputColor()) { |
| 138 firstColorStage = i; | 138 firstColorStage = i; |
| 139 fInputColorIsUsed = false; | 139 fInputColorIsUsed = false; |
| 140 } | 140 } |
| 141 effect->getConstantColorComponents(&color, &validComponentFlags); | 141 fp->getConstantColorComponents(&color, &validComponentFlags); |
| 142 if (kRGBA_GrColorComponentFlags == validComponentFlags) { | 142 if (kRGBA_GrColorComponentFlags == validComponentFlags) { |
| 143 firstColorStage = i + 1; | 143 firstColorStage = i + 1; |
| 144 fColor = color; | 144 fColor = color; |
| 145 fInputColorIsUsed = true; | 145 fInputColorIsUsed = true; |
| 146 this->removeFixedFunctionVertexAttribs(0x1 << kColor_GrVertexAttribB
inding); | 146 this->removeFixedFunctionVertexAttribs(0x1 << kColor_GrVertexAttribB
inding); |
| 147 } | 147 } |
| 148 } | 148 } |
| 149 if (firstColorStage < ds.numColorStages()) { | 149 if (firstColorStage < ds.numColorStages()) { |
| 150 fColorStages.reset(&ds.getColorStage(firstColorStage), | 150 fColorStages.reset(&ds.getColorStage(firstColorStage), |
| 151 ds.numColorStages() - firstColorStage); | 151 ds.numColorStages() - firstColorStage); |
| 152 } else { | 152 } else { |
| 153 fColorStages.reset(); | 153 fColorStages.reset(); |
| 154 } | 154 } |
| 155 } | 155 } |
| 156 | 156 |
| 157 void GrOptDrawState::copyEffectiveCoverageStages(const GrDrawState& ds) { | 157 void GrOptDrawState::copyEffectiveCoverageStages(const GrDrawState& ds) { |
| 158 int firstCoverageStage = 0; | 158 int firstCoverageStage = 0; |
| 159 | 159 |
| 160 // We do not try to optimize out constantColor coverage effects here. It is
extremely rare | 160 // We do not try to optimize out constantColor coverage effects here. It is
extremely rare |
| 161 // to have a coverage effect that returns a constant value for all four chan
nels. Thus we | 161 // to have a coverage effect that returns a constant value for all four chan
nels. Thus we |
| 162 // save having to make extra virtual calls by not checking for it. | 162 // save having to make extra virtual calls by not checking for it. |
| 163 | 163 |
| 164 // Don't do any optimizations on coverage stages. It should not be the case
where we do not use | 164 // Don't do any optimizations on coverage stages. It should not be the case
where we do not use |
| 165 // input coverage in an effect | 165 // input coverage in an effect |
| 166 #ifdef OptCoverageStages | 166 #ifdef OptCoverageStages |
| 167 for (int i = 0; i < ds.numCoverageStages(); ++i) { | 167 for (int i = 0; i < ds.numCoverageStages(); ++i) { |
| 168 const GrEffect* effect = ds.getCoverageStage(i).getEffect(); | 168 const GrProcessor* processor = ds.getCoverageStage(i).getProcessor(); |
| 169 if (!effect->willUseInputColor()) { | 169 if (!processor->willUseInputColor()) { |
| 170 firstCoverageStage = i; | 170 firstCoverageStage = i; |
| 171 fInputCoverageIsUsed = false; | 171 fInputCoverageIsUsed = false; |
| 172 } | 172 } |
| 173 } | 173 } |
| 174 #endif | 174 #endif |
| 175 if (ds.numCoverageStages() > 0) { | 175 if (ds.numCoverageStages() > 0) { |
| 176 fCoverageStages.reset(&ds.getCoverageStage(firstCoverageStage), | 176 fCoverageStages.reset(&ds.getCoverageStage(firstCoverageStage), |
| 177 ds.numCoverageStages() - firstCoverageStage); | 177 ds.numCoverageStages() - firstCoverageStage); |
| 178 } else { | 178 } else { |
| 179 fCoverageStages.reset(); | 179 fCoverageStages.reset(); |
| 180 } | 180 } |
| 181 } | 181 } |
| 182 | 182 |
| 183 static void get_stage_stats(const GrEffectStage& stage, bool* readsDst, bool* re
adsFragPosition) { | 183 static void get_stage_stats(const GrFragmentStage& stage, bool* readsDst, bool*
readsFragPosition) { |
| 184 if (stage.getEffect()->willReadDstColor()) { | 184 if (stage.getFragmentProcessor()->willReadDstColor()) { |
| 185 *readsDst = true; | 185 *readsDst = true; |
| 186 } | 186 } |
| 187 if (stage.getEffect()->willReadFragmentPosition()) { | 187 if (stage.getFragmentProcessor()->willReadFragmentPosition()) { |
| 188 *readsFragPosition = true; | 188 *readsFragPosition = true; |
| 189 } | 189 } |
| 190 } | 190 } |
| 191 |
| 191 void GrOptDrawState::getStageStats() { | 192 void GrOptDrawState::getStageStats() { |
| 192 // We will need a local coord attrib if there is one currently set on the op
tState and we are | 193 // We will need a local coord attrib if there is one currently set on the op
tState and we are |
| 193 // actually generating some effect code | 194 // actually generating some effect code |
| 194 fRequiresLocalCoordAttrib = this->hasLocalCoordAttribute() && this->numTotal
Stages() > 0; | 195 fRequiresLocalCoordAttrib = this->hasLocalCoordAttribute() && this->numTotal
Stages() > 0; |
| 195 | 196 |
| 196 // if 1 == fVACount then that VA must be position, otherwise it contains som
e attribute which | 197 // if 1 == fVACount then that VA must be position, otherwise it contains som
e attribute which |
| 197 // will require a vertexShader | 198 // will require a vertexShader |
| 198 fRequiresVertexShader = fVACount > 1; | 199 fRequiresVertexShader = fVACount > 1; |
| 199 | 200 |
| 200 fReadsDst = false; | 201 fReadsDst = false; |
| 201 fReadsFragPosition = false; | 202 fReadsFragPosition = false; |
| 202 | 203 |
| 203 for (int s = 0; s < this->numColorStages(); ++s) { | 204 for (int s = 0; s < this->numColorStages(); ++s) { |
| 204 const GrEffectStage& stage = this->getColorStage(s); | 205 const GrFragmentStage& stage = this->getColorStage(s); |
| 205 get_stage_stats(stage, &fReadsDst, &fReadsFragPosition); | 206 get_stage_stats(stage, &fReadsDst, &fReadsFragPosition); |
| 206 } | 207 } |
| 207 for (int s = 0; s < this->numCoverageStages(); ++s) { | 208 for (int s = 0; s < this->numCoverageStages(); ++s) { |
| 208 const GrEffectStage& stage = this->getCoverageStage(s); | 209 const GrFragmentStage& stage = this->getCoverageStage(s); |
| 209 get_stage_stats(stage, &fReadsDst, &fReadsFragPosition); | 210 get_stage_stats(stage, &fReadsDst, &fReadsFragPosition); |
| 210 } | 211 } |
| 211 if (this->hasGeometryProcessor()) { | 212 if (this->hasGeometryProcessor()) { |
| 212 const GrEffectStage& stage = *this->getGeometryProcessor(); | 213 const GrGeometryStage& stage = *this->getGeometryProcessor(); |
| 213 get_stage_stats(stage, &fReadsDst, &fReadsFragPosition); | 214 fReadsFragPosition = fReadsFragPosition || stage.getProcessor()->willRea
dFragmentPosition(); |
| 214 SkASSERT(fRequiresVertexShader); | 215 SkASSERT(fRequiresVertexShader); |
| 215 } | 216 } |
| 216 } | 217 } |
| 217 | 218 |
| 218 bool GrOptDrawState::operator== (const GrOptDrawState& that) const { | 219 bool GrOptDrawState::operator== (const GrOptDrawState& that) const { |
| 219 return this->isEqual(that); | 220 return this->isEqual(that); |
| 220 } | 221 } |
| 221 | 222 |
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