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Side by Side Diff: src/core/SkLocalMatrixShader.h

Issue 582963002: Solo gp (Closed) Base URL: https://skia.googlesource.com/skia.git@no_peb
Patch Set: fix Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkLocalMatrixShader_DEFINED 8 #ifndef SkLocalMatrixShader_DEFINED
9 #define SkLocalMatrixShader_DEFINED 9 #define SkLocalMatrixShader_DEFINED
10 10
(...skipping 16 matching lines...) Expand all
27 TileMode* mode) const SK_OVERRIDE { 27 TileMode* mode) const SK_OVERRIDE {
28 return fProxyShader->asABitmap(bitmap, matrix, mode); 28 return fProxyShader->asABitmap(bitmap, matrix, mode);
29 } 29 }
30 30
31 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE { 31 virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE {
32 return fProxyShader->asAGradient(info); 32 return fProxyShader->asAGradient(info);
33 } 33 }
34 34
35 #if SK_SUPPORT_GPU 35 #if SK_SUPPORT_GPU
36 36
37 virtual bool asNewEffect(GrContext* context, const SkPaint& paint, const SkM atrix* localMatrix, 37 virtual bool asFragmentProcessor(GrContext* context, const SkPaint& paint,
38 GrColor* grColor, GrEffect** grEffect) const SK_OVE RRIDE { 38 const SkMatrix* localMatrix, GrColor* grCol or,
39 GrFragmentProcessor** fp) const SK_OVERRIDE {
39 SkMatrix tmp = this->getLocalMatrix(); 40 SkMatrix tmp = this->getLocalMatrix();
40 if (localMatrix) { 41 if (localMatrix) {
41 tmp.preConcat(*localMatrix); 42 tmp.preConcat(*localMatrix);
42 } 43 }
43 return fProxyShader->asNewEffect(context, paint, &tmp, grColor, grEffect ); 44 return fProxyShader->asFragmentProcessor(context, paint, &tmp, grColor, fp);
44 } 45 }
45 46
46 #else 47 #else
47 48
48 virtual bool asNewEffect(GrContext* context, const SkPaint& paint, const SkM atrix* localMatrix, 49 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix* , GrColor*,
49 GrColor* grColor, GrEffect** grEffect) const SK_OVE RRIDE { 50 GrFragmentProcessor**) const SK_OVERRIDE {
50 SkDEBUGFAIL("Should not call in GPU-less build"); 51 SkDEBUGFAIL("Should not call in GPU-less build");
51 return false; 52 return false;
52 } 53 }
53 54
54 #endif 55 #endif
55 56
56 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const SK_OV ERRIDE { 57 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const SK_OV ERRIDE {
57 if (localMatrix) { 58 if (localMatrix) {
58 *localMatrix = this->getLocalMatrix(); 59 *localMatrix = this->getLocalMatrix();
59 } 60 }
(...skipping 10 matching lines...) Expand all
70 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 71 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
71 virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE ; 72 virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE ;
72 73
73 private: 74 private:
74 SkAutoTUnref<SkShader> fProxyShader; 75 SkAutoTUnref<SkShader> fProxyShader;
75 76
76 typedef SkShader INHERITED; 77 typedef SkShader INHERITED;
77 }; 78 };
78 79
79 #endif 80 #endif
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