| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkLocalMatrixShader_DEFINED | 8 #ifndef SkLocalMatrixShader_DEFINED |
| 9 #define SkLocalMatrixShader_DEFINED | 9 #define SkLocalMatrixShader_DEFINED |
| 10 | 10 |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 TileMode* mode) const SK_OVERRIDE { | 27 TileMode* mode) const SK_OVERRIDE { |
| 28 return fProxyShader->asABitmap(bitmap, matrix, mode); | 28 return fProxyShader->asABitmap(bitmap, matrix, mode); |
| 29 } | 29 } |
| 30 | 30 |
| 31 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE { | 31 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE { |
| 32 return fProxyShader->asAGradient(info); | 32 return fProxyShader->asAGradient(info); |
| 33 } | 33 } |
| 34 | 34 |
| 35 #if SK_SUPPORT_GPU | 35 #if SK_SUPPORT_GPU |
| 36 | 36 |
| 37 virtual bool asNewEffect(GrContext* context, const SkPaint& paint, const SkM
atrix* localMatrix, | 37 virtual bool asFragmentProcessor(GrContext* context, const SkPaint& paint, |
| 38 GrColor* grColor, GrEffect** grEffect) const SK_OVE
RRIDE { | 38 const SkMatrix* localMatrix, GrColor* grCol
or, |
| 39 GrFragmentProcessor** fp) const SK_OVERRIDE
{ |
| 39 SkMatrix tmp = this->getLocalMatrix(); | 40 SkMatrix tmp = this->getLocalMatrix(); |
| 40 if (localMatrix) { | 41 if (localMatrix) { |
| 41 tmp.preConcat(*localMatrix); | 42 tmp.preConcat(*localMatrix); |
| 42 } | 43 } |
| 43 return fProxyShader->asNewEffect(context, paint, &tmp, grColor, grEffect
); | 44 return fProxyShader->asFragmentProcessor(context, paint, &tmp, grColor,
fp); |
| 44 } | 45 } |
| 45 | 46 |
| 46 #else | 47 #else |
| 47 | 48 |
| 48 virtual bool asNewEffect(GrContext* context, const SkPaint& paint, const SkM
atrix* localMatrix, | 49 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix*
, GrColor*, |
| 49 GrColor* grColor, GrEffect** grEffect) const SK_OVE
RRIDE { | 50 GrFragmentProcessor**) const SK_OVERRIDE { |
| 50 SkDEBUGFAIL("Should not call in GPU-less build"); | 51 SkDEBUGFAIL("Should not call in GPU-less build"); |
| 51 return false; | 52 return false; |
| 52 } | 53 } |
| 53 | 54 |
| 54 #endif | 55 #endif |
| 55 | 56 |
| 56 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const SK_OV
ERRIDE { | 57 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const SK_OV
ERRIDE { |
| 57 if (localMatrix) { | 58 if (localMatrix) { |
| 58 *localMatrix = this->getLocalMatrix(); | 59 *localMatrix = this->getLocalMatrix(); |
| 59 } | 60 } |
| (...skipping 10 matching lines...) Expand all Loading... |
| 70 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 71 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
| 71 virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE
; | 72 virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE
; |
| 72 | 73 |
| 73 private: | 74 private: |
| 74 SkAutoTUnref<SkShader> fProxyShader; | 75 SkAutoTUnref<SkShader> fProxyShader; |
| 75 | 76 |
| 76 typedef SkShader INHERITED; | 77 typedef SkShader INHERITED; |
| 77 }; | 78 }; |
| 78 | 79 |
| 79 #endif | 80 #endif |
| OLD | NEW |