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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrInOrderDrawBuffer_DEFINED | 8 #ifndef GrInOrderDrawBuffer_DEFINED |
9 #define GrInOrderDrawBuffer_DEFINED | 9 #define GrInOrderDrawBuffer_DEFINED |
10 | 10 |
11 #include "GrDrawTarget.h" | 11 #include "GrDrawTarget.h" |
12 #include "GrAllocPool.h" | 12 #include "GrAllocPool.h" |
13 #include "GrAllocator.h" | 13 #include "GrAllocator.h" |
| 14 #include "GrIndexBuffer.h" |
| 15 #include "GrRenderTarget.h" |
14 #include "GrPath.h" | 16 #include "GrPath.h" |
| 17 #include "GrPathRange.h" |
| 18 #include "GrSurface.h" |
| 19 #include "GrVertexBuffer.h" |
15 | 20 |
16 #include "SkClipStack.h" | 21 #include "SkClipStack.h" |
17 #include "SkTemplates.h" | 22 #include "SkTemplates.h" |
18 #include "SkTypes.h" | 23 #include "SkTypes.h" |
19 | 24 |
20 class GrGpu; | 25 class GrGpu; |
21 class GrIndexBufferAllocPool; | 26 class GrIndexBufferAllocPool; |
22 class GrPathRange; | |
23 class GrVertexBufferAllocPool; | 27 class GrVertexBufferAllocPool; |
24 | 28 |
25 /** | 29 /** |
26 * GrInOrderDrawBuffer is an implementation of GrDrawTarget that queues up draws
for eventual | 30 * GrInOrderDrawBuffer is an implementation of GrDrawTarget that queues up draws
for eventual |
27 * playback into a GrGpu. In theory one draw buffer could playback into another.
When index or | 31 * playback into a GrGpu. In theory one draw buffer could playback into another.
When index or |
28 * vertex buffers are used as geometry sources it is the callers the draw buffer
only holds | 32 * vertex buffers are used as geometry sources it is the callers the draw buffer
only holds |
29 * references to the buffers. It is the callers responsibility to ensure that th
e data is still | 33 * references to the buffers. It is the callers responsibility to ensure that th
e data is still |
30 * valid when the draw buffer is played back into a GrGpu. Similarly, it is the
caller's | 34 * valid when the draw buffer is played back into a GrGpu. Similarly, it is the
caller's |
31 * responsibility to ensure that all referenced textures, buffers, and render-ta
rgets are associated | 35 * responsibility to ensure that all referenced textures, buffers, and render-ta
rgets are associated |
32 * in the GrGpu object that the buffer is played back into. The buffer requires
VB and IB pools to | 36 * in the GrGpu object that the buffer is played back into. The buffer requires
VB and IB pools to |
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87 kDraw_Cmd = 1, | 91 kDraw_Cmd = 1, |
88 kStencilPath_Cmd = 2, | 92 kStencilPath_Cmd = 2, |
89 kSetState_Cmd = 3, | 93 kSetState_Cmd = 3, |
90 kSetClip_Cmd = 4, | 94 kSetClip_Cmd = 4, |
91 kClear_Cmd = 5, | 95 kClear_Cmd = 5, |
92 kCopySurface_Cmd = 6, | 96 kCopySurface_Cmd = 6, |
93 kDrawPath_Cmd = 7, | 97 kDrawPath_Cmd = 7, |
94 kDrawPaths_Cmd = 8, | 98 kDrawPaths_Cmd = 8, |
95 }; | 99 }; |
96 | 100 |
97 class DrawRecord : public DrawInfo { | 101 class Draw : public DrawInfo { |
98 public: | 102 public: |
99 DrawRecord(const DrawInfo& info) : DrawInfo(info) {} | 103 Draw(const DrawInfo& info, const GrVertexBuffer* vb, const GrIndexBuffer
* ib) |
100 const GrVertexBuffer* fVertexBuffer; | 104 : DrawInfo(info) |
101 const GrIndexBuffer* fIndexBuffer; | 105 , fVertexBuffer(vb, GrGpuResourceRef::kRead_IOType) |
| 106 , fIndexBuffer(ib, GrGpuResourceRef::kRead_IOType) {} |
| 107 |
| 108 const GrVertexBuffer* vertexBuffer() const { return fVertexBuffer.get();
} |
| 109 const GrIndexBuffer* indexBuffer() const { return fIndexBuffer.get(); } |
| 110 |
| 111 private: |
| 112 GrPendingIOResource<const GrVertexBuffer> fVertexBuffer; |
| 113 GrPendingIOResource<const GrIndexBuffer> fIndexBuffer; |
102 }; | 114 }; |
103 | 115 |
104 struct StencilPath : public ::SkNoncopyable { | 116 struct StencilPath : public ::SkNoncopyable { |
105 StencilPath(); | 117 StencilPath(const GrPath* path) : fPath(path, GrGpuResourceRef::kRead_IO
Type) {} |
106 | 118 |
107 SkAutoTUnref<const GrPath> fPath; | 119 const GrPath* path() const { return fPath.get(); } |
108 SkPath::FillType fFill; | 120 |
| 121 SkPath::FillType fFill; |
| 122 |
| 123 private: |
| 124 GrPendingIOResource<const GrPath> fPath; |
109 }; | 125 }; |
110 | 126 |
111 struct DrawPath : public ::SkNoncopyable { | 127 struct DrawPath : public ::SkNoncopyable { |
112 DrawPath(); | 128 DrawPath(const GrPath* path) : fPath(path, GrGpuResourceRef::kRead_IOTyp
e) {} |
113 | 129 |
114 SkAutoTUnref<const GrPath> fPath; | 130 const GrPath* path() const { return fPath.get(); } |
115 SkPath::FillType fFill; | 131 |
116 GrDeviceCoordTexture fDstCopy; | 132 SkPath::FillType fFill; |
| 133 GrDeviceCoordTexture fDstCopy; |
| 134 |
| 135 private: |
| 136 GrPendingIOResource<const GrPath> fPath; |
117 }; | 137 }; |
118 | 138 |
119 struct DrawPaths : public ::SkNoncopyable { | 139 struct DrawPaths : public ::SkNoncopyable { |
120 DrawPaths(); | 140 DrawPaths(const GrPathRange* pathRange) |
121 ~DrawPaths(); | 141 : fPathRange(pathRange, GrGpuResourceRef::kRead_IOType) {} |
122 | 142 |
123 SkAutoTUnref<const GrPathRange> fPathRange; | 143 ~DrawPaths() { |
124 uint32_t* fIndices; | 144 if (fTransforms) { |
125 size_t fCount; | 145 SkDELETE_ARRAY(fTransforms); |
126 float* fTransforms; | 146 } |
127 PathTransformType fTransformsType; | 147 if (fIndices) { |
128 SkPath::FillType fFill; | 148 SkDELETE_ARRAY(fIndices); |
129 GrDeviceCoordTexture fDstCopy; | 149 } |
| 150 } |
| 151 |
| 152 const GrPathRange* pathRange() const { return fPathRange.get(); } |
| 153 |
| 154 uint32_t* fIndices; |
| 155 size_t fCount; |
| 156 float* fTransforms; |
| 157 PathTransformType fTransformsType; |
| 158 SkPath::FillType fFill; |
| 159 GrDeviceCoordTexture fDstCopy; |
| 160 |
| 161 private: |
| 162 GrPendingIOResource<const GrPathRange> fPathRange; |
130 }; | 163 }; |
131 | 164 |
132 // This is also used to record a discard by setting the color to GrColor_ILL
EGAL | 165 // This is also used to record a discard by setting the color to GrColor_ILL
EGAL |
133 struct Clear : public ::SkNoncopyable { | 166 struct Clear : public ::SkNoncopyable { |
134 Clear() : fRenderTarget(NULL) {} | 167 Clear(GrRenderTarget* rt) : fRenderTarget(rt, GrGpuResourceRef::kWrite_I
OType) {} |
135 ~Clear() { SkSafeUnref(fRenderTarget); } | 168 ~Clear() { } |
| 169 GrRenderTarget* renderTarget() const { return fRenderTarget.get(); } |
136 | 170 |
137 SkIRect fRect; | 171 SkIRect fRect; |
138 GrColor fColor; | 172 GrColor fColor; |
139 bool fCanIgnoreRect; | 173 bool fCanIgnoreRect; |
140 GrRenderTarget* fRenderTarget; | 174 |
| 175 private: |
| 176 GrPendingIOResource<GrRenderTarget> fRenderTarget; |
141 }; | 177 }; |
142 | 178 |
143 struct CopySurface : public ::SkNoncopyable { | 179 struct CopySurface : public ::SkNoncopyable { |
144 SkAutoTUnref<GrSurface> fDst; | 180 CopySurface(GrSurface* dst, GrSurface* src) |
145 SkAutoTUnref<GrSurface> fSrc; | 181 : fDst(dst, GrGpuResourceRef::kWrite_IOType) |
146 SkIRect fSrcRect; | 182 , fSrc(src, GrGpuResourceRef::kRead_IOType) {} |
147 SkIPoint fDstPoint; | 183 |
| 184 GrSurface* dst() const { return fDst.get(); } |
| 185 GrSurface* src() const { return fSrc.get(); } |
| 186 |
| 187 SkIPoint fDstPoint; |
| 188 SkIRect fSrcRect; |
| 189 |
| 190 private: |
| 191 GrPendingIOResource<GrSurface> fDst; |
| 192 GrPendingIOResource<GrSurface> fSrc; |
148 }; | 193 }; |
149 | 194 |
150 struct Clip : public ::SkNoncopyable { | 195 struct Clip : public ::SkNoncopyable { |
151 SkClipStack fStack; | 196 SkClipStack fStack; |
152 SkIPoint fOrigin; | 197 SkIPoint fOrigin; |
153 }; | 198 }; |
154 | 199 |
155 // overrides from GrDrawTarget | 200 // overrides from GrDrawTarget |
156 virtual void onDraw(const DrawInfo&) SK_OVERRIDE; | 201 virtual void onDraw(const DrawInfo&) SK_OVERRIDE; |
157 virtual void onDrawRect(const SkRect& rect, | 202 virtual void onDrawRect(const SkRect& rect, |
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202 int concatInstancedDraw(const DrawInfo& info); | 247 int concatInstancedDraw(const DrawInfo& info); |
203 | 248 |
204 // Determines whether the current draw operation requieres a new drawstate a
nd if so records it. | 249 // Determines whether the current draw operation requieres a new drawstate a
nd if so records it. |
205 void recordStateIfNecessary(); | 250 void recordStateIfNecessary(); |
206 // We lazily record clip changes in order to skip clips that have no effect. | 251 // We lazily record clip changes in order to skip clips that have no effect. |
207 bool needsNewClip() const; | 252 bool needsNewClip() const; |
208 | 253 |
209 // these functions record a command | 254 // these functions record a command |
210 void recordState(); | 255 void recordState(); |
211 void recordClip(); | 256 void recordClip(); |
212 DrawRecord* recordDraw(const DrawInfo&); | 257 Draw* recordDraw(const DrawInfo&, const GrVertexBuffer*, const GrI
ndexBuffer*); |
213 StencilPath* recordStencilPath(); | 258 StencilPath* recordStencilPath(const GrPath*); |
214 DrawPath* recordDrawPath(); | 259 DrawPath* recordDrawPath(const GrPath*); |
215 DrawPaths* recordDrawPaths(); | 260 DrawPaths* recordDrawPaths(const GrPathRange*); |
216 Clear* recordClear(); | 261 Clear* recordClear(GrRenderTarget*); |
217 CopySurface* recordCopySurface(); | 262 CopySurface* recordCopySurface(GrSurface* dst, GrSurface* src); |
| 263 |
| 264 virtual bool isIssued(uint32_t drawID) { return drawID != fDrawID; } |
| 265 void addToCmdBuffer(uint8_t cmd); |
218 | 266 |
219 // TODO: Use a single allocator for commands and records | 267 // TODO: Use a single allocator for commands and records |
220 enum { | 268 enum { |
221 kCmdPreallocCnt = 32, | 269 kCmdPreallocCnt = 32, |
222 kDrawPreallocCnt = 16, | 270 kDrawPreallocCnt = 16, |
223 kStencilPathPreallocCnt = 8, | 271 kStencilPathPreallocCnt = 8, |
224 kDrawPathPreallocCnt = 8, | 272 kDrawPathPreallocCnt = 8, |
225 kDrawPathsPreallocCnt = 8, | 273 kDrawPathsPreallocCnt = 8, |
226 kStatePreallocCnt = 8, | 274 kStatePreallocCnt = 8, |
227 kClipPreallocCnt = 8, | 275 kClipPreallocCnt = 8, |
228 kClearPreallocCnt = 8, | 276 kClearPreallocCnt = 8, |
229 kGeoPoolStatePreAllocCnt = 4, | 277 kGeoPoolStatePreAllocCnt = 4, |
230 kCopySurfacePreallocCnt = 4, | 278 kCopySurfacePreallocCnt = 4, |
231 }; | 279 }; |
232 | 280 |
233 typedef GrTAllocator<DrawRecord> DrawAllocator; | 281 typedef GrTAllocator<Draw> DrawAllocator; |
234 typedef GrTAllocator<StencilPath> StencilPathAllocator
; | 282 typedef GrTAllocator<StencilPath> StencilPathAllocator; |
235 typedef GrTAllocator<DrawPath> DrawPathAllocator; | 283 typedef GrTAllocator<DrawPath> DrawPathAllocator; |
236 typedef GrTAllocator<DrawPaths> DrawPathsAllocator; | 284 typedef GrTAllocator<DrawPaths> DrawPathsAllocator; |
237 typedef GrTAllocator<GrDrawState> StateAllocator; | 285 typedef GrTAllocator<GrDrawState> StateAllocator; |
238 typedef GrTAllocator<Clear> ClearAllocator; | 286 typedef GrTAllocator<Clear> ClearAllocator; |
239 typedef GrTAllocator<CopySurface> CopySurfaceAllocator
; | 287 typedef GrTAllocator<CopySurface> CopySurfaceAllocator; |
240 typedef GrTAllocator<Clip> ClipAllocator; | 288 typedef GrTAllocator<Clip> ClipAllocator; |
241 | 289 |
242 GrSTAllocator<kDrawPreallocCnt, DrawRecord> fDraws; | 290 GrSTAllocator<kDrawPreallocCnt, Draw> fDraws; |
243 GrSTAllocator<kStencilPathPreallocCnt, StencilPath> fStencilP
aths; | 291 GrSTAllocator<kStencilPathPreallocCnt, StencilPath> fStencilPaths; |
244 GrSTAllocator<kDrawPathPreallocCnt, DrawPath> fDrawPath
; | 292 GrSTAllocator<kDrawPathPreallocCnt, DrawPath> fDrawPath; |
245 GrSTAllocator<kDrawPathsPreallocCnt, DrawPaths> fDrawPath
s; | 293 GrSTAllocator<kDrawPathsPreallocCnt, DrawPaths> fDrawPaths; |
246 GrSTAllocator<kStatePreallocCnt, GrDrawState> fStates; | 294 GrSTAllocator<kStatePreallocCnt, GrDrawState> fStates; |
247 GrSTAllocator<kClearPreallocCnt, Clear> fClears; | 295 GrSTAllocator<kClearPreallocCnt, Clear> fClears; |
248 GrSTAllocator<kCopySurfacePreallocCnt, CopySurface> fCopySurf
aces; | 296 GrSTAllocator<kCopySurfacePreallocCnt, CopySurface> fCopySurfaces; |
249 GrSTAllocator<kClipPreallocCnt, Clip> fClips; | 297 GrSTAllocator<kClipPreallocCnt, Clip> fClips; |
250 | 298 |
251 SkTArray<GrTraceMarkerSet, false> fGpuCmdMa
rkers; | 299 SkTArray<GrTraceMarkerSet, false> fGpuCmdMarkers; |
252 | 300 SkSTArray<kCmdPreallocCnt, uint8_t, true> fCmds; |
253 SkSTArray<kCmdPreallocCnt, uint8_t, true> fCmds; | 301 GrDrawTarget* fDstGpu; |
254 | 302 bool fClipSet; |
255 GrDrawTarget* fDstGpu; | |
256 | |
257 bool fClipSet; | |
258 | 303 |
259 enum ClipProxyState { | 304 enum ClipProxyState { |
260 kUnknown_ClipProxyState, | 305 kUnknown_ClipProxyState, |
261 kValid_ClipProxyState, | 306 kValid_ClipProxyState, |
262 kInvalid_ClipProxyState | 307 kInvalid_ClipProxyState |
263 }; | 308 }; |
264 ClipProxyState fClipProxyState; | |
265 SkRect fClipProxy; | |
266 | 309 |
267 GrVertexBufferAllocPool& fVertexPool; | 310 ClipProxyState fClipProxyState; |
268 | 311 SkRect fClipProxy; |
269 GrIndexBufferAllocPool& fIndexPool; | 312 GrVertexBufferAllocPool& fVertexPool; |
| 313 GrIndexBufferAllocPool& fIndexPool; |
270 | 314 |
271 struct GeometryPoolState { | 315 struct GeometryPoolState { |
272 const GrVertexBuffer* fPoolVertexBuffer; | 316 const GrVertexBuffer* fPoolVertexBuffer; |
273 int fPoolStartVertex; | 317 int fPoolStartVertex; |
274 const GrIndexBuffer* fPoolIndexBuffer; | 318 const GrIndexBuffer* fPoolIndexBuffer; |
275 int fPoolStartIndex; | 319 int fPoolStartIndex; |
276 // caller may conservatively over reserve vertices / indices. | 320 // caller may conservatively over reserve vertices / indices. |
277 // we release unused space back to allocator if possible | 321 // we release unused space back to allocator if possible |
278 // can only do this if there isn't an intervening pushGeometrySource() | 322 // can only do this if there isn't an intervening pushGeometrySource() |
279 size_t fUsedPoolVertexBytes; | 323 size_t fUsedPoolVertexBytes; |
280 size_t fUsedPoolIndexBytes; | 324 size_t fUsedPoolIndexBytes; |
281 }; | 325 }; |
282 SkSTArray<kGeoPoolStatePreAllocCnt, GeometryPoolState> fGeoPoolStateStack; | |
283 | 326 |
284 virtual bool isIssued(uint32_t drawID) { return drawID != fDrawID; } | 327 typedef SkSTArray<kGeoPoolStatePreAllocCnt, GeometryPoolState> GeoPoolStateS
tack; |
285 | 328 |
286 void addToCmdBuffer(uint8_t cmd); | 329 GeoPoolStateStack fGeoPoolStateStack; |
287 | 330 bool fFlushing; |
288 bool fFlushing; | 331 uint32_t fDrawID; |
289 uint32_t fDrawID; | |
290 | 332 |
291 typedef GrDrawTarget INHERITED; | 333 typedef GrDrawTarget INHERITED; |
292 }; | 334 }; |
293 | 335 |
294 #endif | 336 #endif |
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